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#goblin #ink #creaturecrossing #tporah #animalcrossing
Published: 2023-10-18 18:29:19 +0000 UTC; Views: 1090; Favourites: 5; Downloads: 0
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Description
Name: T'Porah, Fifth Scout of Shelcom
Species: Ink-Cursed Goblin
Birthday: 5/28
Height: 3'6"
Villager Type(s): Grouchy, Uchi
Catchphrase: "splat"
Address: The Hole in the Hill, Lilypad, ME
Quote: "The tribe fears what I've become. Why not you, splat?"
Age: 26 (As of 2023)
Tools:
- Ink-Cursed Goblin : Mythic
History:
T'Porah was born to a costal tribe of goblins in the southern point of Maine. Even as a youngling, she was predicted to become an excellent scout for the tribe based on her lithe build, sharp instincts, and agile movement. By the time she reached maturity and was ready to begin service, she was already outperforming some seasoned scouts, and that would only improve as she spent more and more time outside the tribe honing her espionage. It wasn't long before she was deemed to be one of their top five. Unfortunately, this wouldn't last much longer. During one of her missions, she was sent to infiltrate the tower of a powerful witch. Get in, grab whatever magical bits and bobs you can without being seen, then get out. Normally something like this wouldn't be a problem for her. But in her confidence, she became careless and greedy. Upon breaching the witch's study while they were out, T'Porah found their spellbook lying on the table with the components she was sent for. She couldn't resist such a tempting prize, and so she grabbed it too before making her escape. That was mistake 1. Mistake 2 came that night as she made camp on her way home. Rather than waiting to turn the spellbook over to the artificers of her tribe, the magic's allure wormed its way into her brain. It drove her mad, the desire to keep it and use its power for her own, until eventually she could resist no longer. She opened the book.
The spellbook, as it happened, had been cursed by the witch, designed to spring should someone other than himself would open it. At least, that's what she had overheard the artificers guessing at later. A sigil etched into the back of the cover. As she pried open the book, the symbol itself launched from the page; its ink spraying like acid. Her quick reflexs managed to shield her left side with the cover, but unfortauntely her right was given the full brunt of the scalding ink. When she awoke the next morning, skin still tingling, she made her way to a nearby river to wash when she discovered the changes which had taken place. Her right half had now been overtaken by the ink, turning her limbs into dripping, monsterous repliceas of their former self. After quickly realizing the river wasn't going to wash this curse away, she made her way back home only to discover the tribe now fearful of her. She was captured by the cheif's command and held in solitary while the tribe's artificers studied her from a distance. When their work was done, she was released, but ordered into exile with the very book that had made her this way, the chief fearing the curse could spread to the rest of the tribe.
With nowhere left to go and nothing on her but the clothes on her back and a spellbook, she wandered the land until finally settling into a cave not too far from where she'd originally gotten the book from. It didn't really matter at this point; she wasn't concerned if she'd be found or not. Over time, with little else to do, she braved the book's pages again and discovered it no longer attacked her. Either the curse had been spent the first time, or it simply wouldn't curse the same person twice. From there, she spent most of the day she wasn't trying to surive reading through the tome and learning the spells contained within, though she could never be certain if it was the book granting her these abilities or her cursed limbs. Fast forward until one day, she returned to her cave to see another goblin had moved in during her abscence, and while the goblin didn't kick her out, it quickly became clear she wouldn't be leaving either.
Personality:
Very jaded about most of life at this point, haing had her dreams, goals, and purpose stripped away from her and being left with very little to care about. Seems to be tolerant of a lot, though she will not generally join in or encourage tomfoolery or nonsense. Very straight-arrow and by-the-books and takes things very seriously, even if those things don't always carry the weight to warrent it. Dislikes pysical touch, often to the point of visable disgust if someone tries to touch her or she has to touch others. Highly protective of her spellbook and rarely lets it leave her person, even sleeping with it tucked under her most nights despite it being uncomfortable. It's unclear if this is because she doesn't want it to be stolen from her or if she's concerned it will curse others, though she does seem to show actual concern towards other injuries and takes efforts to help heal others best she can.
Other:
Proof of the Gold Villager Ticket used to make her.
Proof of her original approval.
- Has some field medic experience. Isn't the best at healing and it's not worth seeking her out for care, but she can usually patch injuries or illnesses up enough for you to get to someone with better knowledge.
- Also has fairly great field herbology experience and can identify most local flora amd the possible useful traits that can be used from them, making her quite a successful foreger even when not stealing supplies.
- Her spellbook can no longer curse people, as it burned the charge stored inside when she originally opened the book. However, she is not aware of this fact.
- "chalkboard" Font
Potential Clothing Articles:
- Poncho (Starter)
- Burlap Skirt (Starter)
- Ankle Sleeves (Starter)
Potions Applied:
- N/A
Abilities and Powers:
- Cursed Ink - T'Porah has been cursed by a witch's spellbook, turning half of her body into living ink. The affected half is in a constant semi-solid state, and she is able to manipulate it in some ways to squash, stretch, grow and reshape her right arm, leg, hair, and tail. (Note: different shapes will be gained later via forms or potions. At time of approval, they can only do mild squash and stretch.)
- Spellbook - T'Porah stole a spellbook from some unknown witch, which she uses as a focus to cast certain magic through. These include:
- Hydrokinesis - User has the ability to freely manipulate liquids in her surroundings. Can also create murky black ink from within her cursed form, though doing so too much will exhaust her.
- Mage Hand - Using their hydrokinesis, the cast can temporarily detatch their cursed claw to have it perform actions remotely. The hand will dissolve if it is seperated too far from the body or isn't returned within several minutes.
- Acid Stream - A spray of scalding ink blasts out from the caster's focus. The acid will continue to burn until washed off in some manner.
- Grease - A thick layer of ink is sprayed across the floor, impeeding movement by the merit of either being like sticky mud or an oil slick.
- Darkness - A cloud of ink is sprayed into the air around the caster, impeeding sight.
- Bestow Curse - By touching others with her cursed limbs, T'Porah can spread a temporary portion of her curse to them. For around 10 minutes, ink will overtake the target's affected body part and may assume control of a limb. However, unlike her own curse, this ink can be washed off by most means, at which point the spell will end prematurely. (Requires consent to be used on others)
- Summon Water Spirit - The caster uses their hydrokinesis to create a humanoid figure from their ink or other nearby sources of liquid. The figure has no will or mind of their own, and will only do as the caster specifically instructs them to do. If concentration is broken, the spirit will dissolve back into a puddle.
Character Log:
- (10/18/23): App uploaded.