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Published: 2014-09-04 17:00:07 +0000 UTC; Views: 28734; Favourites: 186; Downloads: 0
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The recent shitstorm that hit the gaming industry, and after that pretty much the entire internet after that, has left me a bit frightened to be honest.
[[ For those that spend the last weeks under a rock, go watch this  and read that  to view both sites of the matter and form your own opinion -- I'm not gonna do that for you ]]

Of course, we all knew that the internet could be a very nasty place. It has been a nasty place before and pretty much every single one of us knew that there places out there that are better be avoided when you're a sensitive person (or a normal human being with feelings -- however you want to call it). What the recent issue confronted us with, however, that as artists we aren't safe either. I can remember the earlier internet raids. The victims were either big organisations (Paypal, Scientology, etc) or idiots that actually did something that would probably get them into jail like torturing or murdering animals. While the consequences were often incredibly hash, it somehow still felt justified. Because, be honest; everybody wishes animal torturers the worst.

The recent examples were people like Zoe Quinn and Phil Fish. Two independent artists whose behavior got them on the bad side of the public opinion. Apparently bad enough to have their info doxxed , and rumors said they had to go undercover for a while to wait for the shitstorm to pass over. While I would be the last one to say their behavior is acceptable, and they wouldn't be people I'd like to hang out with... they haven't actually done anything so bad to justify this. They haven't killed anyone. They haven't tortured animals. They haven't done anything that's worthy of a place in jail. They're just not being liked by the general public.
And that's what concerns me. Because if that's what possible when people "don't like you". Where is the limit?

Being an independent artistThe indie title that many of those game artist were is basically nothing more that a sign to show that they're independent. Unaffiliated with a big company. In that sense, most of us are indie. We're working on our own art, our own styles, and doing our own commissions and prints. We're doing our own thing. 
Being independent mostly means that we don't have people doing our PR for us. We do our own communication and answer our own messages/inboxes for these simple reasons;
Money
Artistic integrity
While the first is pretty obvious (starving artist meme, anyone?), the latter is often a personal choice by many artist. If you got another person to answer your messages, how much "you" will be left in your communication? Will it still be as personal as you intended? As art is a personal matter for many artist, this often is a deal for many single artist, hence they choose to answer their messages themselves.

All in all, this makes how the public thinks of you be heavily influenced by two things;
How experienced are you in handling PR?
How much of a likable person are you anyway?
Artists being experienced with PR, marketing... or anything else than art... are usually rare. I'm not saying it doesn't happen. But the more creative people are, the more they steer on emotion (and less on logic). Some have experience in PR by having worked in part time jobs. Most haven't. Which leaves us to the second; how much of a likable person are you? And this all comes down to the good old thing that we already experienced in school. That some people were just liked a little bit more than others for reasons most of us were unable to comprehend. 

The thing with critiqueThe most heard argument for why people dislike an artist on the internet is that that "this person doesn't handle critique well".
Either meaning;
The artist reacts fiercely to critique
The artist ignores/blocks critique
The artist doesn't improve fast enough, leading the audience to think he doesn't do anything with given critiques

I've thought long and hard about it, having had my own various experiences with critique. And up until today I'm not sure what it means to be able to handle critique well, since I'm pretty sure once you passed a certain point, you just can't do it right and people will judge you harshly because you have exposure and people somehow want to see it justified.

First of all there's a difference between critique and bashing.
Giving a person a critique means you have at least the intention of helping this person forward in his artistic career. "I think this is a great portrait, but the lighting on the nose is somewhat off" makes a simple but still good critique. It would be even better with a suggestion on how to improve it. But at least the artist now has a clue on what is off and what might need a bit of fixing. A comment like "your artwork sucks" is nothing more than burning a person down. Although to most people this difference is (hopefully) obvious, there's a large group of people that thinks anything is justified in the name of critique. And the more exposure a person gets on the internet, apparently the more it is 'justified' to make these kinds of remarks about this persons art. Because "if a person is that popular, he should be able to handle it"? 

To be honest, I've never quite understood this flaw in logic.
The point is that popularity is a thing artists don't call onto their selves. It's decided by their public so it's outside their own influence. So how exactly should this whole justification thing work then?

Should it be considered normal that people are getting death threats and are wished the worst, just because they happen to have many fans? Because if that is the case, I'd like to know exactly how many fans does it take to rule out the human emotions of a such person? 

In the end, critique is nothing but a helpful tool for an artist. Some people will use it to their advantage. Some will not. But no matter how you twist or turn words or views, an artist has no real obligation to put that critique to use. After all; the people on the internet are nothing but an audience. Expectations from people on the internet are often limitless and unreasonable. Can you really blame an artist for not being a role model when all he wanted to do is just make art? -- That seems to be the real question.

Change vs personalityThe thing that immediately comes with critique, is change.
If your audience says they don't like something about your attitude, you can always change it. And of course we all change, get older (and hopefully wiser) over the years, and toughen up a bit.

It becomes different matter when people say they don't like our art. And leaves us with multiple questions;
Where do we draw the line between "improvement" and "style"?
Wasn't that art the thing that got us well known in the first place?
Is there still a sense of "self" in adapting to the environment like a chameleon?

