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Published: 2012-06-29 17:02:03 +0000 UTC; Views: 1389; Favourites: 7; Downloads: 124
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Description
Requires Microsoft .NET Framework 4 Client ProfileThe application is basically a shortcut in an EXE form. This is useful when dealing with other software which doesn't support shortcuts, or only does so in a limited way.
Each different name of the launcher has its own configuration. What it means is that each individual copy of the launcher is handled as such, and not as a single entity which is usually the case with multiple shortcuts pointing to the same target.
I created the launcher for use with Steam in particular. Steam only supports a single entry in the library for an executable file added as a Non-Steam game. Problems occur when trying to add multiple shortcuts which all points to the same executable, but with different arguments, which Steam will treat as a single shortcut. The solution is to make copies of this launcher and rename them to different things. They can then all be added as Steam and will be treated as individual entities, even if they point to the same target.
The application isn't meant to replace shortcuts altogether, but only provide the same functionality as shortcuts do if a user finds himself in a particular situation where third-party software (such as managers and whatnot) have certain limitations.
Similar functionality can be simulated using a Batch file with the line:
@start exePath argumentList
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Comments: 1
SkipCool33 [2012-09-26 20:33:15 +0000 UTC]
This exe is a very good idea.
But one point that made me sad: config file is created in a folder like
C:\Users\%user%\AppData\Local
Could it be possible to create this config file somewhere else, like in the same folder of executable ?
For example, if I rename exe like this "Final Fantasy.exe", I've prefered to have a config file "Final Fantasy.xml" in same folder.
That should be better to move executable easily and not to have some garbage file in my AppData (well, I've use it for my emulators... )
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