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CodeXCDM — Snake pseudo vs real Shinkawa by-nc-sa

Published: 2007-11-04 17:42:07 +0000 UTC; Views: 643; Favourites: 1; Downloads: 24
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I always did like Yoji Shinkawa's designs in the MGS series... the painterly style is rather nice...

Not entirely sure what drove me to do it... but I figured it'd be fun to try and mimick the style somewhat using an MGS4 Snake render...

So this pic is the result... a pseudo-Shinkawa conversion... I call it such as it's an attempt to tranform an image into such a form that it tries to mimick Yoji Shinkawa's impressive works.

I set up three variations... the one you see here is the conversion beside an actual piece of art done by Shinkawa for MGS4.

The other two versions are: [link] a gradition of the original rendered Snake from MGS4 to the resulting pseudo-Shinkawa conversion... and the other [link] a monochrome wallpaper comparing the render to pseudo-Shinkawa image...

Hope it's convincing enough...

I need to try and redo this another time though... it doesn't resemble his imagery enough to my liking, however.

NOTE: Metal Gear Solid and Solid Snake are property of Konami. Artwork manipulated/used are images from MGS4, or artwork that's been created by Yoji Shinkawa.

*** BE SURE TO LOOK AT THIS IN FULL VIEW ***
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