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BlitzProg — My Little Miner: Disturbance is Magic V4.0

Published: 2013-11-24 09:25:37 +0000 UTC; Views: 139495; Favourites: 395; Downloads: 2095
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UPDATE:
Because of unexplicable reasons, people have started cheating in the game. to ensure everyone not playing by the rules of the game are caught, everyone is now banned. Thanks for your understanding.
April fools server update have been removed and game data and player status have returned back to normal.

AURORE IO BOT - SERVER APPROVAL SYSTEM

The server has been updated to let Aurore replay and review your scores. Expect your miner icon to become chromatic rather than grayscaled in the coming days/weeks (the older your highscore the longer)


- If your replay icon becomes chromatic, then approval was successful.

- If your replay icon becomes a question mark, it means that Aurore can't tell if your score is synced or not because the approval module have crashed during the verification. I'll investigate and eventually fix the code, and try again.

- If your replay icon turn yellow it means that some kind of desync issue has occured, i'll investigate eventually and will have a look quickly if that's your best score. If I cannot get your score to be validated through Aurore, I will review it myself.

- If your replay icon turn red, it means Aurore approval module reported your game couldn't have possibly been played without flagrant use of hacks or/and cheats. Depending on the situation, your account may be restricted and your achievements removed.


current approval glitches:

- Using Pinkie Pie cause Aurore IO to crash. Fixed
- Successfully rescuing a pony in a replay cause Aurore to crash Fixed
- Oversight causing a crash during approval when finding items from corpses Fixed

- English message for Aurore approval is missing. Z will say the message in french.

- Aurore IO may run out of memory if replay lasts for about 30 minutes. If this happen you'll also get another (?) as replay icon.


SERVER QUERY IN COMMUNITY ROOM

Update is now allowing the server to send names with the replay much more efficiently, without lag. depth column was also replaced with death type.


SERVER BACK UP.

Possibly as a result of an explosive popularity, the server connection was shut down for a while. The only solution was a forced cooldown, and I do not exclude the chance of it for happening again.

I'll begin making backups, just in case!

SERVER QUERY PROBLEM

fletching the name of users from any quantity of replay is extremely slow, therefore I temporary disabled it. The name and status of the user who have submitted a replay will therefore appear to be missing for now.


Update (november 29):

- Fix for Hyper ventilation ability bubble showing at start
- Possible award for finding the final key inside the room of doom may now be more useful*
- Several countdowns are stopped upon death
- Density and High density abilities no longer increase the score requirements
- Music now plays properly after pausing
- Fix for normal mode unavailable in offline mode
- Surefooted ability now still works if you mount the pony.*
- Fix for Octavia Melody sprites
- Chat messages are now much more reliable.
- The rock ladder at the bottom of hard mode now generates all the way to the previous sector.*
- You'll now find a lot more diamonds inside the boulders of the last sector.*
- Something else will (or rather, may) kill you if you accept a particular offer in the game.

Fixes indicated with a * may desync existing replays.


Server update (november 27)

- Added account restriction system

°Players who cheat will now see their account restricted to a non-competitive use.

°Restricted accounts can't save replays and therefore lose all progress each time the account is loaded

°If you want to cheat "safely" so I don't remove your progress and that amazing 2147483647 score you just made: Click on the bottom left square to browse account option and click OFFLINE MODE. This way, the app will not warn me when you're doing nasty things. This option is also there for that.


Update (november 25):

- Surefooted now works correctly and is an ability of Applejack rather than Pinkie Pie
- Physic break now works as intended and is an ability of Pinkie Pie rather than Applejack
- Fixed sonic rainboom that could cause undefined score under certain circumstances
- Hyper ventilation now works correctly
- Air bubbles correctly display
- Air bubbles of pony no longer flash red since its only purpose is to refill your own
- Hyperventilation now works correctly and air transfer works correctly
- Super radar no longer freeze if the combo is disabled
- Pinkie pie no longer use her unique fall animation under water (she will swim like everypony else)


Known bugs - bugs in bold mean i'll be updating the game soon because of it

- In online mode, unlocking one of the secret characters will not allow you to access the relevant selection button in the partner choosing page. (Any of the relevant data regarding unlocking this partner will still save.)

