HOME | DD

Toringkee — Chronosphere Update:

Published: 2024-07-07 12:49:42 +0000 UTC; Views: 284; Favourites: 1; Downloads: 0
Redirect to original
Description Slark - main use: sniping with hitscan arrows using bow. Has low dmg. Slark cannot be used or switched to when on the ground. Using requirement: be on top of a hand structure. Can only move from one hand structure to the other. Can attack while leaping. Cannot move to occupied hand structures. Each hand structure can only be occupied by one slark; slark lands on the hitbox on the air above it. Slark uses normal arrows and explosive arrows. Slark has 1 skin only. (maybe ill add a version with different colors in the future.) can identify hand structures' trait color.


Viper - main use: fly to travel the map quickly. Has hitbox 730% biigger than his body. Can attack on-ground and mid-air enemies. Cant identify hands' trait color. Has poison breath where all players inside gets a little paralyzed hence slowing them down. Poison breath can be moved to other areas by using slark's bomb skill. Has 1 skin only. (same as slark i might make a differentcolored version) Viper characters are always present above the map flying in circles. 1 of them vanishes from the sky above when one player chose to switch to using viper and the faceless voids and slarks just vanish in thin air without any explanation unlike viper/s.

notes:

*Add health rune.

*Add double damage rune.

*Add haste rune.


question: do you want me to add skins for slark and viper too?
Related content
Comments: 1

Toringkee [2024-07-08 01:45:18 +0000 UTC]

👍: 0 ⏩: 0