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BrendanCorris — Spring Man

#arms #brendan #nintendo #springman #switch #corris #brendancorris #brendan_corris #springmanarms
Published: 2017-05-18 08:16:57 +0000 UTC; Views: 8472; Favourites: 180; Downloads: 0
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Description Arms looks like an interesting game with some fun character designs. Wanted to draw Spring Man.

Arms belongs to Nintendo and all that
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Comments: 32

nfmjhvcx3 [2025-04-23 15:23:13 +0000 UTC]

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soda-ochanomizu [2024-11-16 02:05:11 +0000 UTC]

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GoldenABomb In reply to soda-ochanomizu [2025-03-26 05:32:11 +0000 UTC]

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FeMotheidiot [2020-10-12 19:35:48 +0000 UTC]

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MDetector-5 [2019-04-11 12:54:13 +0000 UTC]

I really like what you did with him

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Th3Tur3GodMrbl3ach [2018-06-20 07:18:10 +0000 UTC]

Spring man look like a monkey but still good

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AlKend93 [2017-06-19 00:33:47 +0000 UTC]

He looks like a political cartoon!  

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BrendanCorris In reply to AlKend93 [2017-06-19 19:38:34 +0000 UTC]

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gorkadiazbaz27 In reply to BrendanCorris [2023-09-24 21:01:25 +0000 UTC]

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AxelDK64 [2017-06-05 15:45:37 +0000 UTC]

Love how ya exaggerate features, especially going on with his springy hair. His origin story of how he became to be "I woke up with these arms just one morning and I thought it was pretty cool" So basically it is just is an needs no explanation.
Goten the game yourself? I believe it's out now.

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BrendanCorris In reply to AxelDK64 [2017-06-06 04:25:02 +0000 UTC]

It's not out yet. It comes out on the 16th this month, but I was able to play one of the global testfires. Not enough to figure out what I'm doing, but it was enough to get me hyped.

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AxelDK64 In reply to BrendanCorris [2017-08-21 19:26:35 +0000 UTC]

yeah. Tho arms is losing the conpetition to splatoon 2 obviously >w< ;

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Superjustinbros [2017-05-30 03:07:42 +0000 UTC]

Interesting art style XD

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BrendanCorris In reply to Superjustinbros [2017-05-30 04:14:10 +0000 UTC]

thanks

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Superjustinbros In reply to BrendanCorris [2017-05-30 05:20:01 +0000 UTC]

Anytime!~

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SchAlternate [2017-05-20 03:53:08 +0000 UTC]

Boyoyoyoyoying

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BorisFedorov [2017-05-18 21:08:59 +0000 UTC]

Yeah, that's the face of a 3D molded character. Heck most of your personal customization's of black lined TV cel animated characters have a 3D molds twist to them that Disney staff members starting with the Silly Sympathies, Bob Clampett's Warner Bros. shorts, and Fleischer Superman shorts had the privilege of rendering into film without any rushed deadline constraints. 

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BrendanCorris In reply to BorisFedorov [2017-05-21 03:10:20 +0000 UTC]

thanks

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BorisFedorov In reply to BrendanCorris [2017-05-21 03:32:41 +0000 UTC]

No problem, just one of the advantages of a static medium.

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Jake-202 [2017-05-18 20:25:58 +0000 UTC]

So how much longer 'till Twintelle? =]

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BrendanCorris In reply to Jake-202 [2017-05-18 20:31:10 +0000 UTC]

Not sure. I plan on drawing a bunch of the characters, if not all of them, so maybe soon.

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hooksnfangs [2017-05-18 19:57:06 +0000 UTC]

I have to say I really do like the wacky character designs for this game.
Spring Man's hair is awesome!

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BrendanCorris In reply to hooksnfangs [2017-05-18 20:30:23 +0000 UTC]

Yeah, the designs are super fun. They look very fresh for Nintendo. Spring Man has a super 90s vibe, like something you'd see on a box for a Nerf toy or a board game.

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Musetry [2017-05-18 15:03:01 +0000 UTC]

Spring Man's good. You picked out a favorite design wise yet? M. Mummy's right up my alley in the giant size department.

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BrendanCorris In reply to Musetry [2017-05-18 20:29:16 +0000 UTC]

Actually, Master Mummy is my favorite character design in the game. I plan on drawing a few of the characters.

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Musetry In reply to BrendanCorris [2017-05-19 01:11:12 +0000 UTC]

Oh snap. XD Can't wait to see'em, man!

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BrendanCorris In reply to Musetry [2017-05-19 03:22:06 +0000 UTC]

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skysoul25 [2017-05-18 08:21:16 +0000 UTC]

it does look fun and each character has their own uniqueness to them all as a whole.

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BrendanCorris In reply to skysoul25 [2017-05-18 10:00:31 +0000 UTC]

Yeah. With the customization it offers a ton of uniqueness for each character, though. My only worry is if the characters are too customizable it may make it possible to make all characters pretty much the same thing, but we'll see.

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skysoul25 In reply to BrendanCorris [2017-05-18 15:22:12 +0000 UTC]

as the points out they still would have a lot of unique abilities that they remain with.

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ItsUsuallyTheButz In reply to BrendanCorris [2017-05-18 11:24:43 +0000 UTC]

Nope. Some characters have traits that will always remain unique (Min Min's kicks or Master Mummy's ability to heal when guarding).

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BrendanCorris In reply to ItsUsuallyTheButz [2017-05-18 20:28:34 +0000 UTC]

Yeah, I just meant some of those might not make as big a difference as they may seem, but they likely will. Also, not only can Master Mummy heal when guarding, but he's super strong and has near perfect flinch resistance, while Ribbon Girl's fast, weaker, and has multiple jumps (and a seemingly more combo-based strategy) so I'm assuming my worries will be put to rest when the game is revealed. The characters are likely all unique enough, but it was just a minor worry of mine that could possibly turn out to be a problem.

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