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Published: 2020-06-02 09:21:59 +0000 UTC; Views: 2247; Favourites: 22; Downloads: 0
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Description
NOT FREE TO USE
this is an unfinished map of a new world I'm working on, taking place in a multiverse/layered realities world. I still need to add more location, but I figured I had enough to work with developing the ones I put here already. I hope to write some lore for what's here soon.
text below will contain mistakes, I'm not a native speaker and this is a real challenge to explain all this in a foreign language.
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Different realities
one's homeworld, home universe, home planet, exists in a multitude of realities. In one reality that place is a galactic empire feared from all, in another it might simply be a dead newborn planet that hosts the first hints of life.
Billions of possibilities, and events that would contradict each other if they existed in the same reality. One reality can hold an infinite amount of world within itself, like bubbles traped in water. Those bubbles can take the form of galaxies, planets, or even other dimension that exist within the same reality.
All of this coexists in a large, infinite, multiverse.
Prime Multiverse
The prime multiverse is the part of the multiverse that is the closest to the Doorway (also called "the breach"). The prime multiverse stretches in different direction from the breach. Those different arms of worlds are the different realities that sprout directly from the Doorway. Those realities, as they stretch will in turn subdivide into different realities and so on.
The different realities sometimes tear apart or collide with each other. Those inbetween areas are called "turbulence" and are prone to abnormal phenomenon. However the different anomalies varies depending on wether it's tearing apart or colliding.
For instance, colliding realities could host the "clone" anomaly. This intriguing event allows a same person to exists twice in a same reality, but with a different past and life experience. When several realities collides, their respective history can conflict with one another and create a chaotic reality where all and none reality are true at the same time. Those realities are unstable and usually quickly drift apart.
In the case of realities drifting apart, it triggers a long cosmic event that will form a void after an infinite amount of time. Voids are areas nearly empty of all event and they don't birth new realities due to the absence of events happening. They float in what is called the cosmos. Before becoming a void, the inbetween will be distorded. This will result in portals to the cosmos being opened, lurking inside the twisted reality creatures driven by pure instinct and craving for existence.
All those cosmic events take an infinite amount of time to come to an end and the changes are slow. The most common cases are mild collisions that creates the clone anomaly and realities drifting apart, creating new realities.
The more distant from the Doorway, the more different realities.
The Doorway
The doorway is a one of a kind place. It's a common location to all realities, always existing at the fringes of a reality universe. How it came to be is a mystery and the center of many scholarly essays and studies. The density and mysterious nature of the breach make it a place of high disturbance, where time doesn't exist and reason is nothing more than a word in a book. From the inside of a reality, it appears as a huge tear in space-time that gives a peek of the multiverse beyond the rip. Despite the gargantuan size of the tear in space, the Doorway is protected and there's always one way in per reality. The entrance is a portal hidden by the celestial bodies and vivid nebulae of the distance. A miserable speck lost in something so much bigger.
The Doorway is standing on a vast asteroid.
There's a building carved among the rocks of the asteroid. And a sentinel guarding the place. This sentinel makes sure everyone willing to go through the portal gets registered. It is believed this was set in place by the Heritage faction, a faction that acts to keep balance and order in the prime realities.
Different types of worlds
A traveler might encouter different kind of worlds. Most of them can be put into one of the following category :
-Anti Arcanic : worlds following accurate scientifical and natural laws like Earth. While magic is not impossible it's very rare and difficult to use due to the energy being either denser, either not flowing or simply the folks not being able to use it. Earth like world can be considered as Anti Arcanic.
-Semi Arcanic : worlds following natural laws such as gravity, plate tectonic, etc and allowing magic to be widely used. Magic can influence those world, landmass and climate making them appear not as natural as an Anti Arcanic world. Mediveal fantastic world are a good example
-Arcanic : worlds not following the general conception of natural laws. Magic replace science in the process of shaping the world. However it does not mean those world aren't following any kind of rules.