- It takes two hits from punches (Hydrolic fist) of hooves (Bucking) to dislodge snow, while one hit only is supposed to be enough.

- Some french translation texts are missing (cursed offer) or not behaving correctly (achievement icons)

- The game have problems listing treasures obtained in a replay preview.

- Starting credit of replays is always zero (may cause desyncs)

- Sonic Rainboom is a passive ability of Moin rather than a mounted ability from Rainbow Dash

- Any achievements obtained from any game, including replays (and including replays you didn't make!!!) will carry over to the next game. As a results, browsing replays you didn't make have been disabled for now.

- If the game fails one try to send a message in the chat, the counter of tries won't reset (undefined behavior, such as wrong update message, will occur afterward)

- Sweetie Drop's Extra Life ability search for a Fluttershy Icon to display the recharge timer.

- Drowning in oil will incorrectly be counted as a water death.

- If you're slippery and mounting a pony who isn't, your pony can still slide.

- Excessive nuke damage can freeze the game (possibly the same bug that caused you to freeze after excessive gas explosion - I will investigate) - most likely caused by a stack overflow that isn't traced. I will test this.

- The staff of stasis has no effect. The effect it should have is given by another item in the game. [This bug has been here since Miner Disturbance: Hyper volcano V0.8, congratulation to Kyle2Death for this find]


The time has come.
Finally, finally, it's done. The most advanced miner disturbance remake&ponification I have ever made, the largest and most complex Flash game I have ever created, the most sophisticated server I've developed.
Can it be worthy of a MLP Ponification game? You decide.

CPU&MEMORY WARNING
Be careful, this flash app can be pretty CPU intensive. May require a fast computer to run properly without too much FPS drop.
Be careful, this flash app may use a lot of memory for caching data.
Note: On some browsers, you may experience command lag. Post if you have problems that is really annoying and i'll see what I can do.


Now I'm pretty proud on how far I pushed the development of this thing. But the time and the money I've spent in this makes me want to cry.

Version 4 update:

Update list:

- Added community room, allowing you to chat with anyone and get your replay keys.
- It is now mandatory to complete the tutorial before proceeding.
- HUD can show more info with F2, be disabled with F3 (and returned to normal with F1)
- Dramatically extended the statistic system. Most of you will certainly never figure how many achievements they are on their own.
- Statistic icons representing an achievement you've got are now painted in blue rather than green so it is less "aggressive".
- Added player tiering. Your miner tier is relative to how many achievement you have completed.
- Custom volcano engine through option code, thought I don't plan on using it at the moment...
- Added pre-level sale. Much like in the original game and in MDHV hard mode, you can now purchase items on entry. You can also save your credits for later (Z would generally advise you not to)
- The pony-less mode was extended so players who has a pony haters should theorically be able to play a pony-less version in the future. "Theorically".
- Replay system through option code. In comparison to V2, your replays are automatically sent and you can share your replay key with anyone you want.
- Account settings: Server based save and custom name.
- Highscore table and player ranking.
- Added option for offline play. This disable most features of the game but allows you to play with no internet connection required.
- Added arrows from the official miner disturbance game, when pressing space key, to tell you where you can mine.
- Added tutorial instructions for players who enjoy skiping Z messages but then don't know what to do.
- Added background blue/purple sky starfield.
- Fix for "EXTRA LIFE" ability misbehaving in certain situations (Thanks razorsharpfang)
- Fix for giving up still counting Twilight Sparkle as unlocked in tutorial
- Fix for super radar combo ability interruption, which caused the arrows to "freeze" instead of smoothly disappearing.
- Fix for tutorial game message from Z that could still be cast several minutes after a game over.
- Bucking / Punching the shop walls will no longer collapse it and create strange behavior
- Fixes for the shield of Miss Phorj
- Cells containing lava are now very bright
- Fluttershy was given the "MIND READER" ability (If tips are enabled, Z will explain what's up with that if you pick her as partner.)
- Rainbow Dash was given the "FAST PACE" ability
- "PARTY CANNONING" ability and Rock blaster powerup now state you need to press SHIFT to fire.
- Z now give extra comments about various things.
- The 35k offer for collecting 10 diamonds have been removed.
- Ice plasma container resistance over disturbance stuff has been increased in about 60%
- A (not so well) hidden square container will now appear in the volcano for curious players.
- The full normal volcano has been released. As a result:
° You may now reach the bottom of the volcano and gain access to a new sectors with a lot of diamonds.
° It is now possible to gain all items in the game
° It is now possible to purchase all offers in the game
° The condemned zone has been removed and has been replaced by the cursed zone.
° Expect highscores of 600k+
- Loads and loads of fixes and stuff and implementations.

