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Published: 2011-03-28 05:12:49 +0000 UTC; Views: 25646; Favourites: 875; Downloads: 465
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My friend had some questions so I decided to throw up this method I learned from Larison at SCAD, though it was a tedious assignment XD having to map out every single panel >,< But it certainly taught me bout continuity! 8DGo
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Comments: 76
Fushica In reply to Emaretto [2011-03-28 16:04:25 +0000 UTC]
thank you! someone else agrees .v.
👍: 0 ⏩: 0
zazz96 In reply to ??? [2011-03-28 13:32:53 +0000 UTC]
Are we allowed to do panel 2 after panel 1 if someone is sneaking up behind them? xD
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ThirdPotato In reply to zazz96 [2011-03-28 15:51:21 +0000 UTC]
Well even still, one should vary the angle. Not a complete 180 is the general rule, not to say it's complete solid truth, but it does always confuse the reader. However, you could do a back 3/4 view without breaking the 180
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zazz96 In reply to zazz96 [2011-03-28 13:33:39 +0000 UTC]
Seriously, though, thank you for the advice!
Very helpful! ^^
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DragondekaTS020 [2011-03-28 12:55:35 +0000 UTC]
this is seriously well put together, and is definitely going to be an asset to myself, as well as the comic artists community here on da
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DragondekaTS020 In reply to ThirdPotato [2011-03-28 15:56:52 +0000 UTC]
you did all the work. the thanks goes to you
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ThirdPotato In reply to DragondekaTS020 [2011-03-28 16:24:26 +0000 UTC]
Ah, pushaw, just regurgitating what I learned n.n
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Muffin-Machine [2011-03-28 12:36:42 +0000 UTC]
Unless of course you suddenly wanted to show that the two of them had been looking at a giant rubber gorilla all along.
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ThirdPotato In reply to Muffin-Machine [2011-03-28 15:51:44 +0000 UTC]
Back 3/4 view would be better, when going from a full frontal view
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DarkX1122 [2011-03-28 12:03:24 +0000 UTC]
Aw, I thought this was gonna be a reference to Justsomerandom guys works. "Continuity! Bum"
Still, this is a well put together tutorial. Hope your friend put it to good use.
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Mercury5 [2011-03-28 10:56:41 +0000 UTC]
Huh I really had no idea the complexity of comic making. Mabey mine will look more professional if I draw using this method. I just draw too big in general..
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Bectard In reply to ??? [2011-03-28 10:23:44 +0000 UTC]
Ah the 180 rule. Doesn't that take me back to film classes! Haha.
Great tips, thanks!
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ThirdPotato In reply to Bectard [2011-03-28 15:52:32 +0000 UTC]
XD No problem! Indeed! Film and comics are synonymous as they're both forms of storytelling n.n
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Cyclops-Cat [2011-03-28 06:47:16 +0000 UTC]
I learned a bit o' this in one of my classes last semester. Ever since, I have been SO aware of the 180 rule, and I notice it.. soo.. much!
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ThirdPotato In reply to Cyclops-Cat [2011-03-28 15:53:12 +0000 UTC]
ROFL I know right!? once you know it, you spot it everywhere. XD I break it sometimes cuz I suck >,< But yeah, you start catching it in movies and tv and such. XDDD
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Xommon In reply to ??? [2011-03-28 05:40:13 +0000 UTC]
Interesting. I dunno if I'd ever get into comics, but if I do, I'll remember this stuff. Especially that last part.
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stuck-in-suburbia [2011-03-28 05:17:16 +0000 UTC]
Oh, just a tip - The cipher kit had everything saved as vectors, so you could make that little teeny triangle bigger if you wanted.
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