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Published: 2021-06-17 06:33:28 +0000 UTC; Views: 5348; Favourites: 6; Downloads: 0
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Description
Name: Puskás AmuraNickname(s): Lady Death (wanted poster)
Mura
Amu
Ra-jewel (Sanji)
Affiliation(s): Marines (defected)
Whitebeard Pirates (former)
Straw Hat Pirates (current)
Occupation: Sniper
Age: 20 (debut)
22 (time skip)
Status: Alive
Birthday: February 13
Height: 173 cm (debut)
175 cm (time skip)
Weight: 59 kg (130 lbs)
Eye color: Green
Hair color: dark blue
Dark blue and teal (after devil fruit consumption)
Bounty: 200,000,000 (17)
538,000,000 (20)
750,000,000 (22)
Devil Fruit: Gun Gun Fruit
(Paramecia type that allows user to transform entirety of or select parts of the body into any Gun. The hair gains another color with putty like texture. Both colored strands are used to shape and harden into bullets to be fired from weapon.)
Love Interest: Roronoa Zoro
History:
“A lot of kids picked on my Amura as a child. For dressing weird, acting weird, or talking to herself. I don’t think they ever realized she was just trying to keep her sister alive” — Puskás Bimini
Puskás Amura was born in the South Blue to Puskás Bimini along with her twin sister, Aireen. Unlike her feminine sister, Amura was a tomboy growing up. While the pair seemed different, they were ironically near the same person, being identical twins with similar behaviors.
When Amura and Aireen were seven, there was a house fire due to faulty wiring in the house. Bimini and her husband were at work at the time and the twins managed to escape. Amura heard their dog's cries, however, and rushed back inside to grab him. Aireen followed out of worry, but only Amura came back out.
From then on, Amura was rather broken. With the loss of her sister, her quite literal other half, she feel into a state of deep depression.
She dressed in odd fashions of skirts and dresses of Aireen's, but with shirts and pants of hers. Amura never let her hair grow long for fear of looking too much like her sister, vowing to always keep it cut short. Amura also began talking to herself and keeping alone at school, which led to her being an outcast among the children.
When Amura was twelve, a group of marines came to the island. Seeing her always alone reminded Garp of his grandsons and so, he set out to befriend the odd child. He allowed her onto the ship and she even came to eat with the bunch at dinner time on occasion. Soon, Amura became used to the marines that seemed to always have something to say to her upon her appearances, a massive relief when her chest seemed flooded with a strange sense of welcoming.
Garp discovered Amura was a natural sharpshooter. When giving her lessons in the use of guns (her interest was fairly recognizable in the marine training sessions), Amura's shots were nearly always accurate.
She came to idolize the man, a rather quirky fellow himself, and, with only a note left behind, she jumped aboard the ship the night before they were to depart of the island.
Garp pulled her off, dragging Amura back home within the hour of her supposed escape. There, Amura begged her parents to allow her to become a marine, to which Bimini agreed, but only if Garp was to mentor her. It hadn’t been a surprise to her mother, but she was saddened when her only remaining child left home aboard the ship that Bimini had come to recognize was Amura's truest home since Aireen's death.
Under the training of Garp, Amura blossomed into a marine. She was a sniper in their ranks, often used for covert missions that required precision and skill.
By age fourteen, Amura had accidentally ingested the Gun Gun Fruit, a paramecia type fruit that allowed the user to turn any, if all, parts of their body into a gun. Amura's dark hair gained colorful streaks, to which the bi colored tresses could be molded like putty and hardened into bullets. Her accuracy increased and her aim became more lethal, her range now wider, a supposed joy to both Amura and the Marines.
By age fifteen, she had gained the nickname “Lady Death”, and her skill had surpassed Daddy the Father, infamous marine sniper turned bounty hunter.
With bullets that curved, pierced through walls, and fired near soundlessly, Amura had come onto the radar of the Celestial Dragons, something that greatly worried Garp, who had become her grandfather in a sense.
In two years, Amura had begun to close in on herself, reverting back to the outcasted child the more missions she was sent on. Her existence was cleared from logs and records and her presence only appeared when something threatened the Marines or the World Government, but her assignments against pirates dwindled.
Families began being targeted by the government, terrorists, or those who spoke out against anarchic methods. They were to be executed on sight and it was near always done by Amura, who began to question her morals.
She turned rogue at the age of seventeen, after a meeting with the higher ups at Marine headquarters. When questioning why weren’t the targets ever brought in to be given fairness in a court of law, Amura received little response.
It was one of the Admirals at the time who brought a gun to her face, declaring that if she were questioning, she were resigning and her deeds could not be brought to the world's attention. Before the room could move, Amura had shot him and leaped out a window.
A bounty of 200,000,000 was placed on her head immediately, declaring her one of the most dangerous criminals, a defected marine.
Amura travels the world before the time skip arc, having unofficially joined with the Whitebeard Pirates in their adventures. She meets new crew member Portgas D. Ace and the pair form a partnership over the, being the most recent additions to the ship.
Amura is neither division commander nor subordinate, but a separate individual altogether. Despite this, she forms a genuine connection with the crew, referring to them as her brothers, sisters, and her father.
When Blackbeard betrays the pirates, Amura and Ace promise to get their revenge, traveling the world to find him and execute him.
She meets the infamous Monkey D. Luffy while in Alabasta, Ace's younger adopted brother. While the pair catch up, she finds herself on the Going Merry ship, with the swordsman of the crew.
Roronoa Zoro, who smells of alcohol and greatly intrigues her in the sense his first offer is a cup of booze. Amura takes the offer, of course, and meets Nami the navigator, Sanji the cook, and Usopp, the sniper of the Straw Hat pirates, to which the pair enthusiastically exchange stories.
Whether it be some strange gene only snipers share or that of a drunk girl and a liar with a slingshot, Zoro does not know, but he does know they are a cheery pair. It’s an unlikely friendship that forms fast, but a friendship all the same.
Amura leaves with a thank you note for Zoro for the alcohol, departing with Ace with one last glance at a waving Usopp and crossed arm swordsman.
———
(Yes, she is based on Lady Nagant from BNHA and so is another OC I’ll soon be posting. You’ll know who when you see.)
I haven’t yet gotten the One Piece style down and even if I never do, I hope you’ll enjoy the art all the same. I’m sincerely trying to make good pieces that are nice to look at.