Updates relative to the complete beta:
- Four extra-6 characters had their name changed. (Berry Punch is now Berryshine, Lyra was extended to Lyra Heartstrings, Derpy Hooves was shortened to Derpy, and Octavia was extended to Octavia Melody)
- Additionnal planed characters are now unlockable
- 6M-CMEC is now unlockable if you're a platinum player or a beta tester.
- DJ PON-3 and Octavia requirements are more realistics in this version.
- Berryshine has been added the "UNSTEADY" ability
- Density abilities no longer affect score related conditions. (it also means that "minimum score" conditions now require you to get the score you would need without Density abilities.) Bonus points obtained through trading now also get affected by the multipliers.

Updates relative to the replay system from V2.0 onward:
- Replay information data has been extended to include more details, including a few you can freely see (treasures collected)
- The replay system now properly end the game when it should, when the player purposely give up during the recording.
- Fixed a desync problem relative to what ponies you have unlocked from the beginning of the replay (It wasn't possible to see the replays anyway, but I'm glad I fixed it)
- The desync relative to the rock blaster should not occur, it was caused by the replay doing a check on your actual keyboard (Basically you could resync a replay by pressing SHIFT when you were re-firing and desync any other replay by holding down shift after they started using the rock blaster)

Updates relative to Miner Disturbance: Hyper Volcano lite
- Gas explosion check logic was changed slightly, it now checks the gas presence in only one of the central 8x8 dots rather than how many 8x8 dots was here in the 32x32 cell. Overall it now looks very accurate
- It is no longer possible for gas to explode in water
- lava will no longer make gas explode. That is, unless something else was added to the mix.
- Explosion kill myths as they should
- A pick up animation was added for the remote controled bomb
- The logic behind water pressure was added and it should now work like the original version did (basically, water levels over a single lake tends to adjust themselves)
- Snow now use the graphics from the original miner disturbance game
- Blowing up snow now properly generate water
- More sounds were imported
- Big rework for the myth AI. There should still be a few difference, but expect them to be really dangerous now.
- Two of the new powerups are exclusive to this version and might be used for custom volcanoes, one of which should become pretty handy if you are trying to deal with lava.

Info relative to miner disturbance (about mechanisms ported to this game)
- No eruption lava (sorry!)
- Oil that unstick do not overide existing cells in this version.
- There are a few outlining differences (very late addition). It is also imperfect and can contain "holes" because of the procedure I used to cache these. (Outlining is used to render the characters where it would be otherwise hard or impossible to see)
- Oil does not affect the jetpack reload time.


Server info:
I've spent way too much time on it as well. All of this network upgrade was supposed to go into my future Strawberry Milk project, but since the concept was pretty similar, I decided to start out by actually upgrading this one.
Fused from V2.0 and V3.3, with added features and options, along with new more flexible communication protocol.
Yup, the php and mysql server are also my own work.


Donating info

A link is available here. Contributors to any projects are remembered across all games I make and will get special advantages in the future. 

