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Imperator-Zor — Infrastructure: Part One Hundred and Eighty One

#action #attack #birds #cargo #dark #drow #elves #eye #fantasy #fiction #fleet #infrastructure #invasion #naval #navy #plan #robots #science #sea #ships #steamship #view #warships #slavery
Published: 2014-09-14 06:44:23 +0000 UTC; Views: 3253; Favourites: 13; Downloads: 5
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Description After months of preparation, the time had come for the Drow Coalition to make it's most daring move yet. Their forces had been assembled, provisioned, briefed and loaded onto their ships, which set sail, formed up their ranks and went out to sea to strike at their target. An armada of some four hundred and twenty eight ships in total with more than a hundred thousand soldiers and sailors, a mobile small city at sea and one of the larger naval actions of the last decade. All of which Sailing Eastward for the Icemountain sea to strike at Infrastructure.

The bulk of the fleet moved in a single large formation flanked by two smaller ones. On the outside of the main formation was a hundred warships, sleek predators built for speed and armed to the teeth. Black hulled and fearsomely adorned to strike terror in their enemies, no one could mistake them for being anything other than weapon. Frigates, brigs and sloops were the most common, though there were a few dozen ships of the line. A small number of the smaller ships were outfitted with experimental steam engines. The civilian ships say in the center and were surrounded. For the most part these looked more conventional in their appearance. A fair number of them were made by human states either being bought or taken in warfare, but others were built in Drow shipyards. This allowed them to elude High Elves and others such hostiles as well as making it easier when they needed to do business with the more receptive humans. All of which made as good speed as possible Northwest so they could fall on their prey.

Such an undertaking was a major action and required colossal amounts of planning, encompassing everything from planned avenues of attack to supplies. A few ships committed to the war effort were still under construction when they were formally committed, most notably Valnothron's Raeltis (Bodkin). There also was the matter of weather, as the Icemountain Sea could be hostile in the dead of winter. This nicely coincided with Infrastructural activity. They launched after an infrastructural convoy had made its way passed the straights of Nalmros for the southwestern continent and most importantly would be thousands of miles away by the time they descended upon the black ports. Admiral Qiulnaj ti Zaelros had kept that bit of decision making limited to his senior staff, they had no need to know that and it would be seen as being cowardly among some of the more bloodthirsty of his warriors.

The objectives of this force was simple, establish a beachhead in the Coldlands and cut off Infrastructure's access to the sea by depriving them of the Black Ports with some minor assistance from rebel forces behind enemy lines. The cities themselves had plenty worth collecting. By all reports half Daagsgrad's and Borogskov's current population was now Infrastructural lackies, freed slaves and peasants brought in from the south to man the shipyards, mills and foundries, run things, keep the natives in line, make the natives reject their old ways and so forth, as well as a few turncoats. Most of them would fetch a good price. This was leaving aside the the inanimate plunder. There was not much silver or gold in the two cities nor was there an abundance magnificent artwork or items of craft. However, some of the merchant houses had taken a keen interest in the machines of Infrastructure and how they were made. As for the natives they would be spared the collar, at least for now.

The rebel leaders would be given the reigns of their cities, as well as a few gifts to solidify the new bonds and they would be left to squabble over the remains while a few companies of volunteers would be recruited to bolster their forces. Once the Black Ports was secured, they could get a decent number of reinforcements over the winter months, push south to Dalatyr while reaping the villages along the way and wipe the Committee and their glorified shanty town off the face of the world. Afterwards they would leave, it was not worth the effort to hold the magical desert of the Coldlands. Without their central leadership, local leaders would soon carve out their own fiefs and would eventually begin fighting each other. When they did they would take captives and would look for any advantage they could against their enemies. And lo, to the north would be the black ports who would sell weapons and foreign luxuries for human chattel. In fifty years Coldlands would be a realm of small warring kingdoms rather than the petty village warlords, but that mattered not. In the end the slave markets of Daagsgrad and Boroskov would be full again and Infrastructure a lost golden age that the children of warlords will fill the slave markets while boasting about their attempts to restore it.
 
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