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Published: 2015-04-01 17:25:17 +0000 UTC; Views: 840; Favourites: 11; Downloads: 1
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Chronicle of the Lost Bit :/ | Fragment 2 |>Our burgeoning studies of the once hidden AI and program only cyberscapes within the entirety of the Cyberspace, have lead us to design and develop a means of capturing pieces of networks that would otherwise be inaccessible aside from our previously described Bit Dam and Datastream Counterflow techniques. Both of these techniques tend to disrupt the natural state of these networks and pierce the divide between the AI and spontaneous levels of the Metanet and Internet with that of the human-centric aspects of these cyberscapes. Although, this does method does not allow us to take "samples" it does preserve the natural state of the spontaneous organization in the digital environment. Unlike such glitch-derived and fragmented superstructures as the previously described Bitrise, these digital environments are unlike anything we have seen develop before. It is unknown what (if any) connection exists between the fragment cities and the lost Bitspace as one of out team has come to calling these locations. Certainly the fragment cities are impressive in their own respect, being functional and even dynamically growing and developing communities of AI that have etched out a hidden existence from the fragments and unwanted trash of our human code and data. They however lack the sheer magnitude of scale...that we know of as of this writing, that the Bitspace has demonstrated.
One means of comparison is the scaling aspects between the average Bitspace pocket and our favorite fragment city example, Bitrise. while Bitrise is the largest, oldest, and most well developed fragment city known coming it at a whopping...
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but it certainly should not be said that there is a definitive connection with such a cursory relation as both being hidden data structures. This is correlation by category at best, and would be tantamount to saying birds and mammals are the same phylogenetic clade, simply because they share the trait of warm-bloodedness. Like ourselves and our avian friends, are both quite different despite sharing some common traits, so too are the AI of the fragment cities and those of the Bitspace.
It can be safely surmised that the fragment AI were derived from human developed AI at least at some point in their lineage. They still communicate using protocols that are related to, if heavily altered...perhaps corrupted... versions of the protocols used on the Metanet and Internet. An exciting recent development is the discovery that some of the fragment cities have cataloged and still actively use otherwise lost protocol of earlier iterations of the Internet, the original of the cyberscapes and still one of the most popular today (the Metanet is naturally the most popular. Heh, I guess nothing beats the fully immersive experience it provides.) The Internet however has a history going back far longer than any of the other cyberscapes other than the formerly separate telephony, radio and television communication networks that were the ancient predecessors to the fully integrated Internet experience we have known and expected for generations. However I digress, this is not a history report after all. Unlike the fragment AI the Bitspace AI are thought to be fully naturally derived. How they could come about and what drives their complexity and organization in full isolation from the developed structures of the human Nets are unknown. It is possible that radioactive decay, cosmic rays and/or solar particles may at least in part set off the catalyst for their initial formation and perhaps set the ball in motion for their first "births", but there is simply not enough of this to interact with the hard (hard referring to physical, as in hardware) aspects of Bitspace to allow for this amount of change. There is one theory that glitches within the human Nets and the fragment cities may have some influence on Bitspace, but this has yet to see any backing evidence thus far from our observations at least. The main point is, that fragment cities and Bitspace seem to be entirely isolated and unrelated phenomena.
The amount that we don't know versus what we do is so much more vast that it is laughable to think that any conclusion drawn at this juncture will not be replaced within the next few months. It is hoped by all of the members of our research team, that this report in some way stimulates some form of discussion amongst our peers and if we are lucky, the general public at large.