Right here. Don't forget to tell me your player ID (in private!) if you wish to receive a special rank, when applicable.

Related content
Comments: 663

BlitzProg In reply to ??? [2014-10-31 20:23:01 +0000 UTC]

Hey there, guys, i'm Migrating to PHP 5.5 which might causes some database issues for a little while. If you see stuff not working don't worry, I'm currently working on sorting this out.

👍: 0 ⏩: 1

BlitzProg In reply to BlitzProg [2014-10-31 20:44:21 +0000 UTC]

I'm using deprecated functions but it looks like PHP still tolerate them. I'll leave it as it is for the time being

👍: 0 ⏩: 1

TuffyLive In reply to BlitzProg [2014-11-02 23:14:27 +0000 UTC]

What happen if you done "Migrating?" there will be new thing? 

👍: 0 ⏩: 1

BlitzProg In reply to TuffyLive [2014-11-03 08:59:40 +0000 UTC]

I'm working on something quite new, sadly pace is as it slowest as I cannot focus more than a day without being interrupted by work and other things from life, and I need more than that to start getting really productive.
As for migrating it's just changing the program that reads the server code to a more advanced version. Only slight behind the scene work.

things should get more interesting from January 2015 onward.

👍: 0 ⏩: 1

TuffyLive In reply to BlitzProg [2014-11-03 16:08:11 +0000 UTC]

Bonne chance, maintenir le bon travail!  

👍: 0 ⏩: 1

BlitzProg In reply to TuffyLive [2014-11-04 09:33:28 +0000 UTC]

Merci!

👍: 0 ⏩: 0

deltahalo241 In reply to ??? [2014-10-23 22:52:09 +0000 UTC]

I found this when I searched 'Corpse Party' in 'Games'

Also this might not be the case but my computer detected a threat when this page finished loading so a virus may have been dumped on it.

👍: 0 ⏩: 1

BlitzProg In reply to deltahalo241 [2014-10-24 09:08:14 +0000 UTC]

Most likely a fake positive, caused by bad ads or you being already infected by something else.

👍: 0 ⏩: 1

deltahalo241 In reply to BlitzProg [2014-10-24 11:23:46 +0000 UTC]

I'll have to check. It's not the first time DeviantArt has tried to dump something on me.

👍: 0 ⏩: 0

PrivateDoomsday In reply to ??? [2014-10-21 19:50:21 +0000 UTC]

Well, this is quite an interesting fan-game idea; I gotta admit!

👍: 0 ⏩: 0

Partythrower In reply to ??? [2014-10-11 23:06:26 +0000 UTC]

So hard to play cause its so laggy when i have nothing else on everything else on my computer works fine but the game is hard to play with loads of lag

👍: 0 ⏩: 1

deskjethp In reply to Partythrower [2014-10-13 03:06:05 +0000 UTC]

You can try to download the swf file and play it in adobe flash player. It works a lot better in that.

👍: 0 ⏩: 0

JinYiLim In reply to ??? [2014-10-06 12:17:05 +0000 UTC]

Erm.....How am I going to get Rank A in tutorial?

👍: 0 ⏩: 1

BlitzProg In reply to JinYiLim [2014-10-06 15:28:23 +0000 UTC]

You need a score of 3000.

👍: 0 ⏩: 1

JinYiLim In reply to BlitzProg [2014-10-14 10:42:55 +0000 UTC]

Thanks for replied =]

👍: 0 ⏩: 0

Kyle2Death In reply to ??? [2014-10-04 01:49:59 +0000 UTC]

Still alive?

👍: 0 ⏩: 1

BlitzProg In reply to Kyle2Death [2014-10-04 18:51:51 +0000 UTC]

On hold. This said, I really want an update for halloween.

