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Published: 2005-10-12 17:35:16 +0000 UTC; Views: 690; Favourites: 5; Downloads: 40
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Description
Further explorations.Standardisations >> Reality scale: the 10ft square cube - floor and walls. (dividing base units 2 and half foot squares)
Rough wireframes for massive, grand, stone steps (for underground dungeon corridors), gradual inclines.
I'm especially interested in irregular (non-isometric) shapes like columns squeezed into the regular grid. ( Own iso gude used: [link] ) They need some work - any pointers, tips or links, much appreciated here.
The plan eventually may be to create an RPG dungeon with elements of gothic scenery - columns, arches, buttresses, statues, tombs.
Thanks for viewing.
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Comments: 4
Benito [2005-10-12 21:55:27 +0000 UTC]
Nice, one thing you really need to get well in my opinion is textures of things, if you do them well things will look sweet .
I love the pillar on the far right, its really nice
👍: 0 ⏩: 1
billiambabble In reply to Benito [2005-10-13 18:13:41 +0000 UTC]
Thanks loads for stopping by It's good to get an opinion from a practiced pixelator like yourself.
Yes! Yummy textures is the way forward!
👍: 0 ⏩: 1
Benito In reply to billiambabble [2005-10-13 19:12:38 +0000 UTC]
Hehe no problem was happy that you came over to mine too Took me quite a while to practice with textures, non of my tests are up though really. Would be cool to share ideas if your interested?
👍: 0 ⏩: 1
billiambabble In reply to Benito [2005-10-15 12:16:15 +0000 UTC]
Sounds like a great idea!
Thanks again.
👍: 0 ⏩: 0