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AStepIntoOblivion — Marine Retexture

Published: 2010-01-22 12:33:26 +0000 UTC; Views: 2856; Favourites: 44; Downloads: 103
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Description Marine Retexture work. Diffuse, Specularity, and Normal maps. 2048x2048 originals.

Grey render, wireframe, and original texture (the texture that I replaced with this) is shown at the bottom.

Original model (including the high poly from whence the base normal maps was generated from), texture, and unwrap aren't mine.

For a yet to be revealed game.
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Comments: 3

BuffetKiller [2011-02-25 13:45:55 +0000 UTC]

Woah this one is sick like the camo tex D:

👍: 0 ⏩: 1

AStepIntoOblivion In reply to BuffetKiller [2011-04-15 16:29:56 +0000 UTC]

Call the doctor D:

Seriously, thanks.

👍: 0 ⏩: 0

ikarus-tm [2010-01-22 18:45:47 +0000 UTC]

wow man, just wow, nice work

👍: 0 ⏩: 0