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Published: 2019-12-22 18:15:03 +0000 UTC; Views: 488; Favourites: 0; Downloads: 1
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Description
I do plan to do deck plans for this, I guess I'm doing deck plans for starships from tiny to colossal, and one space station, as it's own little supplement. It will include one alien race - previously posted. Anyway, this is built on the battleship frame, but since I'm only making this 5,280 feet long (1 mile), it's on the short side of gargantuan, so calling this a heavy cruiser. Rather than a purely naval ship, this is Imperial Naval Intelligence ship, working as the intelligence center of the fleet that it is a part. It's designed to study the opponent in depth, while remaining unseen.
INIS Hattori Hanzo Tier 20
Shinobi class imperial naval intelligence heavy cruiser (fleet intelligence center)
Speed 6; Maneuverabilityaverage (turn 2); Hyperdrive1
AC 27 (29 cloaked); TL 27
HP 480; DT 10; CT56
Shields heavy 320 (forward 80, port 80, starboard 80, aft 80); +32 SP cloaked
Attack (Forward) Persistent particle beam cannon (2d10 x10)
Attack (Forward) 2 persistent particle beams (10d6 x2; linked)
Attack (Port) 2 heavy anti-matter missile launchers (10d10 x2; limit 5)
Attack (Port) Light torpedo launcher (2d8)
Attack (Starboard) 2 heavy anti-matter missile launchers (10d10 x2; limit 5)
Attack (Starboard) Light torpedo launcher (2d8)
Attack (Aft) Flak Thrower (3d4; +8 point)
Attack (Turret) 2 Particle Beams (8d6 x2; linked)
Power Core Gateway Ultra (500), Gateway Heavy (400); Hyperdrive Signal Basic; Systems advanced long range scanners, biometric locks, crew quarters (good), g6 thrusters, mk5 trinode, mk 8 armor, mk 10 defenses, stealth armor coating; Expansion Baysadvanced scanner module (large), medical bay, power core housing, shield augmentation bay (cloaking shields), tech bay
Modifiers computers +5/+5/+5, +9 scans, -8 to opponent scans; Complement 300
Starships, Stations and Salvage Guide options included:
Advanced Scanner Module (Large) 4 bay slots, +2 science officers required, doubles scanner range, +5 scans, +10 scan specific details (ship, stations, planets)
Shield Augmentation Bay allows up to 2 shield augments, unless otherwise.
Cloaking Shield visibly cloaks a ship from view using light bending properties to the shields, as long as ship is not being successfully targeted by a tracking weapon, add 10% Temporary AC, add 10% SP to shield to power cloaking shield. It takes a full turn to turn off cloaking shield and activate normal shields.
Stealth Armor Coating at a cost of triple the ship armor cost in BP, grants armor tier defense against being scanned by opponent ships.