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| Cyclodextrose
# Statistics
Favourites: 22; Deviations: 25; Watchers: 55
Watching: 18; Pageviews: 13580; Comments Made: 136; Friends: 18
# Comments
Comments: 27
NanaKingKaur [2011-07-03 10:27:15 +0000 UTC]
yo jim its nana....or nav.. this is my new deviant and my work is on this one. im having so much fun with my tablet and photoshop. getting load of stuff from amazon like promarkers there great t create manga or anime posters.
👍: 0 ⏩: 0
rik2110 [2010-10-28 16:02:29 +0000 UTC]
added a view of my rupture concept - [link]
what do you think :
Bigger engines?
More beams?
More spiky bits?
👍: 0 ⏩: 0
rik2110 [2010-10-17 18:26:25 +0000 UTC]
Amarr tend to be religious/biblical - is there a;
templar/visitation/merciless/deception/sepulchre/servant?
pretty sure there are many more cool possibilities in the bible, not sure if being podded by a Circumciser would make more people fly it?
👍: 0 ⏩: 1
Cyclodextrose In reply to rik2110 [2010-10-17 18:35:47 +0000 UTC]
Hahaha
i like the name Circumciser! but sounds more like a rat ship name..
Templar did cross my mind at one point..
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Zero-Optix In reply to Cyclodextrose [2010-10-24 04:22:10 +0000 UTC]
Tempest is a good name and was a kick ass video game back in the 80s!
👍: 0 ⏩: 1
Cyclodextrose In reply to Zero-Optix [2010-10-24 12:41:51 +0000 UTC]
HI Zero how the devil are you ?? tempest is a cool name, but im pretty sure its already in use in eve
👍: 0 ⏩: 1
Zero-Optix In reply to Cyclodextrose [2010-10-24 20:26:02 +0000 UTC]
Im great! but really really busy with non artwork work, lol
Hey do you have a facebook account and also did you hear there is going to be MMO Tribes game made by HiRez, they made Global Agenda! I hope we can make skins!
👍: 0 ⏩: 1
Cyclodextrose In reply to Zero-Optix [2010-10-25 15:57:29 +0000 UTC]
yeah have a face book account! ill msg you the details!
global agenda looks very interesting! might have to have a closer look see
glad you're keeping busy m8! it keeps the wolves away!
👍: 0 ⏩: 1
senor-freebie [2007-12-02 02:27:22 +0000 UTC]
Have to watch you I think ... damn nice gallery even if it is a touch small. You doing any more 3d work these days?
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AOPaul [2007-03-29 06:19:23 +0000 UTC]
Hey! Yes... it's me! How the heck have you been? You still with SS2845? I have been too buisy doing QA for Vivendi and now Insomniac Games to do any extra art on the side. Good to hear from you!
👍: 0 ⏩: 0
ADDJenius [2007-03-07 08:10:17 +0000 UTC]
You are awesome.
I love looking at the following things:
Mechs
Rifles
Infantry
Dropships
Tanks
Your designs are simply fabulous. I hate being at a loss of words, but I am
*salivates looking at the dropship*
👍: 0 ⏩: 0
Zero-Optix [2006-10-01 17:38:18 +0000 UTC]
Cyclo you busy!? I bet you are. I was just seeing if you was around.
👍: 0 ⏩: 1
Cyclodextrose In reply to Zero-Optix [2006-10-03 10:11:42 +0000 UTC]
hi zero
yeah been pretty busy latly m8
whats new with you?
👍: 0 ⏩: 1
Zero-Optix In reply to Cyclodextrose [2006-10-03 20:04:57 +0000 UTC]
I was hoping you send me a link to the projct you are working on. I accidentally deleted the email to it. Thanks !
👍: 0 ⏩: 0
donbenni [2006-09-01 15:33:59 +0000 UTC]
Hi, someone local Thanks for coming to take a look at my page.
Ninja Tunes are awesome, nice to know someone who agrees!
👍: 0 ⏩: 1
Cyclodextrose In reply to donbenni [2006-09-02 02:13:54 +0000 UTC]
no probs m8!
and good luck at uni!!
👍: 0 ⏩: 0
first-breath [2006-08-26 13:17:43 +0000 UTC]
Your artwork and 3D work is spectacular i look forward to seeing more of your work
👍: 0 ⏩: 1
Tech-ed [2006-08-25 13:49:23 +0000 UTC]
You might be new here,
but your are definitely not new to art.
Welcome to
👍: 0 ⏩: 1
Cyclodextrose In reply to Tech-ed [2006-08-25 19:54:49 +0000 UTC]
yep thats true tech.. been a hobby of mine for ages, and have been using the pc for about 10 years now!
👍: 0 ⏩: 1
Tech-ed In reply to Cyclodextrose [2006-08-26 06:57:26 +0000 UTC]
I was wondering what size image you generally work in for your texturing?
Also how you go about lighting the models?
I am interested it doing texturing and 3d modeling and you love some pointers.
I hope to be adding some 3d models soon.
👍: 0 ⏩: 1
Cyclodextrose In reply to Tech-ed [2006-08-26 11:18:58 +0000 UTC]
if youre textureing just for your own models, then it dosent really matter what size you make your texture maps or how many polys your model has, but bigger is better as they say
if youre textureing for a game, then the size of the texture map and the poly count of the model do matter. in that case, smaller is better! as this reduces the load on the game engine, and you get faster game play!
normally texture maps for games are 1024x1024 & 512x512, with some newer games using 2048x2048 due to the higher machine specs they require..
im sure if you looked through the DA resources you could find plenty of tutorials to help you out with lighting,unwrapping and texturing..
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