Censorship vs protectionAnd with removing comments (critiques) there's of course always the issue of censorship. Because when is something censorship and when is it not? The recent issue with Zoe Quin might've been the prime example of damage control and censorship, going as far as contacting moderators on other forums to get certain messages and comments taken offline. But in a lot of other cases the issue is a lot less black and white.

On DeviantArt every person is given the power to moderate the comments on his journals and artworks. I too have used this power in the past to remove comments that I found unsuitable (mostly foul language and swearing). I've explained in my recent journal about white knights , I've also purposefully removed people revealing names of 'haters'. Censorship? Maybe. But I don't want to be the one responsible when a few thousand angry fans go to the page of such a person to do god-knows-what kind of damage.

DiscussionThe reason why I brought this topic up is not because I wanted to discuss the recent issue involving the state of the gaming industry or Zoe Quinn. DeviantArt has already various topics on that so if you want to discuss that issue, I'd advice you to go there . What I wanted to know is how this recent issue influenced your thoughts about your art and the public opinion.

Do you think it's it's important to maintain a good public image?
Do you have people to help you handle hard PR related issues, or do you handle everything yourself?
How do you handle critique?
Do you think some artists receive an unreasonable amount of critique? (and does that make it reasonable they lash out sometimes?)

I'm looking forward to hear your opinion on the subject  

Related content
Comments: 361

Artman40 In reply to ??? [2014-09-06 11:21:41 +0000 UTC]

I know but they are often used interchangeably.

What I also learned from that whole controversy is that faking harassment for sympathy is a very, very bad idea.

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DamaiMikaz In reply to Artman40 [2014-09-06 13:10:35 +0000 UTC]

Lying about anything on the internet is a bad idea in general.
The collective internet will find out soon enough :/

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LvLOneArtist [2014-09-05 20:34:06 +0000 UTC]

sorry ik kan nie veel lezen ..als ik 2 zinnen heb gelezen ben ik de 1ste al soort van vergeten .. weet nie waarom maarja .. sorry maar kun je het alsjeblieft samenvatten in een paar zinnen ..hoeft nie maar dat zou wel handig zijn 

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operaghost [2014-09-05 18:45:47 +0000 UTC]

1. Yes it is.  Because publicity of all costs is sad. And apparently this game-community-scandal is just publicity stunt at the end. 
2. I have simple, but unbreakable rules how I handle public things. 
3. depends how it is done, made and given and depends by whom its given. 
4. the bigger problem is that too many bad artists get too much coverage and positive feedback.

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DamaiMikaz In reply to operaghost [2014-09-05 21:17:05 +0000 UTC]

> the bigger problem is that too many bad artists get too much coverage and positive feedback
Depends on your definition of "bad artist". Is this in the sense of skill or in the sense of personality? Both are subjective to certain degree.
I agree that coverage can be a pain in the ass, especially when it comes to white knights. It sometimes gets to a point that you can't even say a word without getting at least 20 angry fans at you... without ever haven spoken a word to the artist himself. But positive feedback... I've honestly never seen that as a problem. It doesn't hurt anyone

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operaghost In reply to DamaiMikaz [2014-09-05 21:37:44 +0000 UTC]

'bad' perhaps is too broad or subjective term and maybe a bit hard to describe. And maybe for someone else those 'bad artists' are talented and skilled, but if some Pokemon artist gets yet another daily deviation and Justin bieber gets another "hit"  I just roll my eyes. A bit. 

But on topic itself, I believe that very few people are capable to give constructive and fair feedback. And in context with fans - unfortunately fans of an artist are incapable to accept there might be a flaw in their idols work. Or even worse, every critic not agreeing must be wrong and terrible person. I do have experience being witch-hunted by 'horde' of fans. I pondered which example to bring and decided why not take the one from DA. In DA I have got very serious attacks and insults just because I have said Pollack is not my cup of tea. It's just an opinion, but for a dedicated fan me saying "i do not like/understand his works" sounds as an insult worth writing A4 pages full of insults how I should die and before dying delete my account. I do label this as inner child syndrome many sensitive (not limited to artistic) people have. Did I get insulted, when someone said my childhood idol was terrible, I did. But I did grow up and understand not everyone likes what i do. But ... for fans their idol has become often their imaginary best friend and defending friends is holy. 

The other aspect of critics and feedback are sliders of the feedback's tone and how matured is the person receiving it. No one likes to hear they have done something worthless and should jump into river. But same time we, as artists, have responsibility to redirect the noise. If music is too loud, what you do ? Turn down the volume. Same is with accepting critics, when it starts bothering - turn down the care-o-meter a bit. Select criteria for the feedback you  let in. And everytime we speak in public, post works in public - etc - we have to accept that we expose ourselves to unknown audience. It is perfectly understandable that not all going to like what you do.  And most likely majority doesn't even care what you do.  however this is also a lesson and process to understand all this. When i was younger (and much shittier) I was so emo, when someone said "oh you rip off this, you suck on this and overall... whine  whine whine" - now I think "so fucking what if someone doesn't like what I do... it's not that I like everything myself either... "

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DamaiMikaz In reply to operaghost [2014-09-06 09:14:52 +0000 UTC]

> but if some Pokemon artist gets yet another daily deviation and Justin bieber gets another "hit"  I just roll my eyes. A bit.
Popularity and quality are 2 different things. I've learned to accept that a long time ago when I first studied marketing. 
In order to make something popular, it has to be simple, so it applies to the largest mass possible. That's why it works. And that's why not everybody appreciates it.
Then again; DD's are given out by the staff. Can't blame the artist for it.

