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burningmonk — Obsidian by-nc-nd

#building #glass #japan #metropolis #shiodome #sky #skyscraper #tokyo #urban
Published: 2018-11-24 17:26:02 +0000 UTC; Views: 1286; Favourites: 107; Downloads: 28
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Comments: 27

PAGANO70 [2019-03-25 21:57:05 +0000 UTC]

Welldone!

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burningmonk In reply to PAGANO70 [2019-04-05 05:17:48 +0000 UTC]

Thank you!!

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Gwangelinhael [2019-01-29 00:49:11 +0000 UTC]

such as the monolith of 2001 the space odyssey

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burningmonk In reply to Gwangelinhael [2019-01-30 13:19:17 +0000 UTC]

Yes, It reminds me of it too!

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ajkareze [2018-12-01 09:03:44 +0000 UTC]

Nice dark and ominous cutter blade.

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burningmonk In reply to ajkareze [2018-12-05 16:13:02 +0000 UTC]

Very dark and ominous indeed!

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wallsofwoe [2018-11-25 08:07:21 +0000 UTC]

Yeah dude, it's got that eldritch flow!

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burningmonk In reply to wallsofwoe [2018-12-03 17:09:35 +0000 UTC]

Haha, thanks!

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DarthMcLeod [2018-11-25 06:41:43 +0000 UTC]

1 by 4 by 9...

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burningmonk In reply to DarthMcLeod [2018-12-03 17:09:29 +0000 UTC]

A triangle?

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DarthMcLeod In reply to burningmonk [2018-12-04 05:44:10 +0000 UTC]

[snicker]


Yeah, let's go with that...

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burningmonk In reply to DarthMcLeod [2018-12-04 15:42:51 +0000 UTC]

Ooooh, the monolith from Space Odyssey...


It's funny, my reference is even more obscure: the 1997 point and click adventure game called 'Obsidian' - venturebeat.com/2011/04/23/obs…

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DarthMcLeod In reply to burningmonk [2018-12-05 09:15:27 +0000 UTC]

I was working for Sierra On-line when Obsidian came out.  Like the article said.  Critical success but didn't find a large audience.

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burningmonk In reply to DarthMcLeod [2018-12-05 15:05:51 +0000 UTC]

Oh wow you were? That's pretty cool. I really loved that game. I played through it more than once back in those days. I loved the puzzles in the bureaucracy and later the spider chamber.

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DarthMcLeod In reply to burningmonk [2018-12-06 01:34:31 +0000 UTC]

I did not work for or on Obsidian but I did work in the same segment of the game industry.  I apologize if I gave you that impression.

You want to talk Space Quest 6 or either of the first two Gabriel Knight games, I'm your guy.  My NDA for Sierra's never-released Babylon 5 game has 5-6 years left on it but I can talk about some stuff.

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burningmonk In reply to DarthMcLeod [2018-12-06 10:07:22 +0000 UTC]

I understood, but it's still cool that you were around the games of that era, and you worked for Sierra. Lots of nostalgia there for me, especially in the point-and-click genre.

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DarthMcLeod In reply to burningmonk [2018-12-07 07:22:36 +0000 UTC]

I wish our entry into that short-lived genre has been less derivative...

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burningmonk In reply to DarthMcLeod [2018-12-10 01:52:13 +0000 UTC]

Which entry is that?

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DarthMcLeod In reply to burningmonk [2018-12-10 06:47:18 +0000 UTC]

Lighthouse.

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burningmonk In reply to DarthMcLeod [2018-12-10 11:00:12 +0000 UTC]

Oh cool! I played that one. My favorite Sierra Online game from that era was Shivers. I quite liked that one. The museum was such a great environment for my 10 year old brain.

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DarthMcLeod In reply to burningmonk [2018-12-11 08:27:35 +0000 UTC]

I'm glad you liked them though I can't take any personal credit.  I was a QA analyst for most of my time and I touched a lot of games, just not Lighthouse or Shivers. 

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NotWithoutHonor [2018-11-25 03:05:44 +0000 UTC]

Nice work

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burningmonk In reply to NotWithoutHonor [2018-12-03 17:09:19 +0000 UTC]

Thank you!!

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PenciltipWorkshop [2018-11-24 22:24:13 +0000 UTC]

nice. I like how monolithic you made it.

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burningmonk In reply to PenciltipWorkshop [2018-12-03 17:09:15 +0000 UTC]

Thank you!!

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EintoeRn [2018-11-24 17:42:32 +0000 UTC]

sharp edge indeed !

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burningmonk In reply to EintoeRn [2018-12-03 17:09:08 +0000 UTC]

Yep!

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