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Published: 2005-10-12 17:21:38 +0000 UTC; Views: 1173; Favourites: 12; Downloads: 28
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Description
This is a continuation of my exploration of the absolute basics of iso' perspectives and solid scenery units like steps. (I'm still in self-teaching mode)When piled up like Lego, the steps can appear to imply invisible new floors above and below the ground/horizon. The fact that they appear 3D at all still amazes me ... it takes me back to a book on optical illusions dad showed me when I was a kid ...
The checker floor also doubles as a useful tracing guide ( [link] )
Again - there are plenty of imperfections here - and a slight nod towards lighting shades - I've still got some distance to travel.
Nonetheless I thought it was quite interesting as an abstract piece in its own right.