> I believe that very few people are capable to give constructive and fair feedback
The average age demographic of DA is somewhere between 15 and 18, I happen to recall. Explains a lot.

> Same is with accepting critics, when it starts bothering - turn down the care-o-meter a bit. Select criteria for the feedback you  let in. 
This is not as easy for everybody, unfortunately. If it was, there would be no internet flamewars XD

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operaghost In reply to DamaiMikaz [2014-09-06 12:07:28 +0000 UTC]

> Then again; DD's are given out by the staff. Can't blame the artist for it.
When DA had this 'paid sub for all'- day, I came here and looked the paid forum a it and it was clear how daily DDs are given. None to do with art or quality. And, when I found - think he was oscar nominated - concept artist here with 0 DDs, and then some school kid with even worse art than mine with 3, I was like "oooook ... " - its all about connections. Also having paid sub has higher chanche to net you DD.  The criteria for DD are mainly about 2 things : sweet talk and paid sub.  Altough, I must admit one change of the rule tho. It is the schi-fi DD's. Amazingly those people choosing sci-fi Dds have kept standards throughout years. If they do fall into "connected" and paid category, then it's not showing. I am not sci-fi fan myself, but Ive run across peoples galleries. Cannot say same about fantasy or whatever they name that one.  

Also you might recall a recent "scandal", where someones MS paint work which was  probably joke upload got DD.  This "joke" art did piss off manyleggit artists. As for myself. I have turned off Dd notice since 6-7 years now. I have no idea what they look like unless they sci-fi (as I watch some good sci fi artists, who keep eye on DDs )  or, when someone on forums refers to those. Must give credit for DA-code staff allowing me to ignore anything, but my tiny bubble. 

>The average age demographic of DA is somewhere between 15 and 18, I happen to recall. Explains a lot.
Oh right. Indeed it does make a lot of sense now. It explains the emotional outcries like : why no one watches me or likes my works. or "Why no one buys my commission."

> This is not as easy for everybody, unfortunately. If it was, there would be no internet flamewars XD
Who claimed it was easy. Even for me it was quite of road. I did other day read my old journals (both blog and DA one) and such emo in it that i wanted to slice my wrists(no, really my own QQ was one the worse Ive read ages), but I left those posts there to remind myself that I have grown up and that i never want to be that emo-carebear again. When you live a bit and age a bit, you face enough challenges that you see that random people likely matter less. or perhaps it takes few particular events to mature people up and care less of flame wars. But then again.  My biggest  arguments been with men over age 40 and "girls" over 30.  

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DamaiMikaz In reply to operaghost [2014-09-06 13:07:34 +0000 UTC]

I can't help to wonder what topic you looked at, because I've been a premium member for years and I've never come across a topic like that while being an active forum member for all these years.

DD's are chosen by the staff through suggestions. People send your artwork as a DD suggestion to the staff and if you're lucky and you meet the requirements, you get chosen. You can also suggest your own work. But the more suggestions for your work, the better. So yeah... connections might help... because more people might suggest you in that way. This also goes for premium membership. It's not like the staff picks people because they have a membership. It's more like people that have a membership are more active on the site (because it's pretty stupid to pay for something and then not use it).

About the quality standards in each category. 
Of course this is a matter of taste. You prefer some art forms or styles over others. So do I, and so does basically everybody. That doesn't mean somebody is better. The difference in quality is because the staff tries to feature a bit of every art form and some art forms are more popular than others, hence have more competitors, hence a higher quality standard. The more people compete, the higher the quality. All seems logical to me.

As for the MS-Paint "scandal". There was no such thing. Anyone who would've read into it would've known that it was actually a coding test to test the new layout for the DD's that accidentally got incorporated into the real website. Might've been an accident. Might've been an unlucky developers joke. Who knows. Fact is; a lot of people got very angry for no reason.

And before the whole "you're biased because you're popular" argument is brought up; I've actually never received a DD. Staff considers me 'overrated' and after all those years I can't really bother anymore to meet the quality standards of digital art, because they're insanely high in the first place (too much competition).
I've suggested quite a lot of other people over the years, though. It's kind of a good feeling to help other people get out there

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operaghost In reply to DamaiMikaz [2014-09-06 13:20:42 +0000 UTC]

I did read topic called "want your work be DD". And it was pretty clear one at time I read it. 

And as for MS Paint scandal, i did read it and coding test ? what ? No.  The author of said drawing posted pages lengthy blog posts how DA community is just mad jelly at her. I do not see how this was coding test. 

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DamaiMikaz In reply to operaghost [2014-09-06 13:23:29 +0000 UTC]

Still have the link to that topic? I'd like to read it.

