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Adreos — Trouble on the Mission

Published: 2010-08-16 02:57:51 +0000 UTC; Views: 1581; Favourites: 20; Downloads: 10
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Description The military had uncovered one of Dr. Eggman's old bases. It had sat hidden for over two centuries.

Kalto was sent in to see what it contained. As he tried to get into one of the vaults he tripped a security system.

When he heard footsteps behind him Kalto saw Metal Sonic. With a sigh of relief Kalto turned around. After fighting DMS last week this would be no trouble.


Just something with Kalto and an actual Metal Sonic.


I got a new laptop, and I was trying out the rendering power it possesses, and I am happy, but what do you think?

Made 100% with Blender
Metal Sonic © SEGA/Sonic Team
Kalto, DMS, models, art © =Bluehog
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Comments: 26

SnowyAquarius [2012-09-13 01:53:39 +0000 UTC]

I always wanted to do that!!!!! wish i was in 3D art

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dreamer-the-wolf-3 [2012-07-21 19:17:37 +0000 UTC]

omg wow love the dramatic look
awsome job ^^

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Adreos In reply to dreamer-the-wolf-3 [2012-07-24 04:50:19 +0000 UTC]

Thanks.

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dreamer-the-wolf-3 In reply to Adreos [2012-07-24 16:23:05 +0000 UTC]

no problem! XD

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Rosareum [2011-08-31 21:17:42 +0000 UTC]

this is really awesome!!!!

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Adreos In reply to Rosareum [2011-09-08 04:58:10 +0000 UTC]

Thank you

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Kurokari [2011-07-31 21:26:09 +0000 UTC]

Interesting angle and can I say it is nice to see normal metal sonic and not DMS

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Adreos In reply to Kurokari [2011-08-05 16:26:38 +0000 UTC]

I have to keep variety up

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StripesdeChipmunk [2011-03-27 00:48:04 +0000 UTC]

Super epicness! You did an out-of-this-world job on the details of the hair on him!

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Adreos In reply to StripesdeChipmunk [2011-03-27 05:32:54 +0000 UTC]

Thanks.

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StripesdeChipmunk In reply to Adreos [2011-03-27 16:27:03 +0000 UTC]

No problem

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Agaave [2010-09-11 06:10:03 +0000 UTC]

Cool cropping and perspective! They give lots of action to this picture! I can imagine Kalto turning around fastly next.

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Adreos In reply to Agaave [2010-09-11 17:45:01 +0000 UTC]

Thanks. How'd you guess that is what he did

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Agaave In reply to Adreos [2010-09-14 18:30:46 +0000 UTC]

Well, actually I could imagine it before I read your artist's comment but it is also stated there.

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TheFinalFightIsHere [2010-08-17 17:27:10 +0000 UTC]

awesome!!!

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Adreos In reply to TheFinalFightIsHere [2010-08-18 04:41:05 +0000 UTC]

Thanks

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TheFinalFightIsHere In reply to Adreos [2010-08-18 13:45:06 +0000 UTC]

welcomez ^_-

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360-Free [2010-08-16 14:53:51 +0000 UTC]

I think you need to harden the spectrosity of the eyes a bit and make the white look more glassy At the moment it looks a bit like concrete.

Also dms has looooong aaaaarms

[/constructivecritique]

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buddy1913 [2010-08-16 10:08:24 +0000 UTC]

Demitri: SEND THE SCAP MY WAY KALTO! VERDO KNOWS WHERE TO FIND ME, oh wait.... never mind.

nice angle on that. keep up the good work blue.

buddy1913 ~ Vaporising the fourth wall since 1998

👍: 0 ⏩: 1

Adreos In reply to buddy1913 [2010-08-18 04:31:38 +0000 UTC]

lol thanks.


But is frozen and brittle scrap really that useful?

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buddy1913 In reply to Adreos [2010-08-18 08:19:03 +0000 UTC]

Demitri: Any scrap is useful scrap.

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Lankie [2010-08-16 09:46:32 +0000 UTC]

Damn you and your blender skills

I likes, especially the eyebrows

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Adreos In reply to Lankie [2010-08-18 04:29:25 +0000 UTC]

Uh... thanks I guess.

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Gusteon [2010-08-16 03:03:24 +0000 UTC]

ffuuuurrrrrryyyy. I likes. though the eyes look strange when so close, but that's just me.

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Adreos In reply to Gusteon [2010-08-18 04:27:11 +0000 UTC]

Eyes probably look weird due to the nature of how I have to make them. And yes, he is furry.

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Gusteon In reply to Adreos [2010-08-18 04:31:30 +0000 UTC]

fluffy fur is awesomesause.

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