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Published: 2021-03-02 00:54:31 +0000 UTC; Views: 2046; Favourites: 33; Downloads: 0
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Description
"Rip and tear, until it is done."I've always loved DOOM. It's one of the earliest video games I can remember playing and having just finally gotten around to finishing DOOM: ETERNAL, I felt inspired to finally make something DOOM related. Classic DOOM will always have a place in my heart, so as soon as I found out I could unlock the classic Doomguy skin for DOOM: ETERNAL, it was the first thing I did. I was so happy to find the model had also been ported to XNALara Posing Studio too, as I'm not the biggest fan of the Doom Slayer's Praetor Suit and wanted this scene to have a classic flavour.
This is actually my second go at rendering this scene. The first attempt looked good initially, but when I'd edited everything together, it just wasn't clicking with me the way stuff usually does. Although Doomguy was aiming at the Baron of Hell, he just didn't look in control of the situation, like Doomguy should. With that in mind, I scrapped the original scene, reposed Doomguy to be completely unphased by the behemoth demon screaming in his face, adjusted the camera to a better angle that more heavily featured Doomguy, added in some additional effects, added a flock (herd?) of Cacodemons in the background to give the scene more flavour and generally spent a lot more time editing everything together to make it look as good as I could.
Posed in XNALara Posing Studio, edited in Photoshop CS3.
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