And about the paint doodle.
We might be talking about a different MS paint doodle then. The one I was talking about was indeed DD'd as some kind of coding test. Still got a lot of people angry, though. 

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operaghost In reply to DamaiMikaz [2014-09-06 13:30:51 +0000 UTC]

How can I have link to it, when I said I visited it during free-sub-day As you may see I am humble free user. Maybe it was about the poster, maybe it was not meant to be how it sounded. But lets say it this way, reading this topic made me feel a bit amused thinking "oh so that's how you get people suggest your works - by posting thumbs to this topic and pretty much get some people pretend they like your work."  

I wish i could have the link to the blog of the MS paint - thing too, but I do annual maintenance and remove all temp addresses and browsing history.  It was about some ponies and people were upset not it being MS Paint (there are very neat MS paint works out there!), but the work being  *tries to find proper words* I tend to visit DA forums once every 2-3 months, and the topic  it was there on my last visit. maybe it wasn't SA wide scandal, but at particular time  people were quite naggy about it linking to the artists blog, where she said she had deserved the DD and community just is mad-jelly at her. 

But I also believe we have derailed from the public image topic slightly. 

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DamaiMikaz In reply to operaghost [2014-09-06 16:19:30 +0000 UTC]

Forgot about the fact that non premium members can't even read the stuff *facepalms*

> It was about some ponies and people were upset 
For some reason people always get upset when it's about ponies ~__~

> but at particular time  people were quite naggy about it linking to the artists blog, where she said she had deserved the DD and community just is mad-jelly at her
DD's have always been reason for discussion, and there have always been people angry over them. Sometimes I roll my eyes too when I see some of them. It's hit and miss. But when people start attacking artists over it, that's where it gets nasty :/

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operaghost In reply to DamaiMikaz [2014-09-06 23:19:50 +0000 UTC]

Ahaha, ponies seem to be special case of its own. When I was younger I thought I am too young to understand pony-cult/hate, now I feel I am too old to understand the cult/hate. For many artists  its just a phase. 

While I do not agree with many DD nominations etc, that's another thing I've never understood the impersonal hate. I mean the dislike and hate/attacks towards people, who have got attention.  Sure, I am one of those very critical towards DD's as you've noticed by now, but never on my mind I've come to think to write artist about it. Which leads to the question : why it is on internet so important for so many to make themselves heard at any cost. DA has even sillier system though. This site allows people to attack others without letting target to be able to respond. 

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DamaiMikaz In reply to operaghost [2014-09-09 09:26:30 +0000 UTC]

I think it's because of the shift in media that many people have the feeling that modern day popularity should be somehow justified.
Back in the day you needed a publisher or contacts in the business in order to get your book published or your art in a museum. It basically meant that whenever you had a lot of money or came from an influential family, even without talent, your chances were automatically higher. Modern day media has taken that away. Basically everybody with a computer/camera and an internet connection can publish his works on sites like DeviantArt or YouTube. This gives people the idea everybody can be popular and has equal chances. 

The whole idea of justification stems from this. People believed that back in the old day, whoever held the most money, became the most popular. They thought modern media would solve this age old problem. So loads of self-entitled brats sought modern media for values like 'talent' and alike to see if it was justified that people were that well known.

The truth is that talent isn't popularity. Good marketing = popularity. And anyone that fails to see it lives in an illusion.
People get angry over a concept that only existed in their heads, but never in the real world. 

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operaghost In reply to DamaiMikaz [2014-09-09 12:26:58 +0000 UTC]

Oh, very well put. You mention the thing I sometimes (those rare visits on forums) remind  people that- if you want commissions, watchers, clicks etc. Portion is your work, but perhaps even larger portion (or lets call it a step rather than portion) is promotion and marketing.  To find ones audience is quite challenging, but I believe it's actually easier more own niche you have since supply is smaller and you are easier to be found compared to i.e. fantasy-digital artists that have way higher supply, so the competition and getting noticed is harder. 

But modern media and accessibility also causes a lot of noise and false mirror images. It is so easy to  find not-so-good works and when an artist compares own works to - lets say weaker works, they start believing they have what it takes. Seeing someone else praised probably raises questions of ego and then the hate mails pour in (i.e. on case of DD).  But I've never understood, what are people trying to achieve sending someone notes how much they hate other  person ?  I'd understand this if its someone you know, then it's question of "being human" and human relations are very complex matter. But online ? " They do not know you, you do not know them " - I doubt that writing hate-mail and notes would even give author the actual satisfaction.  He wont be getting DD, he wont be getting job at a company and so on. 

Whole internet toxic-behavior is worth a scientific study. How perfect nobodies can feel that trough rude language and bullying they might be somebody. Just yesterday on DA I wondered outside my usual art forums. And did dare wander off on wrong topic infested by post-count-hungry forum trolls, who have no works on their galleries other than random screenshots.  

PS! Why so many premium members (and forum trolls?) use the premium features to add so many blings to their page that it sends viewers eyes to medicare for weeks. 

