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Cestarian — Practice Sheet

#practicepainting #paintstormstudio
Published: 2017-08-29 11:47:43 +0000 UTC; Views: 1158; Favourites: 7; Downloads: 12
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Description A little practice I've been doing over the past month, have not drawn as much as I would have liked, ideally a sheet like this shoudl take me a day, not a month but well, it started out as a perspective practice, then moved into rendering practice with the eyes, then finally the tanks at the bottom were just a bit of a goof, I wanted to see if I could draw a tank easily without thinking too much about it (that is, I wasn't even seriously considering their perspective or anything so that's my excuse for how wonky they look, the results were just about as good as I expected, meaning if I seriously did my best to draw a tank I could do a lot better wonder if I should )

Wouldn't say I made any big successes in this document but my rendering technique improved a little, bit by bit,all the 4 lowest pics (tanks, the obviously best eye, and then the pretty failed attempt to draw 2 matching eyes to the far left) were all done on one layer with just one brush. I had no special reason for doing it that way btw, it sorta just happened.

My biggest goal and obstacle right now to get better at drawing is to increase the quantity of drawings I can produce per sitting, my mind somehow phases out and wants to do something else as soon as I finish one drawing, I think a potential solution to this issue would be upgrading from doing light exercises like above and go into doing complete artworks, so that I'm not "finished" until I've done background, foreground and the whole 9 yards. I keep procrastinating that jump because my perspective knowledge is not "tested" enough and my rendering skill is much the same, I don't have any real anatomy knowledge, I can't reliably produce good results but in the end these are all just excuses, plenty of artists that are much less skilled than me have no problem doing this, most of them doing it in some crap like MS Paint to boot so I'm acutely aware that this is all in my head. The biggest question for me is how to make that jump, I think; my working theory is that to do it I have to upgrade to first drawing full fledged environments and backgrounds, drawing complete characters would also be an option but it's just that doing that is actually a lot harder due to the need to acquire symmetry between the features of the face and body (not to mention anatomy, figure drawings have a lot more things demanded of them than simple landscapes and shit) or I could step it up gradually, like say by moving up to complete portraits. I haven't decided what I'll do, it'll be interesting to see where I go next.
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Comments: 2

Restephan [2019-03-31 08:16:45 +0000 UTC]

I like the 3 one. 

👍: 1 ⏩: 1

isCandy1234 In reply to Restephan [2024-08-08 22:15:43 +0000 UTC]

👍: 1 ⏩: 0