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Published: 2012-06-26 20:36:49 +0000 UTC; Views: 7131; Favourites: 106; Downloads: 117
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Well, here I am, trying once again in creating a head with decent skin shading in VRay... hope I can make it right this time. Still WIP.Sculpted in ZBrush with Dynamesh, retopology in Topo Gun and Maya with VRay for rendering.
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Comments: 27
KKrameroff [2017-09-25 16:18:04 +0000 UTC]
Hi Adan! Is there any way to obtain a 3D printable STL file of this head? Is it modeled in approximation to real human head physical scale? I need to print models like this to give myself pleasure of drawings lessons. Refresh my old skills, so to speak. And there is nothing better in that process than drawing from true physical model. Some of that can be done from real people. But when it comes to very long study detailed sessions, it becomes very hard to use real models. best id to use plaster sculpts and nowadays with technology 3D printing is another option. Please, let me know about that STL 3D file...
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AdanVC In reply to KKrameroff [2017-09-27 16:43:24 +0000 UTC]
Hello! I will look into that because I made this way back in 2012 and I'm not sure if this model would be compatible to convert into a STL file. I will let you know and send it to you if it does the sculpt doesn't have the back of his head (Think of it as a mask) so I hope that still can work for what you're looking for
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The-Chan [2013-04-28 05:22:26 +0000 UTC]
What's the reason for retopology? Do you make a low poly and render it with a displacement map?
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yaknnamknirb [2013-04-19 21:22:41 +0000 UTC]
Holy shit!! That is amazing! I even like this one better than the one with the finished skin texture. It looks like on of those molds made of plaster you sometimes see
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robertbloch [2012-11-18 00:29:47 +0000 UTC]
This one looks like it could open it's eyes any moment.... so lifelike. Well done!
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geograpcics [2012-07-30 23:33:38 +0000 UTC]
Amazing work man. I'm looking forward to see it finished
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mino159 [2012-07-06 22:32:43 +0000 UTC]
great... excelent... no neck but so realistic... great job...
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AdanVC In reply to mino159 [2012-07-18 19:40:28 +0000 UTC]
Thank you for taking the time to write a comment! much appreciated, and yes I hope next time I can make a full body render... even though my PC probably would explode haha.
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AdanVC In reply to Vir-Norin [2012-07-18 19:38:53 +0000 UTC]
Thank you very much!, this means a lot to me
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ColossalDragon [2012-07-03 02:28:29 +0000 UTC]
Your head anatomy is top notch! Great render too!
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AdanVC In reply to ColossalDragon [2012-07-04 22:58:16 +0000 UTC]
Thank you very much! comments like this are motivating to keep going on this.
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AdanVC In reply to sebazone [2012-07-04 22:53:29 +0000 UTC]
Thank you!, much appreciated.
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glitch-IA [2012-06-26 21:54:00 +0000 UTC]
lol I thought this was a clay sculpt xD good job haha
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