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AmaranthineRain — Merda Insevi

Published: 2013-12-21 18:32:23 +0000 UTC; Views: 742; Favourites: 6; Downloads: 0
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Description I received an invitation from ~kikikittykat to join the role play group and I had an idea to help flesh out a potential character for one of my shorter novels. Currently the novel and its sequel is simply known as the Niah Books (I'm horrid at titles I know) but I wanted to flesh out and try out a 'villainous' character so meet Merda Insevi! Her involvement in the novel is secret for now as I am currently working on editing it (it's completed and written, can you believe it?!) and Merda is due to appear in one of the sequels to the book. While the Niah series is not nearly as big as the Green Book (really, nowhere near that scale) it is more of a futuristic and conceptual story. There is no magic in it and instead deals with the infusion of technology vs the nature of the world and how it applies to human nature - what it means to be human. 


She's also featured in this week's blog post !

Visit the RP Log to see where she's taken part in AoV!


Anyways, before I write another book, lets meet Merda Insevi!



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The information below is casually known about Merda. What is not posted you are welcome to find out about via roleplay!


Name: Merda Insevi

Age: she prefers not to answer

Gender: female

Species: human 

Height: 5'5"

Weight: 130

Eyes: orange (there's a reason)

Hair: brown

Birthday: Dec 22

Birth Country: Canada

Speaks: English, French


Personality: “Knowledge is leverage - another piece on the chessboard, if you will.”

She is intelligent, studious, forward, devious, but can be construed as quiet as she likes to observe and does not speak overly much.

More often than not she is fair to deal with. She does not hate others but she is always wary until she has made an assessment about them.

Even those who insult her managed to receive a smile. The wiser know this is because while Merda smiles on the inside she makes a note of offenders insecurities and options to exploit later. 

Though she is not prone to ‘barking’ when she does she will bite - and bite hard. Though she can be violent and sharp-tongued she keeps the full extent of her combat experience unknown to others. On rare occasions she can loose herself and come close to killing her victims. She dislikes this because she prefers to see them suffer towards death as punishment for crossing her.


History: Merda’s parents were well off, caring, and perfectly wonderful until they died in an accident when she was about seven. Not much was revealed to her about the accident and she will spend most of her life searching for answers. 

After the accident she was sent to live with an aunt and uncle who operated an illegal fight club. They swindled Merda out of her inheritance money. When she was ten they entered her a ring fight as punishment for a slight wrong she committed. She succeeded on basic fight-of-flight response and they saw her an asset. She soon learned to win her matches without having to kill. In some part of her mind their suffering instead of death was a fitting punishment for her aunt and uncle’s nastiness.

A veteran ring fighter who won her freedom years ago admired the intelligence Merda showed and began teaching her tips and tricks. This also came with an introduction to certain drugs that could enhance Merda’s mental performance and concentration. For a time in her teens Merda relied heavily on these drugs and once, in a trance from a mix, clawed a mutated dog to death.

During this period Merda read in her free time. She scrambled for practical applications of knowledge and made use of the secret entrances and passages that riddled the fight club to spy on others. 

When she was seventeen Merda escaped the fight club. During the escape she faced another escaped fighter: a genetically modified tiger. The tiger believed her to be a handler and, crazed from starvation and abuse, attacked Merda. Merda panicked in the way she had during her first fight and killed the tigress. After she spotted a baby the tigress had been keeping her tail end to. A moment of compassion overtook Merda and she snatched up the young tiger and ran for their lives. This baby tiger was Vandini (Van).

She spent a period after this as an assassin for hire to acquire funding. Eventually she transitioned into offering information for purchase. When not on a job she was raising Van, acquiring/applying knowledge, experimenting with concoctions, and learning to play the piano.


Likes: Mixing concoctions, exploring with Van, acquiring knowledge, absinthe shots, cold weather, books, chemistry and chemicals, secrets, puzzles, unique pieces of clothing, coffee, hot chocolate, solid assemblages (meaning she likes slightly more antique-y items)

Dislikes: Interruptions, long monologues, intense physical work (unless a disguise for reconnaissance requires it), annoying heroes (usually the ones who broke into her workroom/tower an created a mess trying to force her to give them information without trading), copious dust, lack of understanding (either hers or others about her, though the later bothers her less), being ordered around, mint.


Strengths: Knowledge, reconnaissance, potion mixing, close quarters combat, attention to detail.

Weaknesses: Magic, regular social interaction, long range attacks, savory food (she loves it), chocolate (she almost reacts as a dog does when fed it).


Other: People often claim Merda smells pleasant (lavender, coconut, and vanilla). Sometimes there is a slight chemically smell after she’s worked with potions.

Though she had to keep her hair short in the fight club as long locks were a tactical disadvantage, now that she can keep her hair longer she likes to indulge in this option



Familiar: Vandini (Van)

Familiar Species: genetically modified tiger (lacks stripes)

Familiar Personality: Her intelligence has been increased due to the experiments conducted on her mother. She cannot speak but understands much. She is encouraging and playful usually only with Merda. Often she will play jokes or tricks on Merda to lighten Merda’s mood.

Other: Her name is play on the name Houdini as she is able to escape a wide variety of situations. 


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character & art © Kiri Ramdeo

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Comments: 53

AmaranthineRain In reply to ??? [2013-12-26 17:31:41 +0000 UTC]

She leaved through the packet she had been given. "Au…au…ah, here it is. I believe I can find my way there. It was nice to meet you, councilor, and I hope to see you again soon!" With a slight wave she and Vandini turned and wove through the crowd. 

👍: 0 ⏩: 1

SheaGinvian In reply to AmaranthineRain [2013-12-27 20:38:19 +0000 UTC]

The staff member let out a polite good bye and continued on with talking to new students

👍: 0 ⏩: 0