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Published: 2012-04-08 17:09:21 +0000 UTC; Views: 1630; Favourites: 42; Downloads: 78
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Description
Baron Ros β the searcher. A man who started with a minor role, but has become one of the most central characters the entire Extrasolar story. We are currently rethinking and redefining the history of our characters... again.Character. M4, base and ++ morph. Baron Ros morph by
Clothes made in MD2 and Hexagon.
Shoes from Daz3d
Character in Poser
Background made in Vue
Postwork in Photsohop
Extrasolar is created together with the man who holds the cosmos in order
Related content
Comments: 62
fraterchaos [2012-08-15 19:22:20 +0000 UTC]
very well done... reminds me a little bit of Star Trek V when Spock's Brother is recruiting people on Nimbus...
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Ariel-X In reply to fraterchaos [2012-08-16 19:58:40 +0000 UTC]
Thank you for your kind words. Love Star Trek!
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ThierryCravatte In reply to Ariel-X [2012-08-16 20:31:42 +0000 UTC]
You're very welcome.
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Chris-919 [2012-05-30 13:02:52 +0000 UTC]
I love the emptyness of this scene, the character is pitted alone against the harshness of the world.
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Ariel-X In reply to Izzie-Kikue [2012-05-12 02:44:34 +0000 UTC]
Thank you very much Kikue I am glad that you liked it
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leroysquab [2012-04-22 20:50:03 +0000 UTC]
That robe looks amazing! The lighting and atmosphere really extend the mood greatly and the detail is killer! Outstanding work, bud!
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Ariel-X In reply to leroysquab [2012-04-23 10:48:31 +0000 UTC]
Thank you very much Lance!
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Dani-Owergoor [2012-04-20 00:11:41 +0000 UTC]
Featured in my journal!
[link]
Hope you like!
Thank you!
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Ariel-X In reply to microbiologist [2012-04-14 09:08:59 +0000 UTC]
Thank you very much
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Ariel-X In reply to Size-And-Stupidity [2012-04-11 13:27:11 +0000 UTC]
Thank you! I had fun in Vue, pianting rocks with the ecopainter
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LINCARD1000 [2012-04-10 09:17:21 +0000 UTC]
The great thing about what you guys are doing is not rushing into anything, but creating a lot of the groundwork and framework for your characters and how they will fit in, well before actually committing anything to paper (so to speak). It is always very tempting to run off with an idea and only realize long afterward just how much better it would have been if you'd just done X, Y or Z
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Ariel-X In reply to LINCARD1000 [2012-04-11 13:30:37 +0000 UTC]
Thank you Thank you for supporting and believing in us.
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jrmalone [2012-04-09 17:23:41 +0000 UTC]
Oh, I love the theme of this, and it does seem that Baron is searching for "something" always, just like us, eh?! It's so beautiful how the terrain turned out. And I really love the outfit you made for him in MD2! I really need a lesson on seams and Hex mods. You are so good at it! I really love the sense of wonder and adventure that this image conjures up. I never grow tired of our universe! Amazing work, my friend!
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Ariel-X In reply to jrmalone [2012-04-11 13:38:49 +0000 UTC]
Thank you very much Ryan. We always find a way out of the labyrinth that we build for our self⦠and then we run right back in there again
The solving and thinking is the fun part β all those beautiful concepts
btw, I had another idea
Let us talk soon. It involves the Orbital, and why there was a war. We have been talking about them having a connection withβ the Threatβ . I thought of the Demeterian Human Population Program and solidersβ¦ and how they could be connected
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ParaisaDesign [2012-04-09 13:00:35 +0000 UTC]
Beautiful image - love everything, the figure, his stance, robe and the stunning background. There is almost a hint of sadness about it.
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Ariel-X In reply to ParaisaDesign [2012-04-11 13:28:49 +0000 UTC]
Thank you very much Delia. It makes me sad too, I feel sorry for him
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ISIKOL [2012-04-09 10:07:36 +0000 UTC]
Ariel this is awesome...the clothes he is wearing are dynamic?
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Ariel-X In reply to ISIKOL [2012-04-09 10:19:41 +0000 UTC]
Thank you very much. The clothes are made in Marvellous Designer 2 and Hexagon. (Hex for hem detail, smoothing and seam lines)As long as they are inside Marvellous Designer 2 they are dynamic. You can pull, pin, and use wind force. The simulation is done in real time... kind of... my computer is not the best, so it is like a slow motion real time for me Once they leave they become a static object. Here is a link, it is the most awesome program in the world
[link]
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anironbutterfly [2012-04-09 02:59:56 +0000 UTC]
The whole effect is quite eye-appealing. I like the way the background seems to stretch into infinity. It gives the effect of wondering where he's going, what he's looking for and what he'll find along the way!
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Ariel-X In reply to anironbutterfly [2012-04-09 10:01:05 +0000 UTC]
Thank you very much
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PeterRama [2012-04-09 02:01:31 +0000 UTC]
I have to agree with Suzi on the hooded coat, excellent work with the folds, wrinkles and the frayed edges at the bottom & around the cuffs.
Can hardly wait to see the story coalesce and come to fruition. I'm rapidly running out of things to read... (HINT< HINT)
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Ariel-X In reply to PeterRama [2012-04-09 09:58:44 +0000 UTC]
Thank you so much Peter You always notice the little details. I was afraid it would be lost
Thank you for all your support and for believing in us.
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VeeSwan [2012-04-08 22:21:02 +0000 UTC]
Lovely work there Bearcakes. I especially like your terrain and skyscape and you did a wonderful job with the clothing. Very cool stuff!
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Ariel-X In reply to VeeSwan [2012-04-09 09:53:13 +0000 UTC]
Thank you very much Vee I am glad that you liked it. Happy Easter!
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VeeSwan In reply to Ariel-X [2012-04-12 19:42:48 +0000 UTC]
You're very welcome my dear!
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