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Skullcoder — InvadeRL Game: Title Screen

#ansi
Published: 2016-10-19 03:42:51 +0000 UTC; Views: 159; Favourites: 1; Downloads: 0
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Description WIP title screen for a game that uses an experimental engine for animating ANSI.  The "Invade" title seems a bit dark here because it's in shadow.  On the title screen a halo of light follows the cursor (which is a flaming particle emitter).  I'll upload a GIF to show off the animation and ANSI lighting engine, but reducing the resolution kills the scanline effect so this full-scale shot was made to preserve it.

I wanted to add more detail (esp. to that boring 'RL'), but I had to cut it short since total gamejam dev time was limited to 7 days.  Unfortunately, I didn't finish under the deadline primarily because I had to build the ANSI sprite editor and HTML5 rendering engine from scratch before I could start making graphics and coding the gameplay.  I did get a blazing fast HTML5 ANSI art renderer out of the competition.  Little did I know the renderer would soon become an integral part of so many other projects...
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