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#conflict #dungeonsanddragons #map #merging #mystara #resolving #threshold #town #karameikos #thresholdmap
Published: 2021-11-03 19:52:58 +0000 UTC; Views: 1357; Favourites: 3; Downloads: 10
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Description
This is the second of a set of maps on this subject, n overlap; www.deviantart.com/6inchnails/…Visible here are the two basic Canon maps from Adventure B10 and the Expert Boxed set; www.deviantart.com/6inchnails/…
The Final result of the merging of these maps is visible here; www.deviantart.com/6inchnails/…
Continuing Text from the first map
B10/Blue box conflicts
B10 has Temple, Town Hall, natural streets, historic damages, most detail on a section of Fogor Island revealing history
Blue box has many structures, which were detailed by fans here;
Streets and Blue box structures do however conflict, and the overlap reveals many difficultis
Both the B10 and the Blue box map reveal conflicts with the 50 feet law, and so it can be assumed that structures being part of one larger structure still count as one.
How to resolve.
As B10 has No structures it is best to try to impose Bluebox structure upon that map. taking precedence to B10 given structures.
Many structures of Blue Box require some rotation and/or shifting (see red lines), especially in the outer Town. in the inner town most strcture do fit, however the missing town hall and temple decree some shifting. also several ridiculously too small structures(unable to function as a home/shop in any way) do not fit a bustling town and are thus subject of some minor resizing and/or reloocation
Intoducing the map of the adventure in Threshold from Karameikos Kingdom of Adventure where the south part of the Town is detailed following the Blue box map as a base.
Folloowing alk this canon material the threshold map B10, Blue Box does not fit the canon combined.
So both maps have to be merged complemening eachother where required