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B4lth4s4R — Space Outpost 01

Published: 2014-07-11 19:10:43 +0000 UTC; Views: 8668; Favourites: 146; Downloads: 0
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Description This personal project of a space station interior model I did in my free time to improve my skills in hard surface modelling, lighting and shading. The model consits of a fully equipped room of a space vessel. I wanted to create a sci-fi interiror design, not too futuristic, but in a retro style of science-ficiton movies of the 70's and early 80's. All the objects in the scene are modelled, unwrapped, textured and shaded in 3ds Max by myself. For the cloth parts I used Marvelous Designer to simulate the fabric parts realistic.The light setup is based on Vray lights and photometric IES lights. The final shots were rendered with Vray. The postproduction is done in Photoshop.

Software used
3ds Max, Marvelous Designer, VRay for 3ds Max & Photoshop


Field of work
Modelling, Cloth, Texturing, Lighting, Shading & Rendering


Complete Project

witpraechtiger.de/work-3d-spac…


Check out the other renders of this project

b4lth4s4r.deviantart.com/art/S…

b4lth4s4r.deviantart.com/art/S…


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Comments: 10

Polyrender [2019-10-17 23:45:46 +0000 UTC]

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Vitaly-Sokol [2018-11-22 17:14:54 +0000 UTC]

Very nice, I like it

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kopofx [2017-12-07 19:42:04 +0000 UTC]

Cool!

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getcarter [2014-08-12 17:24:55 +0000 UTC]

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armieri [2014-08-11 11:49:08 +0000 UTC]

really nice

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lasaucisse [2014-07-23 18:59:13 +0000 UTC]

great mod and render !!

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Vampire737 [2014-07-16 19:58:37 +0000 UTC]

awesome work...!!!
really nice modeling and nice materials and render
but i have a question... 
how did you achieve the effect of a dirty(dust particles) camera and the lens flare of the light ?

👍: 0 ⏩: 1

B4lth4s4R In reply to Vampire737 [2014-07-18 12:38:12 +0000 UTC]

Thanks The lens flare effects of the light and the dirty camera lens effect I did in the compositing in photoshop.

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aykutfiliz [2014-07-13 14:11:33 +0000 UTC]

Awesome work

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matttm [2014-07-12 13:15:01 +0000 UTC]

super cool

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