👍: 0 ⏩: 0

eeveepaint In reply to ??? [2014-09-14 01:48:18 +0000 UTC]

it dont work

👍: 0 ⏩: 1

BlitzProg In reply to eeveepaint [2014-09-15 11:47:46 +0000 UTC]

what doesn't work & what is wrong for you & what error are you getting & what have you tried & what went right for you so far & etc - thanks

👍: 0 ⏩: 1

eeveepaint In reply to BlitzProg [2014-09-16 02:21:44 +0000 UTC]

............u have no life huh?

👍: 0 ⏩: 1

BlitzProg In reply to eeveepaint [2014-09-16 07:34:30 +0000 UTC]

On the game I am playing it says "you have two lives left", so I guess I do.

👍: 0 ⏩: 1

eeveepaint In reply to BlitzProg [2014-09-16 22:25:38 +0000 UTC]

Sorry my little sister doesn't know what she's saying she's an idiot,heh, k bye -.0

👍: 0 ⏩: 0

BlitzProg In reply to ??? [2014-09-03 21:45:24 +0000 UTC]

I'll work and release something this week end. It won't bring new contents and will be released as a separate submission, but i'm confident that many players will like it.

Edit: (it is mlmdim related - just in case)

👍: 0 ⏩: 1

BlitzProg In reply to BlitzProg [2014-09-07 20:31:21 +0000 UTC]

In the end this still needs more work, such a shame that I don't have enough time!

👍: 0 ⏩: 0

kitty1234567768 In reply to ??? [2014-08-30 20:04:29 +0000 UTC]

how do you get pinkie pie  

👍: 0 ⏩: 2

rainbowdash6666 In reply to kitty1234567768 [2014-09-04 10:40:06 +0000 UTC]

Pinkie Pie :  Destroy 2 red pacmen.  The second pacmen will be pink and Pinkie PIe will be released from it when you destroy it. Don't drop it in lava or kill it with an explosion.

👍: 0 ⏩: 0

kitty1234567768 In reply to kitty1234567768 [2014-08-31 01:21:58 +0000 UTC]

how do I get rarity   and rainbow dash    

👍: 0 ⏩: 1

rainbowdash6666 In reply to kitty1234567768 [2014-09-04 10:38:58 +0000 UTC]

Dig to the bottom of the volcano and reach the condemned zone (Depth 5 by Fluttershy's mind reading).  Collect 3 diamonds from the level where standing will cause the volcano to start erupting (or below).  Rarity will appear, and you have to escort her to the top of the volcano. Easiest to get with ladders. Tip video inside

Rainbow Dash If you dig down fast enough, a timer will appear, continue digging down to a sufficiant depth and if the timer disappears before it runs out, you've unlocked Rainbow Dash.  Return to the store and buy her for 205 credits. taking a short cut through the cave with the shop seems to help out alot. Easiest to get with Fluttershy and a jetpack.

👍: 0 ⏩: 1

kitty1234567768 In reply to rainbowdash6666 [2014-09-04 23:50:53 +0000 UTC]

OK thank

👍: 0 ⏩: 0

BlitzProg In reply to ??? [2014-08-29 14:26:25 +0000 UTC]

Did a little server update today. You shouldn't notice anything, but if you do, please report

👍: 0 ⏩: 1

Kyle2Death In reply to BlitzProg [2014-08-29 22:57:56 +0000 UTC]

A update... I wonder what it is about. ;3

👍: 0 ⏩: 1

BlitzProg In reply to Kyle2Death [2014-08-30 17:46:11 +0000 UTC]

After my boss explained me about how MySQL proceeds to search stuff (currently in internship for website development) I've found out the issue that was lagging the hell out of everyone using the chatroom back in early december 2013 (solid 10 seconds of loading time each time.)

That same request would take ~80 seconds nowadays (if the current PHP script didn't circumvent the problem by doing the dirty job itself) After the fix => 0.0020 seconds.

👍: 0 ⏩: 0

rainbowdash6666 In reply to ??? [2014-08-19 15:07:32 +0000 UTC]

sory but did everibody know how to win princess luna                                                                                      

👍: 0 ⏩: 1

kersida In reply to rainbowdash6666 [2014-08-21 09:42:06 +0000 UTC]

Nopony knows how, but i did get 13 ponies

👍: 0 ⏩: 0

Kitty42777 In reply to ??? [2014-08-14 07:19:27 +0000 UTC]

Congrats on 6000 players!