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DamaiMikaz In reply to operaghost [2014-09-09 13:32:32 +0000 UTC]

> But I've never understood, what are people trying to achieve sending someone notes how much they hate other  person
Nothing, just venting their anger/frustration. I always assume most of them are the type of people that have to keep silent irl for some reason, and then go rampant on the internet because there there's nobody bullying them and nobody there to stop them. Of course the internet isn't without consequences either. I mean... meet one hacker with ill intentions and you're fucked... But people tend to think it's easier. And often they're right since good artists often aren't good hackers XD

> Whole internet toxic-behavior is worth a scientific study
As a matter of fact; many studies have been done on internet culture already. And there already have been several documentary's made on it. It's quite the interesting material

> And did dare wander off on wrong topic infested by post-count-hungry forum trolls
Complaints forum? Don't go there. Nothing but trolls there.

> PS! Why so many premium members (and forum trolls?) use the premium features to add so many blings to their page that it sends viewers eyes to medicare for weeks. 
Because
1. They can
2. They think it's pretty
3. They see other people doing it
4. They have no feeling for design or whatsoever

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operaghost In reply to DamaiMikaz [2014-09-09 17:59:57 +0000 UTC]

Talking about rampant people. One of the most common insults is "you are a kid" or "so immature", yet I feel the main immaturity surfaces from 30+ people, who seem to suffer more the "must  keep appearances IRL" while on web they do not have to. While not related to DA, but on a gaming community I've spotted the biggest self righteous people are 30+ males, who often delve into power use (in guild systems it means often kicking from guild or removing some rights within clique).  Of course I am not scientist and sample of my experience is way to small to draw definite conclusions, but I've been internet user since eternity and I cannot help, but admit there are some prejudices I've developed. 

I am aware there's some studies done, but I believe there's still a lot to explore on the field. Its just recently we've started to have the generation that has never known life before global internet. And how THIS aspect affects and influences behavior. There are caps between internet generations as well. 

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DamaiMikaz In reply to operaghost [2014-09-09 18:26:39 +0000 UTC]

> yet I feel the main immaturity surfaces from 30+ people
It's proven through research that most "trolls" are actually older (16 and above) people with proper education and of above average intelligence level. So yeah, you're pretty much right.
It's the idea of not having to keep up appearances that does it. They feel like they have a lot of appearances to keep up irl. The internet is just a place to vent. 

> There are caps between internet generations as well
The main difference is that the general level of the internet has been brought down over the last decade.
10 years ago you still ago computers were still expensive and hard to use, which generally caused the internet collective to be older and more intelligent. Because younger people had to share their computer with several family members, didn't have a computer, or no internet rights, or didn't just know how the thing worked. Cheap prices and easy usability have driven down the minimum "internet level" to that of an average 7 year old kid over the last years... and that pretty much as visible in its userbase. 10 years ago you were more likely to encounter nerds and other types of people that were into nerdy activity's on the web. Back in 2002 kids that knew the basics of html and such were normal. Nowadays any kid that can code is a minority. 

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operaghost In reply to DamaiMikaz [2014-09-09 23:16:16 +0000 UTC]

So we are bound to accept that intelligence levels have gone down the drain due accessibility ? But other hand it is not limited to internet. Going to masses somehow dictates dumbing down content. Be it a game, music or TV show. Warcraft and skyrim are popular because they are easy and simple, Beyonce  and Justin Bieber are popular because of the 2 cyllable and 2 note songs and NCIS and CSI are nothing, but simple TV shows with even simpler scripts that 4 year old could write. I guess this is cost of 'mainstream'. And now even every corner of internet has to bend down the mainstream rules.  I do ponder if everyone goes trough the troll phase or the general "brainless mainstream" phase? i

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DamaiMikaz In reply to operaghost [2014-09-10 05:22:54 +0000 UTC]

Tbh... the gaming community involves computers as well, and has to do with the same kind of thing. Games used to be harder back in the days. Nowadays they make it easier on purpose to fit a broader target group (= more sales). As for pop bands and TV; it's never been different. At least; not in the last decade. TV and music were already accessible to the mainstream, so not much has changed. The only factor that make things like that more notable now is the internet. But I can remember the Spice Girls being really popular back then... and they didn't have the most intelligent music either XD

The dumbing down phase basically has to do with money. How marketeers can make the most money out of a medium.
If it weren't for the millions of bored housewives and young kids playing pay-to-win facebook games like farmville, it would never been so popular in the first place.

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operaghost In reply to DamaiMikaz [2014-09-10 13:38:20 +0000 UTC]

Were they harder ? or were 'we' just dumber. I 1st heard that theory  said out by Blizzatrd employees, when they had commentary about their Burning Crusade. There was DVD with collectors edition and there was a line : "We learn as our players do."  And perhaps modern games are just properly balanced since there's now more budget to refine games proper now. I've heard that Dark Souls 2 was hard game. I, myself, just found it being diablo style-copy with  annoying controls, while least Diablo leaves your combos simple and is almost well balanced after 2 patches. (Disclaimer: I am aware I pissed off portion of universe now ) . In Wolfenstein New Order you can actually play the old game and indeed I did get  killed on the 2D version I played, but that wasn't because it being harder, but it being  coded so that my shots weren't as accurate as on new game and my sniping was less effective. It simply made my game-play-style (which is less shots, but more accurate shots) not working due less sophisticated coding. 

