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#dazstudio #dazstudiopro49
Published: 2019-02-07 21:08:36 +0000 UTC; Views: 4872; Favourites: 48; Downloads: 63
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Description
A tip for DAZ Studio IrayRelated content
Comments: 27
BubbleCloud In reply to REK-3D [2019-02-10 19:33:15 +0000 UTC]
It's a life saviour, I had to spread the news
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eddiewhittonjr [2019-02-09 20:23:17 +0000 UTC]
I totally found this out by accident a couple days ago lol, thanks!
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MythosArcane [2019-02-09 17:42:58 +0000 UTC]
Totally forgot about this feature. Thanks for the reminder! Β
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soup-sammich [2019-02-08 12:37:58 +0000 UTC]
Itβs amazing what can be done in Daz and equally amazing what Daz doesnβt tell people about... Β Thanks for this! Β Iβm going to be trying it out this weekend! Β
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BubbleCloud In reply to soup-sammich [2019-02-08 14:34:00 +0000 UTC]
I discovered it just a few days ago, and yes, it's really cool and I thought everyone should learn about it!Β Β
The lack of a detailed manual is really un-understandable
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soup-sammich In reply to BubbleCloud [2019-02-16 01:40:34 +0000 UTC]
I finally got the chance to use it! Thank you for finding and sharing this! So much quicker to get the filter settings right!
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BubbleCloud In reply to soup-sammich [2019-02-17 16:20:01 +0000 UTC]
It was really a great find!Β
What I do now is wait till my render is at about 90%, chack how many iterations I have,
and if I am not satisfied I open this window and change some settings and then myΒ
render goes back to 50% or something like that!
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BubbleCloud In reply to Steves-3D [2019-02-08 14:32:06 +0000 UTC]
you 're welcome, spread the world with the news!
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TestRender [2019-02-07 21:36:50 +0000 UTC]
Yeah. This is a great tool.Β
I recommend rendering a preview in small enough scale for it to work fast(ish) and messing with the Tone Mapping stuff. That way you can easily see what each slider doesΒ I usually do few test in 500 - 800 px size and adjust Burn Highlights or Crush Blacks - sliders. In my opinion the default settings are a bit too high...Β Β
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BubbleCloud In reply to TestRender [2019-02-08 14:31:44 +0000 UTC]
I can see what you mean, well we all do test renders I guess.Β
Just sometimes I see my render completing really quickly, and that button over there is a life saviour!
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Haruchai [2019-02-07 21:16:29 +0000 UTC]
Thanks for this tip, again though, does DAZ need a proper manual or what?
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BubbleCloud In reply to Haruchai [2019-02-07 21:24:44 +0000 UTC]
Yes sure, and I don't understand why they don't make one. .
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chrisryder123 [2019-02-07 21:14:36 +0000 UTC]
Just be warned that changing anything under the filtering or tone-mapping tabs will effectively restart your render.
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ZippyGuitar In reply to chrisryder123 [2019-02-07 22:44:13 +0000 UTC]
Yes, definitely. I actually just commented on this topic on another user's account who linked to this. I've actually had renders continue after adjusting tone mapping (Dimension-Z said this could be done all the time but such is not true) but it is risky to try it and most just restart. I never do that anymore. Really though, I prefer to have all my adjustments ready during the testing process and let Iray have at it once I know it's not struggling with dimmer scenes. Very rarely do I need to increase Max Samples.
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Linwelly In reply to ZippyGuitar [2019-03-04 11:25:30 +0000 UTC]
it comes really handy when I notice timing runs out before the sampling
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BubbleCloud In reply to chrisryder123 [2019-02-07 21:23:50 +0000 UTC]
I didn't try that, all I wanted is to be able to take the noise away!
But thanks for letting us know, it's an important info
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chrisryder123 In reply to BubbleCloud [2019-02-07 21:46:16 +0000 UTC]
Best tip for that is- under "Filtering" in the surfaces tab, set your "pixel filter radius" to -100. You'll have to uncheck "use limits" in the parameter settings to make it go below 0.
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BubbleCloud In reply to chrisryder123 [2019-02-08 14:29:37 +0000 UTC]
thank you, will try that too
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BubbleCloud In reply to SmidA460 [2019-02-07 21:22:00 +0000 UTC]
I discovered it just a few days ago, and yes, it's really cool and I thought everyone should learn about it! Β
π: 0 β©: 1