👍: 0 ⏩: 0

adkead80 In reply to ??? [2014-08-13 19:03:38 +0000 UTC]

I just rescued Fluttershy twice and it still won't let me to select her as a companion or select a new level. SO WHAT THE HELL.  Why can't I unlock Fluttershy? I bought her about 7 times and was able to bring her back to the surface twice without dying

👍: 0 ⏩: 1

adkead80 In reply to adkead80 [2014-08-13 19:08:54 +0000 UTC]

Ok. Never mind. I don't know what happen, but I just closed the browser and opened it again and came back and Fluttershy was available to me. Must have been a glitch.

👍: 0 ⏩: 1

adkead80 In reply to adkead80 [2014-08-13 19:34:20 +0000 UTC]

Sorry about the temper earlier. But when I do the necessary requirement to complete or unlock in a game and it doesn't think I did it, it can get on my nerve

👍: 0 ⏩: 1

BlitzProg In reply to adkead80 [2014-08-14 08:12:57 +0000 UTC]

If you successfully save a pony and it doesn't "disappear" (it will, if you're too far away), ensure it says "SAVED OK" to the bottom right of the screen, so the server correctly updates your save file. Needless to say, you must be connected to internet.

If after this you believe something is wrong, please provide me with the ID of the game you played in question - going in the community room and browsing the latest scores (8 letter ID will be shown next to your scores). So I can tell you what you did wrong (or if there is indeed a glitch).

👍: 0 ⏩: 1

rainbowdash6666 In reply to BlitzProg [2014-08-20 15:44:46 +0000 UTC]

sory BlitzProg but how to win princess luna?????

👍: 0 ⏩: 1

kersida In reply to rainbowdash6666 [2014-08-27 12:19:59 +0000 UTC]

Princess Luna is not yet avaibile for players.... I'm waiting too....

👍: 0 ⏩: 1

rainbowdash6666 In reply to kersida [2014-08-29 12:37:24 +0000 UTC]

okay
 

👍: 0 ⏩: 0

luna568 In reply to ??? [2014-08-10 18:38:34 +0000 UTC]

fluttershy was kinda really hard, but it's still a cool game        

👍: 0 ⏩: 0

WolfMlpEr In reply to ??? [2014-08-06 22:31:35 +0000 UTC]

Cool game.   

👍: 0 ⏩: 0

shamankakioyama In reply to ??? [2014-08-03 13:16:03 +0000 UTC]

how to get other 3 ponies normal mode? 

👍: 0 ⏩: 0

Mrholyhero In reply to ??? [2014-07-24 23:18:50 +0000 UTC]

i already beat the tutorial but it keeps telling me i still need to beat it

👍: 0 ⏩: 1

BlitzProg In reply to Mrholyhero [2014-07-25 07:56:20 +0000 UTC]

Playing online with no internet connection will fail to register anything - play offline instead (click the wide rectangular button to the bottom left (to the left of the highscore button) then toggle offline mode.

There's a glitch where normal mode won't show up after playing tutorial offline though, so after completion, reload the flash application.

👍: 0 ⏩: 0

DemonWolfAlpha In reply to ??? [2014-07-19 02:02:41 +0000 UTC]

this is OK

👍: 0 ⏩: 0

Kyle2Death In reply to ??? [2014-07-12 01:19:49 +0000 UTC]

Blitzprog, I am wondering if you are working on the next game. Can I see/test it if it is ready? I have not seem much of you sadly.

👍: 0 ⏩: 1

BlitzProg In reply to Kyle2Death [2014-07-12 23:42:32 +0000 UTC]

I've been pausing the development again in favor of Pix3m's project (Waifu thief), hence the lack of update on mlm: dim, sorry!

👍: 0 ⏩: 0


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