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MetalLearner — Simo

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Published: 2016-09-08 13:32:02 +0000 UTC; Views: 416; Favourites: 7; Downloads: 0
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Description Simo (Defence Hero)
*Hailing from Finland; Simo Laaksonen is a super soldier famed for holding of an Omnic army in the forests of Finland all on his own, with some cunning & his powerful weapons!

*Simo has a healthpool of 200HP which makes him on par with Hanzo, Widowmaker & Torbjorn but benefits with being a bit speedier thanks to his levitation boards. His main weapon is the "Proton Scissors" which is a powerful energy weapon that fires a single powerful bolt that deals 50HP of damage while his Alt Fire has a wide curving shot that deals 85HP damage but uses more ammo.

*Simo's 1st Ability is "Sentinel Deploy" which allows Simo to deploy a maximum of 3 floating 'Sentinels' which as floating drones fitted with a minigun that deals less damage than Bastion's Configuration Sentry but fires faster! They float in a small area but will open fire at the same distance as Torbjorn's turret but unlike the turret; the Sentinels are Glass Cannons at just 150HP & can be taken out without too much trouble so good placement is necessary!

*His 2nd Ability is "Escort Sentinel" which assigns only 1 sentinel to 1 hero ONLY! The Sentinel will stay with a hero & grant assist points to Simo & some kills! Use this ability with a Healer such as Ana, Mercy, Lucio & Zenyatta to give them some much needed back up! Symmetra can be a good fit as her weapon requires very close range to use effectively!

*Simo's Passive Ability is "Levitation" by holding 'Jump' Simo can  float up to a platform allowing him to deploy a Sentinel in a highly advantageous position & to either flee from hostile fire or to scout an area.

*Simo's Ultimate Ability is "Mini-Fortress" Which deploys a large Board drone fitted with 3 Laser Cannons that deal very heavy damage & fire very rapidly & also have explosive damage to boot! But this only works if Simo is active; should he be eliminated the Mini-Fortress becomes inactive but when he's either back on the field or revived, the Mini Fortress become active. It only lasts 10 seconds but also benefits with his Sentinels (should ANY be out on the field) gains a 200HP boost & a damage boost which is reset once Mini-Fortress is done.
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