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Projectsunfire [9114853] [] "mark"

# Statistics

Favourites: 21; Deviations: 4; Watchers: 1

Watching: 99; Pageviews: 2115; Comments Made: 38; Friends: 99


# Comments

Comments: 7

Kosumosu [2012-08-17 17:54:41 +0000 UTC]

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Projectsunfire In reply to Kosumosu [2012-08-19 04:27:42 +0000 UTC]

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Kosumosu In reply to Projectsunfire [2012-08-19 05:17:43 +0000 UTC]

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Projectsunfire In reply to Kosumosu [2012-08-19 21:51:04 +0000 UTC]

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Kosumosu In reply to Projectsunfire [2012-08-20 16:56:53 +0000 UTC]

*See's the questions and cracks her knuckles* Time for answers! ^_^

1. As of right now, I'd say...... not officially. The classes are there as a guide on some of the fun attacks that you can get by leveling your character up (which you do through participation and arts). These are from the games, and we try to keep our stuff from that. BUT That doesn't mean you cant customize your character. The class is just a title, it doesn't mean that your 'hunter' can't have the role of a ranger if they wanted. You can get spells and attacks from other classes, once again by participation, and buying them from the store we will set up soon. This will allow you to have the attacks you want, and the role that you want. If you have any more questions about this, I'll try to arrange a live talk with either myself or the other mods, and we'll try to explain more on this.

2. This... is complicated. Basically, I like the path that you're thinking on, I just don't want to see people walking around with ipads and the like. Most tech is run on steam/combustion/magic. If you want a techy thing, you gotta explain how/why it works. Basically, think along the lines of magic/steampunk, and you should be safe on most things, as I like tech and the creations that people can come up with, so as long as it's not tooooo outrageous, like.... steampunk space ships that shoot self guiding missles... we're good. (and even that if you make it epic enough and figure out exactly how/why it'd exist)^_^

3. This, is pretty much whatever you want it to be. As long as it's, once again, not too out there, like a cowboy-astronaut-billionare. We don't mind what you want to do in terms of craftsmanship, as long as you make it plausible

And yes, the answers do boil down to anything being possible as well as you use some sort of logic, and are willing to back it up ^_^

If you have any more questions, let me know

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Projectsunfire In reply to Kosumosu [2012-08-21 04:09:57 +0000 UTC]

*chuckles darkly* Ye'ave jest met yer dhoom, YER DHOOOOOM yahyahyah... ahem... just kidding. Usually play goodguys...

would you be willing to go over my first character and give me some advice?

Your the best.

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Kosumosu In reply to Projectsunfire [2012-08-21 04:16:17 +0000 UTC]

Sure, I can look at it, though I'll warn you, I'm posting this reply then going to bed, I can look it over tomorrow if you want

And I don't mind bad guys, don't worry about that >D

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Projectsunfire In reply to Kosumosu [2012-08-22 17:31:04 +0000 UTC]

rp like these arent meant to be handled quickly.

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Kosumosu In reply to Projectsunfire [2012-08-22 17:39:52 +0000 UTC]

I try to though as a general rule I like it when I hear back from people soon, and thus I try to do the same

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Projectsunfire In reply to Kosumosu [2012-08-24 18:28:02 +0000 UTC]

Well I'm going to try and bang out something today. hopefully a picture and a back story behind it.

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Kosumosu In reply to Projectsunfire [2012-08-26 19:21:33 +0000 UTC]

Awesome! \ o /

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