Yes, it has to do with money and it's pity. Partially because I feel bored by most TV series produced under template and I still try to explain to my ISP to not put me 5 music channels that play pop music and how they should replace MTV with something more useful as I have never seen MTV play music past years I've had the channel. Least MCM TOP (A French based music channel) plays music!

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SinisterSugar In reply to ??? [2014-09-05 18:21:23 +0000 UTC]

i think it's important to consider offensiveness when posting something. it's never a good idea to go attacking a certain group if you don't want lots of haters. i handle my own pr, and simply state that my work is my own, im changing it only as i c fit, and while i appreciate the effort put into critiques, i am who i am and im proud of it. if anyone doesnt like what im putting out, they have the choice of ignoring my work. i think the more controvertial and unique the work is, the more likely to dredge up some loud voices best not heard. but i honestly think its better to delete unliked comments and not get into a fight. if major backlash occurs, i think its better to generally address the source of the issue and explain urself without calling people out and move on being an artist instead of going underground in shame. we're all human and entitled to freedom. the web is a vast place and it has enough room for everyone. if some people on it are ill informed and judgemental, i just remind myself id never be their friend irl and their words mean little and dont cut beyond the skin. 

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Foxglove-art In reply to ??? [2014-09-05 18:14:17 +0000 UTC]

i find this kind of things a lot in youtube, and some of my favorite vloggers have actually adressed the issue a couple of times before. the ony explanation i get from it is that some people just want to do harm for any reason, and it's not really worth it to pay attention to it.
so, to answer:

1) Yes but no. I mean, public image is important, especially for people who try to sell their stuff, however it's imposible to be loked by everyone, and there will always be some "trolls" (in the lack of a better term). focusing on it too much would be unhealthy.
2) Im not well known, so i don't have much PR to do, therefore, i do it myself.
3) I have been raised knowing how to handle critics (especial thanks to my mom) but since i don't really recieve much nowdays, i can't really say.
4) Yes. waay to much way too often. That's actually a psicological trait of humans, when someone is good at what they are doing, and have the propper recognition for it, then it has to be a trick or a downside, because "if I can't be succesfull, then they shouldn't either!". there is two types of people, the ones that work their way to succes, and the ones that don't do it, and don't want anyone to do it either.

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MassiveMaster In reply to ??? [2014-09-05 17:23:31 +0000 UTC]

The video.. is nothing new. But horrible.. I wonder how it went so down-hill.
So much corruption.  Also , Indy game makers often act poorly to critique.
Watch this:
www.youtube.com/watch?v=uWAS0z…
Public image can be easily corrupted , critique is cool but most cannot give any.
Also as a public person , maybe one should be careful after all.

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HatedLove6 [2014-09-05 16:47:33 +0000 UTC]

Do you think it's it's important to maintain a good public image?
Yes, yes, yes!  Absolutely, yes!  I come here to share and see, but I stay for the people, and if those people don't act calm and mature, I'll simply take my things and my self out.  If I see a person being rude about a comment, then even if I like their art or writing, I won't put it in my favorites, I won't share any comment whether it be a critique or just a praise.  I won't miss it if I know that the artist won't appreciate whatever fair and wholesome comment they receive.

This works the other way around, too.  If you keep up a positive public image, treat others professionally and with respect, despite the lack of from the commenter, you're projecting a "good role model" vibe that is more welcoming for other people.  It creates a feeling that you're willing to hear and actually interact with other people--and that's always something I look forward to.  If I comment on another's work, I don't just want a thank you back, I want an interaction, a conversation, just something more than a polite dismissal.  If you create this feeling, you'll more than often get more comments than fave-and-runs, or just no faves at all.

Or, at least, that's how I hope it works.

Do you have people to help you handle hard PR related issues, or do you handle everything yourself?
I'm not famous, and even if I gained popularity, I would probably handle it myself.  If I mishandle something, that's on me.  If I hired someone else, I wouldn't know where to fix it if things turned bad.

How do you handle critique?
It depends.  If it's a simple critique, I'll keep it in mind, try out what the critiquer said, but if it ultimately gets in the way, I'll resort to what I've been doing.  It's that "style" vs. "improvement" thing.

If the critique is more than a few paragraphs, I get scared and intimidated at first.  I would probably skim over it.  Leave it alone.  Read it.  Read it again the next day.  I keep rereading it again to make sure I'm not misreading the tone of the critique. 

If the person is just calling me out and being totally rude, I'll probably cry for a little while, and if it's really bad, I'll just hide the comment because if the person can't muster up the ounce of decency and courtesy to just not go in that direction, then I'm not going to deal with possibly adding fuel to the fire by responding to them, no matter how much politeness I muster.  If they call me out again and say I'm a coward for hiding his/her comment, I'll just hide the comment and block them.

On the other hand, if the critique seems entirely calm and respectful, I'll respond to them the same way.  With all the rereading, I would have thought about what they had to say and weigh out what can be improved and what I feel could stay as it were, and tell them so, and thank them for being respectful in their critique.

