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#blender #tutorial #vrchat #vrchatavatar
Published: 2020-04-01 04:04:57 +0000 UTC; Views: 12445; Favourites: 43; Downloads: 0
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Description
This guide demonstrates an ideal armature for a VRChat avatar. I made it for a friend, and then it turned out super detailed, so...
Just a note, Unity may throw an error if it tries to assign the LeftEye as the Jaw bone. To fix this, set the Jaw bone to None just like you would the Upper Chest.
Features ALO Asuna, ripped by KurainoOni from SAO Lost Song.
UPDATE: When creating eye bones, point them upward instead of outward. SDK3 expects eye bones to point upward. If you have forward-pointing eyes like this model does, you can use the CATS blender plugin to give yourself an extra pair of upward-facing eye bones, or fix them manually by pulling the tails of the bones upright.
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Comments: 5
gammamonkey21 [2024-11-01 09:49:47 +0000 UTC]
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illioptopede [2024-09-11 08:25:10 +0000 UTC]
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