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Published: 2010-01-22 12:33:26 +0000 UTC; Views: 2856; Favourites: 44; Downloads: 103
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Description
Marine Retexture work. Diffuse, Specularity, and Normal maps. 2048x2048 originals.Grey render, wireframe, and original texture (the texture that I replaced with this) is shown at the bottom.
Original model (including the high poly from whence the base normal maps was generated from), texture, and unwrap aren't mine.
For a yet to be revealed game.
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Comments: 3
AStepIntoOblivion In reply to BuffetKiller [2011-04-15 16:29:56 +0000 UTC]
Call the doctor D:
Seriously, thanks.
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