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BurianPi β€” Random MM7 style sprites

#grim #man #mega #megaman #oc #robotmistress #token #wilder #woman
Published: 2017-04-17 19:39:31 +0000 UTC; Views: 1493; Favourites: 28; Downloads: 3
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Description 1st batch of MM7 styled requests is kind of done
As usual: Character - Requester - personal opinion, because sometimes I know what to improve but not know how to
1. Grim Woman - GeminiManga - I think that the left arm came out a bit stiff, but I really like the scythe
2. Wilder Woman - NoukamouTheGreat - I think she came out the best, probably because she doesn't utilize as much grays not because she's thiccer than the other two
3. Token Woman - KarakatoDzo - the shading could definetely use some more work, maybe change the grays to ones Grim uses because I could see it blending a bit and the legs couldbe longer, but well tbh I just wanted to surprise Kara before I would show him the progress
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Comments: 19

imbisibol [2017-05-04 17:40:42 +0000 UTC]

Yeah, I think Grim could use a bit more depth. Kind of like Megaman or Wilder Woman. Same with Token's hat. It's looking a bit flat. And I think Grim just needs a different pose. It looks a bit unnatural holding that long weapon with that pose. The poses I have in mind... probably won't work for you. I get the feeling that you don't want to cover anything up though, hence the open poses. It's an old-ish pic though, so you probably know these already.

Anyway, you're doing great with these MM7 sprites! Hope to see more of these.

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BurianPi In reply to imbisibol [2017-05-04 19:12:54 +0000 UTC]

I actually wanted Grim to dual-wield the scythe and it would probably look better, but I didn't want to obstruct anything

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imbisibol In reply to BurianPi [2017-05-05 03:17:05 +0000 UTC]

Yeah, that's what I thought. I guess it's not much of a problem when she's moving though.

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KarakatoDzo [2017-04-22 16:51:08 +0000 UTC]

SLR, I just had to deal with a few stuff irl which is thankfully behind me now haha. Anyway, I think Wilder came out looking the best of the three. Now for some nit picking:

Grim: Her highlights could be thicker, just look at how Mega man is handled(that also goes for the rest of the girls. The lighting on her blade could use some work, try coloring it like this:Β fav.me/da9iy9e Also, the tail of her hood could be a bit thinner at the end, doesn't outright seem reaper like.

Wilder: No outright complaints here aside from some minor fixes I cant really explain without showing you an edited sprite.

Token: I think you ought to shorten her hips and lengthen her thighs, it's one design aspect of her that should be exaggerated. Also, her hat looks pillow shaded so try to shade it like a cylinder with highlights. Overall, not bad but keep it up.Β 

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BurianPi In reply to KarakatoDzo [2017-04-30 19:36:37 +0000 UTC]

Just saying that I read this and I'm definetely going to update this but there are some things Β harder to pull off, mainly with Token (due to her slim build) and shading on Grim's hood.

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Nouks01 [2017-04-18 11:12:54 +0000 UTC]

Say, not bad on wilder.Β Β I think I few more practices and attempts and I'm sure you'll get better at 16-bit.

Triggered? Not my Problem....

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BurianPi In reply to Nouks01 [2017-04-20 15:28:08 +0000 UTC]

Where did you get that triggering part from? Did I ever said I am?

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Nouks01 In reply to BurianPi [2017-04-20 16:08:03 +0000 UTC]

Oh no, its in the comment signature, if you go to settings where it says "comment Signature" you say what ever you want on that. So I figured adding "Triggered? Not my Problem....", since I had it for months, i was thinking of changing it. Tbh, I don't know how that got into my comment, I seen this before on one of my comments so i'm going to change and see what happens.

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BurianPi In reply to Nouks01 [2017-04-20 16:20:53 +0000 UTC]

Weird, I thought that signature only exists on mobile version nowadays. Mine doesn't appear normally at all. :C

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Nouks01 In reply to BurianPi [2017-04-20 23:56:32 +0000 UTC]

probably a couple of bugs.

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Passagal In reply to Nouks01 [2017-05-09 08:15:03 +0000 UTC]

Did you really post my comment?

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Nouks01 In reply to Passagal [2017-05-09 11:05:29 +0000 UTC]

At the Time, I thought I post my comment when I end up replying to your comment on accident. Post your comment? I don't know what your talking about.

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Passagal [2017-04-17 20:09:05 +0000 UTC]

1st version! Nice Work!

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BurianPi In reply to Passagal [2017-04-20 15:27:31 +0000 UTC]

Thanks!

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Nouks01 In reply to Passagal [2017-04-18 11:14:01 +0000 UTC]

Whoops. Thought I posted a comment

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Nouks01 In reply to Passagal [2017-04-18 02:59:32 +0000 UTC]

Say, not bad on wilder. I think I few more practices and attempts and I'm sure you'll get better at 16-bit. (whoops, thought I posted the comment.)

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Exaflux [2017-04-17 19:46:47 +0000 UTC]

Not bad, not bad at all! These came out pretty well if I do say so myself!

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BurianPi In reply to Exaflux [2017-04-20 15:27:18 +0000 UTC]

Thanks mate! Now I feel more confident for the next one.

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Exaflux In reply to BurianPi [2017-04-20 15:46:00 +0000 UTC]

You're welcome m9!

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