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Published: 2012-11-20 23:30:06 +0000 UTC; Views: 2664; Favourites: 8; Downloads: 8
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Description
Real time model. Model in Maya, texture in zbrush, setup with macanim in Unity 4.0. This is a realtime screen shot out of Unity with a toonshader applied.Related content
Comments: 1
soulman2150 [2012-11-21 10:10:59 +0000 UTC]
I really like your work, being a game designer myself (at least I'm trying to become). Only thing I noticed in your models is the eyes. They seem a little creepy/dead/android like. Remember the eyes are a window to the soul of a character and makes them more alive.
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