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#detective #magician #oc #fairy
Published: 2021-07-15 04:00:28 +0000 UTC; Views: 10154; Favourites: 24; Downloads: 4
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Description
hes the son of a magician from a travailing circus called the midsummer troupe he grew up there and his father taught him all about magic and how wondrous it can be (in this world magic has become very common and rigid/boring)
unfortunately his father was murdered and the circus shut down eventually he began working as a private eye until he could find his fathers murderer
which he did it was his fathers assistant and while he caught her he felt empty after having dedicated so much of himself to this task and now that its done what does he do
why the only logical thing become a treasure hunter and find the most incredible treasure lost to time and bring as many smiles as he can now if only he can get this ghost out of his head (the ghosts name is Titania)
Oberon meadows
Age: 17
Race: human (fairy blood)
Gender: male
Element: none
Synergy: rule breaker: unbound by time
it makes him immune to certain types of magic mainly manipulative forms of magic like mind control or illusions and especially time based magic
Weapons
Pharaoh’s Hook
a weapon he stole from an undead pharaoh in Egypt its blade can launch out from the handle and act as a grappling hook
Mages Sword
a special sword that used by mages for combat when it was unavoidable it uses special coins imbued with elemental magic this one is unique in its more extravagant looks even having an opal handle but is still very functional as a weapon
Se-ax Knife
Oberon's preferred weapon while he own several he tends to only wield one at a time there sharp and durable
Double-Barreled Shotgun
a standard shotgun with little alterations or added bits so if this one breaks all he has to do is buy another one
Magnum Revolver (its named it puck)
a revolver owned by his father its the only gun he takes extreme care of while he maintains all of them this one gets extra attention it has sever engravings one along its barrel saying its name puck
Sub-machine Gun
a standard sub machine gun with an extended magazine
Marksman Pistol
a standard marksman pistol though its handle is caped in bronze to be used as impromptu bashing weapon
Lever Action Rifle
a standard lever action rifle hes owned since he was a kid
Enchanted Crossbow
a crossbow he was gifted with after helping rescue a wizards missing daughter its bolts are made from magic and fly completely straight
Light Dagger
the second gift oberon received from the wizard its a handle that can create a blade of light
Hatchet
a hatchet hes had since he was a kid he used it to help cut wood with his father (its been altered to use three magic gems in case he needs to use it as a weapon)
Iron kings magnetic ax
a heavy ax he found in an abandoned castle despite its plain appeaser this weapons is unique in it has an enchantment to return to the wielder if thrown if the wielder wears a special ring
Golem Hammer
a hammer he found along side a large golem in a small town the gentle giant gave it to him after he assisted it in driving out a group of bandits
its heavy and can cause powerful tremors in whatever it hits
Spear
a soldiers spear outfitted to military for melee combat in open environments sturdy as it is sharp
Deep-Sea Trident
a trident he found off the coast of greece its origin is unknown but it shocks anyone who's not oberon it can manipulate electricity and water
Dragon Lance
a special lance made to bring down dragons it can release bursts of flame to propel itself at high speed
Knuckle Dusters
exactly what it sounds like used for when things get a little dicey and he doesn't have time to get a weapon he keeps them in his pocket
Blast Shield
a shield outfitted with special plates the explode when struck quite the nasty surprise for reckless aggressors
Mirror Shield
a shield he found in a dessert temple its sleek shiny surface absorbs and reflects all forms of magic
Steel Shield
a standard shield made of steel its durability is its main draw
Knights Wand (it’s literally a magic mace)
another weapons used by mages when they needed to fight
Sages Staff
a staff found in a mountains shrine it can control magic in ways very few wands and other magic tools can
Ancient Rod
an odd item found in what looked to be a workshop it can absorb magic and charge it to release powerful blasts
Gear and items
Satchel
a magic satchel that can hold a near limitless amount of items
Charms
magical items that can be imbued with magic to replicate said magic
Seals
magical items used to cut off magic or create barriers against magic
Explosives
oberon owns several forms of explosives mainly of the disorienting and dazzling kind
Throwing Knives
exactly what they sound like
Potions
hes extremely adept in this art form and always has at least three particular potion prepared at all times (healing, invisibility, and strengh)
Magic jewels
jewels formed in placed of extreme magical power they are great for enchanting or chucking at someones face they can be rather unstable you see
Travel globes
magic items used for transportation one an are is set into one it can be used to get there almost instantly
Instruments
oberon owns many instruments ranging from normal to wacky to magical his favorite is a xylophone
Spells
/Normal spells/
Fireball
the user creates a ball of fire and launches it at the opponent causing an explosion apon impact
Ice lance
the user creates a sharp icicle and fires it at a target its deathly sharp and will freeze apon impact
Lightning blast
a wide spread burst of electricity harming all opponents hit by it
Wing cutter
a sharp blade of wind is formed then fired towards a target
Hydro geyser
a powerful blast of water that knocks foes off there feet
Quake step
the user slams there foot into the ground in order to cause a localized earth quake or bring up spires from the ground
Shadow grapple
a shadow hand is formed and reaches out for a target it saps away said targets magic
Crystal light
a piercing white light launched from the hand its speed is near unmatched
/Magician spells/
Firework
a colorful fire ball that explodes several times one it concludes can be set off at any time during flight
Conductor
the user plants pre-selected actions into an object said object will continue to do this action until the user stops it (cant be used on living things)
Sleight of hand
the user teleport an object to a pre-planned place in an instant
Dazzling lights
rainbow colored blinding light if fired from the user
Vanishing act
the user vanishes from sight
Now you see it
a fallow up to vanishing act the user appears in a puff of colorful smoke that disorientates those caught in it
Ice sculpture
the user creates a doppelganger of ice this doppelganger will explode when either the user commands or when attacked
Fairy lights
the user creates balls of light that float around in the air be careful though they pack a nasty trick if you get to close exploding in bright light
Rainbow refraction
the user cloaks themselves in an aura that will reflect up to seven attacks
Fallowing bolt
a bolt of electricity that fallows a target until its stopped
Card trick
the user summons cards of different types these cards have a variety of effects from exploding to sealing magic to teloporting the user or jsut cutting things
Mystifying illusion
the user casts a very convincing illusion that can range from as small as a bug to as big as a castle
Assistant call
this spell is unique as it summons a spirit living in oberons head named titania she can fight on her own and improves the potency of oberons spells but she will disappear after some time
Enchant
the user casts a any number of spell on an object or person to grant bonus abilities
Pyrotechnics
the user imbues magic onto an area or object when the user desires they can trigger an fiery explosion from that area/object
Acrobatics
the user increases there speed and mobility for a short amount of time
Double flight
the user jumps a second time while in the air
Gigantify
the user causes an object to grow larger
Shrink
the user causes an object to grow smaller
Butterfly dance
the user turns things they are touching into butterfly's these butterfly's can relay information to him
Frog form
the user turns either a person or object into a frog
Magnetize
the user casts an enchantment on things in an area they then can lift pull and push them around
Soothing sonata
the user plays a song that soothes the mind and heals the body
Weight change
the user changes the weight of object in an area either lowering there weight to near zero gravity or increasing it to the point things afflicted cant move
Mystic sigil
the user creates a sigil of magic that can have a number of effects this sigile stays until the user dispels it
Puppeteer
the user takes direct control over an object or person in order to move them to there whims
Finale
a stupifing barrage of spells and attack similar to a circus act that ends in a powerful blast of magic
(iv used his hair style before but i prefer it on him)