Do you think some artists receive an unreasonable amount of critique? (and does that make it reasonable they lash out sometimes?)
I guess it depends.  We're lucky that dA has several ways to handle this without resorting to get the staff involved, but if we have to, that's always an option too.  If it feels like the walls are closing it, all anyone has to do is go to "Edit" of their work, and disable the comments, and possibly adding onto the Artists Comments as to why and to get some final words in.  It's sad if it comes to it, but that is always an option if it has to be done.  Maybe later, when things have calmed down, the artist can enable the comments again, but that's up to them.  So with all of these options at our disposal, retorting in a verbally abusive way, shouldn't even be an option.

Then again, it depends on some people's definition of "lashing out."  I suppose there will be some people out there that will view people decide not to follow the advise of a critique as "lashing out," or being a poor sport, or someone who can't take criticism well.  In a room full of critics, an artist or writer can't win because it's impossible to please everybody.  This is why I think it's only fair to let the artists and writers weigh the critiques they receive, and if they decide that part of or the entire comment wouldn't help them, then so be it.  The job of a critique is to say your piece and move on, not hound the artist until they follow what you say.  Hounding the artist, just puts them in a corner, so is it any much of a surprise if they do "lash out" and argue back?

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HystericalMellotron In reply to HatedLove6 [2014-09-08 03:10:13 +0000 UTC]

The job of a critique is to say your piece and move on, not hound the artist until they follow what you say.  Hounding the artist, just puts them in a corner, so is it any much of a surprise if they do "lash out" and argue back?
...and it's not like you can always quickly fix your piece right after reading the critique right? Especially if it's a traditional piece made with materials impossible to erase, or you just don't know about anatomy.landscapes, etc. enough yet to fix it properly.

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HatedLove6 In reply to HystericalMellotron [2014-09-08 03:37:55 +0000 UTC]

Even for the "easy" mediums, such as writing (I only say it's easy because you can just backspace and retype it; it's "easy-to-fix" without having to start completely over most of the time, but writing is a hard medium to use), the artist's decision whether or not to follow the advice given should be respected instead of seen as arguing back or being immature.

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HystericalMellotron In reply to HatedLove6 [2014-09-08 03:42:08 +0000 UTC]

sure, he doesn't have the obligation to follow EVERY given adivice... Nice point you made!

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HatedLove6 In reply to HystericalMellotron [2014-09-08 04:26:58 +0000 UTC]

Thank you. 

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ti9er0ne [2014-09-05 15:38:33 +0000 UTC]

Lol! I have been under a rock. But I agree with you; the group 303! Said don't trust a ho and that's exactly what the Internet is... the government's hoe...the house of Representatives is abbreviated as hors

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freezecook [2014-09-05 14:30:43 +0000 UTC]

1. I think it's pretty important to maintain a good public image. But it doesn't have to mean you have to be a huge crowdpleaser. Phil Fish isn't the only vocal indie out there; when I think of such people, my mind first goes to Marcus "Notch" Persson (I think I got his name right, but he's the Minecraft developer). Now, Fish was featured in a documentary that I watched, and I saw some of what he said online, etc.. and something about him always irked me. I just didn't like the guy or care that much about his work. But Notch also has a huge public presence for an indie. He speaks his mind all the same, and sometimes it's a knee-jerk reaction that comes out of his mouth, but he seems genuine and he seems like he really cares about his work and his role as a dev. You can maintain a good public image and have an honest presence as well.
2. I would take care of PR myself, if necessary.
3. I take critique and listen to it. I really soak it in and at least give it a shot if I'm on the fence about accepting it. Sometimes, you just can't listen to everybody's perspective. Sometimes, you have to ignore critique and be who you are today. It's respectful to state your intentions so they can maybe appreciate what they initially perceived as a flaw. Likewise, it's respectful to accept that, no matter how good you are, someone you're trying to help might reject some of your suggestions. You have to be cool about that, too. If you aren't, you're being an arrogant prick.
4. It's not the amount of critique that's unreasonable... (well, ok, the amounts can be unreasonable, sure), but I think people lash out more at the type of critique. Sometimes, you're not gonna like what you hear. Some people have a harsh tone when it comes to critique or fail to praise the merits of an artwork. Sometimes, people are just being mean and not helping at all. That's not cool. But likewise, it should be ignored. When you combine the numbers with the assholery, the artist has to do something, or he'll/she'll lose her mind to the negativity.

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DamaiMikaz In reply to freezecook [2014-09-06 11:19:28 +0000 UTC]

Hmm, good point with the minecraft developer. I didn't consider him. He's indeed quite well known, yet he didn't get involved in any nasty shit. A good example of how it could be

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Xadrea In reply to ??? [2014-09-05 12:45:35 +0000 UTC]

Great topics as always I'm with you especially on the critique part, I will be forever confused about people who think it necessary to blow a gasket because someone "couldn't take" their critique. Like...so what? Who made you art god so that your "advice" is the absolute gospel? It's a form of self importance and attention whoring that really makes me annoyed

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DamaiMikaz In reply to Xadrea [2014-09-05 13:21:03 +0000 UTC]

Tbh... I don't get that either.
It's not like artist have an obligation to do anything with it.

