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Published: 2012-02-13 06:53:16 +0000 UTC; Views: 3785; Favourites: 53; Downloads: 9
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Description
This sheet is a comprehensive list of all the affinities to date and the elements they fall under/are made from. Keep in mind, each fox only has one true "main" element. Even if that affinity is made from two or more elements, that fox does not have "complete control" over both elements, only a weak grasp on one, that aids it in creating it's affinity. Only Elders have complete control over more than one element.The four main elements are Fire, Water, Air and Earth. They work like this:
Fire: Fire can be created by mixing Kros energy and body heat, and then flinging it out into the air. Fire can also be controlled from naturally occurring places like lights and campfires, and it takes less energy than "creating" it.
Water: Water can be created by mixing Kros energy and moisture from inside the body and then manipulated. Water can also be controlled from naturally occurring places like sewer water or streams, and it takes less energy than "creating" it.
Earth: Earth can be created by mixing Kros energy with minerals found in the body and manipulating them. Earth can also be controlled from naturally occurring places like dirt and rock, which takes less energy than "creating" it.
Air: Air can be created by mixing Kros energy with air from the lungs, and controlled. But usually, it's taken from the naturally occurring air in a room or place, which takes less energy and is less dangerous than using the air from inside the lungs.
Now, on to the explanation of each secondary and tertiary affinities:
Electricity: Using flint or other flammable elements in the earth around them, foxes with this affinity use fire to create a spark and move it around.
Main Element: Fire
Secondary Element: Earth
Ice: Using the air to chill water, foxes create ice.
Main Element: Air
Secondary Element: Water
Sand: Foxes use the air to erode the earth around them, then use that same air to move it.
Main Element: Air
Secondary Element: Earth
Metal: Foxes find metallic substances in the earth, then use fire to melt it and use it either as an erosive liquid, or to form weapons to use in battle.
Main Element: Fire
Secondary Element: Earth
Wood/Plant life: Foxes use the earth and water around them to quicken the growing process and then use the water inside the plant to move it.
Main Element: Water
Secondary Element: Earth
Sound: Using the water in air and their own lungs, foxes can create an amplification of sounds.
Main Element: Air
Secondary Element: Water
Illusion: Using fire, foxes super heat the air, creating mirages.
Main Element: Fire
Secondary Element: Air
Ink/Paint: Using water, and minerals from the earth, foxes create their own unique paint or ink, that can be moved or controlled.
Main Element: Water
Secondary Element: Earth
Paper: Using earth elements to create their paper, foxes then use the air the air to move it and use it.
Main Element: Air
Secondary Element: Earth
Poison: By digging up poisonous earth elements and mixing them with water, foxes create deadly poisons which they can then control and use.
Main Element: Water
Secondary Element: Earth
Glass: By super heating earth (sand), with fire, foxes can create glass objects and use them as weapons.
Main Element: Fire
Secondary Element: Earth
Darkness: Foxes use the element of air to both put out lights (in order to create darkness) and to "melt" into the darkness by using water making the air murky and dark.
Main Element: Air
Secondary Element: Water
Light: Foxes use the element of fire to create light, but also to move it around using the air.
Main Element: Fire
Secondary Element: Air
Smoke: By using air to put out a fire element, foxes create smoke. By using their air element, foxes can move that smoke around.
Main Element: Air
Secondary Element: Fire
Blood: Foxes use their own blood (and only their own) to create a weapon, by hardening the earthy minerals and water in their blood. This is a dangerous affinity because it hurts the fox in the process.
Main Element: Earth
Secondary Element: Water
Phasing: By using the earth and air elements to speed up and move particles in an object, a fox can seem to "pass through" it. This is a dangerous affinity because if not done correctly, the fox will get trapped inside that object, or meld with it.
Main Element: Earth
Secondary Element: Air
As was previously said, these are all the affinities to date and the elements they fall under/are made from. Custom (new) affinities can be made, but they need to be pre-approved by an admin to make sure they fall within the rules.