Grounded Reality
The grounded reality inherited its name from the many anti-arcanic worlds it homes. Magic is sparse to non existent depending the place, thus, where in other realities there is magic, in the grounded reality there is technology. The grounded reality hosts the most advanced technologies and machines of all reality. Another unique feature is the lack of communication between different plan of existence (aka dimension) in that reality. This prevents magic to flow and exists.
The most influencial world from this reality is the Terraria station. A galactic force that is the closest to discover the Doorway of their reality.
Distorded Reality
This reality was born from the Chaos reality and the grounded reality drifting apart. Usually, when two reality are getting away from each other, the resulting reality in the middle will eventually become void. However The chaos and grounded reality stopped drifting apart midway of the process. The distorded reality survived. Among all realities, it has to be most dangerous. It is unpredictable, unconsistent and portal to the cosmos are torn open. It is the home of nightmarish creatures, the cloaks spliting the multiple plan of existence of a reality are entirely destroyed. On top of the cosmos danger, the dead walk among the living, and time itself is twisted.
Due to how close it is to he cosmos, the cult of the prophets found a home at the "Prophets Terminus"
Chaos Reality
The name origins are unknown. It is suspected this reality earned its name because of the wars its homes. Indeed those wars reached the scale of the whole universe and beyond. For the longest time There was only one dominant specie, ruling the whole reality in a dictatoriship, the Ralkirs. Their thirst for blood and victory didn't stop at conquering their universe, it went beyond as they try to invade other realities. They've been unsuccessful. True to its name, the chaos reality couldn't handle any form of order, the ralkir vanished mysteriously. Leaving the throne of an empire to the raging power thirsty factions that are now fighting each other in anarchy.
Arcanic Reality
This reality belongs in a group of 3 "transitioning" realities. Transitioning realities are ones that doens't have clear boundaries and creating inbetweens, fading into their neighbours. This also allows the immaterial plan of existence to communicate between the transitioning realities. The arcanic reality is distinguished from the others by its high concentration of arcanic material and how frail the cloak to the cosmos is. For that reason the people of that reality are extremely aware of what is the multiverse about.
Spirits Reality
located between the Losts reality and the arcanic reality, the Spirits Reality serves as a bridge between the two. It homes most of the afterlife worlds, hence the name. Time doesn't exactly flows there, pretty much like the dream plan (that is hosted among the spirit reality). It is a reality that is past, present and future at the same time.
The Spirits reality is the only one that can be visited without a multiverse-glider class ship. Indeed, by dreaming, the mind is transported there.
The realities that are transitioning with the Spirits reality are the ones where spectral apparition and events happen the most.
Losts Reality
the Losts' Reality, or Reality of the lost ones, was named by the Heritage Faction due to the fact the Losts reality drifted apart from theirs and could have been part of their ideal balanced world. This reality is mainly semi arcanic. Magic and technology coexists but at different level depending on where you are in their universe. Some worlds will appear quite primitive, yet relying on the mystic powers of their land, while some minor galactic forces are beginning to thrive and rely very little on magic, only as a support to technology.
Among all other realities, its inhabitants are very unaware of the multiverse and thus does not seek to develop technologies/spells to explore beyong their universe boundaries.
Void Reality
The Void reality doesn't home any worlds, it is a vast field of cosmos with remnants of past worlds that once existed before realities drifted apart. There are, in fact, many void realities. However the one most commonly refered as "void reality" in the prime multiverse is the biggest of all. Big enough for a MG class ship to be stuck in the cosmos instead of attracted towards the closest reality.
It a highly dangerous place and also a studying ground for the Heritage Faction.
Balanced Reality
As its name stated, the balanced reality hold both technology and magic at a place of honor. This allowed the main organization of that universe to be the pioneers of the multiverse exploration. That Organization is known as the Heritage faction.
The balanced reality is highly developped when it comes to space travels, it's not about galactic scale anymore, but the whole universe and the different plan of existence. It is the polar opposite of the Chaos reality.
Just like the Chaos reality, the Balanced reality is globaly under one big system juridiction. Instead of fear and sheer strength, their power is based on control and the preservation of the harmony of the reality.