HOME | DD

#3d #mmd #modeling #pmd #pmx #tutorial #vortigaunt #mikumikudance #3dstuff #3dtutorial #door #pmxeditor #pmxe #pmxeditortutorial
Published: 2015-10-07 20:01:33 +0000 UTC; Views: 8941; Favourites: 89; Downloads: 46
Redirect to original
Description
The most basic things you should know about bones. In the next tutorial I'll try to cover IK chains and "eye control bones".PMX Editor download: kkhk22.up.seesaa.net/tool/PmxEβ¦
Model by me (Uriah the Vortigaunt)
Stage by me (Black Mesa Dormitory)
Related content
Comments: 12
blakr0 [2024-12-17 04:20:54 +0000 UTC]
π: 0 β©: 0
SoraJakeBlade [2017-02-16 17:21:21 +0000 UTC]
and what your using is not PMX its PMDΒ
PMX is an ENGLISH one!
π: 0 β©: 1
BloodyKylie In reply to SoraJakeBlade [2017-02-18 15:19:47 +0000 UTC]
I usΡ neither PMD editor nor half-assed English translation of PMX. It's in Japanese
π: 0 β©: 1
SoraJakeBlade In reply to BloodyKylie [2017-02-18 16:39:30 +0000 UTC]
there is a full english pmx
π: 0 β©: 1
BloodyKylie In reply to SoraJakeBlade [2017-02-18 16:42:14 +0000 UTC]
I know that, but I won't use it. I've got used to Japanese version quickly and there is readme which can be translated by Google
π: 0 β©: 1
SoraJakeBlade In reply to BloodyKylie [2017-02-18 16:48:15 +0000 UTC]
i couldnt get used to the jap one so i use englishΒ
π: 0 β©: 0
SoraJakeBlade [2017-02-16 17:19:58 +0000 UTC]
well i have tryed follow this and tbh it CRASHES MMD!
π: 0 β©: 1
BloodyKylie In reply to SoraJakeBlade [2017-02-18 15:18:20 +0000 UTC]
Your model has errors
π: 0 β©: 0
KillerBeer01 [2015-10-10 14:46:50 +0000 UTC]
eoscustom3d.deviantart.com/art⦠v0222 maybe not the newest version (anymore), but it's translated so more relevant for western MMDers.
π: 0 β©: 1
BloodyKylie In reply to KillerBeer01 [2015-10-10 21:26:40 +0000 UTC]
I won't ever use the translated version 'cause I quickly got used to the Japanese, it's hot so hard. And I'm not sure about its quality
π: 0 β©: 0
AlexaDream [2015-10-08 15:48:20 +0000 UTC]
Have a request from friend, and this'll come handy. Thanx!
π: 0 β©: 0
Pitcherbe [2015-10-07 22:05:14 +0000 UTC]
cool! love the skeletal animation fact, I didn't know that!
π: 0 β©: 0