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Comments: 68
Lem0nGin In reply to ??? [2012-02-14 11:19:58 +0000 UTC]
Alright, air/fire it's gonna be. So, am I allowed to change the affinity already, or are you still waiting for the other admins' opinions? : D
👍: 0 ⏩: 1
Torafox In reply to Lem0nGin [2012-02-14 13:03:19 +0000 UTC]
I would say go ahead and change it. We talked a little about it last night, so. : )
👍: 0 ⏩: 1
Lem0nGin In reply to Torafox [2012-02-14 18:49:25 +0000 UTC]
Alright, thanks~ : D Glad we could clear this out.
👍: 0 ⏩: 1
Night-Owl101 [2012-02-13 12:44:20 +0000 UTC]
With the poison affinity, I have it that my Nitro can emit small amounts of poisonous gas from the pores of his skin. Would that be allowed or do I have to change it?
👍: 0 ⏩: 1
Torafox In reply to Night-Owl101 [2012-02-13 12:54:24 +0000 UTC]
Um, It would have to be a bit different then? Perhaps more like Air and Earth? I think Nitro would dig up poisonous elements and roll around in them, so that they coat his skin? Then when he would need to, he'd use his air affinity and puff up and spread the toxins around in the air. Does that sound like what you were thinking? It still would fall under the Poison heading, but the main affinity would Air instead of water. <3
👍: 0 ⏩: 1
Night-Owl101 In reply to Torafox [2012-02-13 13:04:15 +0000 UTC]
Yeah, it sounds close. Probably a better idea than what I originally had it, thanks~
👍: 0 ⏩: 0
Densetsugin In reply to ??? [2012-02-13 12:43:47 +0000 UTC]
ive noticed that "ghost" was taken away
does that mean that affinity no longer counts as one?
👍: 0 ⏩: 1
Torafox In reply to Densetsugin [2012-02-13 12:58:47 +0000 UTC]
Correct. The Ghost affinity had a lot of misunderstandings and it was difficult to make them easy to understand. If you need help figuring out where your affinity falls, feel free to ask for help.
👍: 0 ⏩: 1
Densetsugin In reply to Torafox [2012-02-13 13:07:13 +0000 UTC]
oh alright!
damn, that means i gotta edit mine again xD
👍: 0 ⏩: 0
JL3TFGAMEZ [2012-02-13 12:18:18 +0000 UTC]
I know this question is probably a dumb one but... It's hard for me to see Lightning as Electricity, which I know is the same thing in this matter probably. Is the Electricity guidelines the same as someone of Lightning?
👍: 0 ⏩: 2
Torafox In reply to JL3TFGAMEZ [2012-02-13 12:34:38 +0000 UTC]
I'm not sure what you mean. Just.. follow the guidelines *sighs*. If you use the term "lightning" you're basically saying your fox can't use it's affinity at all, since it's in the sewers, and there IS NO LIGHTNING IN THE SEWERS. Electricity gives it the ability to create "lightning" without clouds.
👍: 0 ⏩: 0
JL3TFGAMEZ In reply to JL3TFGAMEZ [2012-02-13 12:24:09 +0000 UTC]
Sorry, didnt see your notice sent to me. If you could though, please reply to it and hear me out. Thanks.
👍: 0 ⏩: 0
Usuii In reply to ??? [2012-02-13 07:04:05 +0000 UTC]
thats cool i love it how you guys broke it down like that! that really helps a lot with knowing about the affinities!
👍: 0 ⏩: 1
Torafox In reply to Usuii [2012-02-13 07:09:29 +0000 UTC]
Good, I'm glad it helped. People have really misunderstood us sometimes, so I wanted to clear the air and clarify things. So glad it worked! : 3
👍: 0 ⏩: 1
Usuii In reply to Torafox [2012-02-13 07:16:32 +0000 UTC]
YAY lol i was going to ask you guys about that too lol
KEEP UP THE GOOD WORK! >w<
👍: 0 ⏩: 1
Torafox In reply to Usuii [2012-02-13 07:17:29 +0000 UTC]
*winks* AYE AYE CAPTAIN!!! *runs off to do more Krosfox junk*
👍: 0 ⏩: 0
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