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Hallowedlady [2014-09-05 12:44:28 +0000 UTC]

How do you handle critique?

I read it and use it to improve; if the person has been decent about it, I'll be grateful. Someone pointing out the flaws in your work is not a personal attack, nor is it a case of them not understanding your work. Most people who give critique aren't trying to be rude. Those who are can still have a point. 

Do you think some artists receive an unreasonable amount of critique? (and does that make it reasonable to lash out sometimes?)

No and no. Some artists do get crap from people who want them to draw something else or alike, but that is not critique. That is someone who feels entitled to control another person's work; they should be ignored. If you want to make a point to that one person, then fair enough. Critique on the hand is not something to lash out at people for. You should not lash out at you audience as a whole for the actions of the few, it will come back to bite you in the arse. Nobody likes being grouped together with the assholes.

Critique and insults are different, and a good artist will know the difference. Lashing out at people trying to be helpful is wrong.

As for the PR questions...well the whole gaming media thing is a good example of doing it wrong. I won't comment on Zoe or Phil, personal opinions that need too many links to fully explain.

However games 'journalism' has done itself a lot of damage. The writers started attacking their target audience, which is a big freaking no in any industry. Never try to insult those who you are trying to get money/views from; they will take offence. It will lead to you losing a chunk of your audience, who will find another place to go. In the case of gamers, possibly YouTube. 

A good public image helps, as well as a transparent one. Don't go out of your way to hide who your friends are in the community, and don't ignore the implications of your relationships. Ask 'how does this look from the outside'.

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ZebraCakesArt [2014-09-05 12:42:56 +0000 UTC]

Haha wow that article you posted. Man, that person was insane. "Don't criticize women, young male gamers, only criticize men.". I thought it was a parody at first but the author is dead serious. As dead as gaming journalism and the gaming industry's integrity for caving to SJW tumblr nutcases.

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DamaiMikaz In reply to ZebraCakesArt [2014-09-05 13:21:37 +0000 UTC]

I know.
But I wanted to link it as well, so people would have a view on both sides of the issue.

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sevenofeleven In reply to ??? [2014-09-05 12:10:25 +0000 UTC]

Public Image is important even if you are not an artist.

If you are looking for a job, there are a lot of employment sites that say, make sure your posts reflect the right things about you.

Companies want to know what sort of person you are because they can't get enough info about prospective employees during interviews. They go out and google info on candidates.

I also think that most media has a slant anyway, real journalists try to reduce it.

As far as publicity goes, I doubt that I will be famous.

Kudos on your article.

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DamaiMikaz In reply to sevenofeleven [2014-09-05 13:22:54 +0000 UTC]

Well, internet actions only go so far that you can always hide behind a nickname.
Zoe Quinn (which I doubt is her real name) can always start up something new using another name, and nobody would know and care. That's the internet for ya.

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sevenofeleven In reply to DamaiMikaz [2014-09-05 14:27:23 +0000 UTC]

Its a good thing if you screw up and want to start over but not so good if you are a predator.

The Zoe Quinn stuff is a mess but nothing new, people have been doing that stuff for years.
I did find disturbing that people are mean enough to hack someone's account and publicize their private info.

What people have to realize is that they all have a internet Public image and that image will affect them in lots of unexpected ways.
I saw an article about lawyers checking out juror's facebook pages to see if they would rule favorably for them.

www.nolo.com/legal-encyclopedi…
valawyersweekly.com/2014/05/22…
dfw.cbslocal.com/2014/06/23/la…

Everyone unless they stay off the internet has a Public Online image now.
You can hide behind a nickname but the determined can find out who you are.

It used to be that what you did on the internet except for rare situations had nothing to do with real life.
Now the line is very blurred between them.

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DamaiMikaz In reply to sevenofeleven [2014-09-05 14:41:30 +0000 UTC]

It's for that reason that I have most of my facebook settings put on 'private' ^^

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aliewren [2014-09-05 09:53:59 +0000 UTC]

I think I might get my dad to read some of your journals.... he'd like them

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DamaiMikaz In reply to aliewren [2014-09-05 10:18:43 +0000 UTC]

Seriously? Your dad?

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aliewren In reply to DamaiMikaz [2014-09-05 10:34:46 +0000 UTC]

He likes serious articles about life and things like that

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DamaiMikaz In reply to aliewren [2014-09-05 11:03:03 +0000 UTC]

Heh, it would be quite the honor

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aliewren In reply to DamaiMikaz [2014-09-05 19:48:47 +0000 UTC]

buuuut he and my mum left for the weekend -.- I'll have to show him Monday. but I bet he'll like them
may I ask how long you've been taking English for?

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DamaiMikaz In reply to aliewren [2014-09-05 20:51:18 +0000 UTC]

How long I've been talking English?
Well, I've had some in high school. But I've taught most of it myself while studying webdevelopment and art from English books and tutorials, since the number of books in my native language was (and still is) very limited

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aliewren In reply to DamaiMikaz [2014-09-05 22:01:07 +0000 UTC]

Aaahh... wow, you taught yourself? that's really impressive!

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DamaiMikaz In reply to aliewren [2014-09-06 09:04:10 +0000 UTC]

Art books have many pictures

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