HOME | DD

Published: 2005-08-13 05:57:50 +0000 UTC; Views: 19700; Favourites: 620; Downloads: 5499
Redirect to original
Related content
Comments: 143
affekt [2005-08-14 09:55:59 +0000 UTC]
Good stuff. The idea is nice, and I love the green tones. Well created, clean, tech environment. The typo is pretty cool too, unique and quirky.
👍: 0 ⏩: 0
nourozi [2005-08-14 09:52:15 +0000 UTC]
the textures and lighting almost create a photorealistic image but the scale is out! that doorway where the light is entering from should be the scale of a normal doorway, the scene just dusnt fit in with the scale u have proposed by subjecting the small figure there. i dont know y the scale dusnt work but it dusnt. ud have to work on ur scale and it would almost b perfect.
👍: 0 ⏩: 0
ev4n [2005-08-14 00:07:46 +0000 UTC]
very nice!
do you think some photoshop brushing would make this look even better?
👍: 0 ⏩: 0
lexidh [2005-08-13 22:06:38 +0000 UTC]
oooh, yum! Love the colors and the darkness in this. It feels right.
👍: 0 ⏩: 0
Skeet [2005-08-13 13:17:30 +0000 UTC]
thats some sick shit! love the little figure in it to too add scale!
👍: 0 ⏩: 0
darkMyke [2005-08-13 12:03:33 +0000 UTC]
Very original and well executed work, as always (I especially love the mood and the colors of this one!). And I do know very well how you must have felt while doing this. I'm trying to learn 3D currently (well, actually for a long time already ) and one day I challenged myself and wanted to create a whole setting, a whole scene with machines, not only parts of them or something like that. That piece took like 2 months to finish and I was near to giving up very often. But somehow I pushed myself and some day it was finished...and even though it's not perfect, the outcome was worth the time.
Oh yeah, just wanted to tell you that it is absolutely normal to think about giving up sometimes. However, if you don't give up and keep on working you'll surely learn a lot, even if giving up is sooo much easier...
👍: 0 ⏩: 0
moonground [2005-08-13 10:57:30 +0000 UTC]
i like the idea to turn the Y upside down. cool.
👍: 0 ⏩: 0
bjnorberg [2005-08-13 09:50:02 +0000 UTC]
Very nice modelling, I see your mecha is standing right there Bit too sharp though. Well done
👍: 0 ⏩: 0
absolute-chaos [2005-08-13 09:23:23 +0000 UTC]
looks cool, just a question though, what mech is that standing there behind the pillar?
👍: 0 ⏩: 1
hyperlixir In reply to absolute-chaos [2005-08-13 09:26:31 +0000 UTC]
it's an original design. haven't thought of a name for it yet, but it's actually meant to hold a uranium-tipped blade on one of its arm. decided to create a melee-type battlemech since I've never actually seen one.
👍: 0 ⏩: 0
methycal [2005-08-13 08:55:19 +0000 UTC]
the scenery , the lights , the colors have a sweet dark flow and an extreme balance congrats man
👍: 0 ⏩: 0
ka05 [2005-08-13 07:41:34 +0000 UTC]
Very, Very Nice!
I can see this being nominated for a DD (fingers crossed for you buddy! )
👍: 0 ⏩: 0
F3rg [2005-08-13 07:23:44 +0000 UTC]
i think thats come out very good, though you havent changed much since that preview in your journal have you?
👍: 0 ⏩: 0
n3v32bu2n [2005-08-13 06:54:46 +0000 UTC]
This is amazing, sir. The lighting, the colors, the structures. I love it.
If that's 3DS, where'd you learn to do that lighting? I was faced with a similar dilemma, trying to properly light the inside of my idea of a giant processor, within 3DS itself. This, looks frighteningly similar to the idea I had. Not so sure if I'm going to go that route now, lol. GET OUT OF MY HEAD
👍: 0 ⏩: 0
Genesis-Orbit [2005-08-13 06:40:28 +0000 UTC]
Excelent modeling, I love the perspective also
👍: 0 ⏩: 0
ag-plus [2005-08-13 06:03:28 +0000 UTC]
oh wow. stylish, fresh and just amazing. i always use the word amazing for your pieces, AMAZING work +fav
👍: 0 ⏩: 0
<= Prev |