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Published: 2006-10-06 04:51:53 +0000 UTC; Views: 2222; Favourites: 15; Downloads: 4
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Description
Various character concepts for the mad scientists in our steampunk unreal model. The details will be textured, not modeled so all that pin tucking, fancy belt, buttons etc...yeah texture. These models have to be under 3000-4000 trianangles so they won't be very detailed in the mesh, but very detailed in the texture. Each character will have two different textures (one for the blue team and one for the red team).Top left: feminine scientist, probably brown haired. Skirt shows team color
Top right: uppity female, black hair, coat shows team color
Bottom left: crazy safari dude...yeah
Bottom right: aviator dude
Yeah, they clook complex but the basic shapes for the model are actually really simple, the power is all in the painting. I'll post the marker renderings later
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Comments: 1
futeki [2009-02-20 00:16:13 +0000 UTC]
what school do you go to? They look like boilerplate ides! Nice to meet you! Im in GW now my self.(if you do infact know what I am talking about.)
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