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Published: 2009-10-26 04:59:45 +0000 UTC; Views: 3018; Favourites: 27; Downloads: 35
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Description
This is the reason I haven't posted in an eternity.It's not much right now, but it's a start!
The background was thrown together for the sake of having a background, so I hope to have much more interesting screenshots to show everyone in the near future.
Gaaaah, I'm so excited, I can't get enough of this! >8D
Cellar © ~Clairvoire
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Comments: 25
SoulDruid [2014-03-15 13:20:05 +0000 UTC]
are you doing all the work yourself or are you on a dev. team?
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Krisoyo [2009-12-06 13:36:21 +0000 UTC]
One usually can't say much about a game from one screenshot. But this really sparked my interest. Looking forward for more.
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flashygoodness [2009-10-30 04:26:56 +0000 UTC]
I'm very interested. Might the services of a musician be required for this project?
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Clairvoire In reply to flashygoodness [2009-10-30 06:14:36 +0000 UTC]
Oh my! Not really sure right now. I'm trying to wrap my head around composing in Fruity Loops, but I'm such a newbie to this whole music thing. xD;
If you're offering your services, I'm unbelievably flattered! Your musical skills are absolutely amazing.
Maybe down the road, when I'm a lot farther along with the game, and I could pay you for the trouble, I'll give you a shout! 8D
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flashygoodness In reply to Clairvoire [2009-10-30 08:24:50 +0000 UTC]
Ahh. You can ask me if you need advice!
Yes I am. The best soundtrack projects to take on the ones that pique my interest the most. And thank you!
That would be good. I'm looking forward to this! By the way, what language are you using to create this game?
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Clairvoire In reply to flashygoodness [2009-10-30 13:42:47 +0000 UTC]
That'd be great if I could have your advice! Heeee~
I'm programming the game in C++
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flashygoodness In reply to Clairvoire [2009-10-30 13:58:47 +0000 UTC]
Yep. Nice! What IDE do you use?
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Clairvoire In reply to flashygoodness [2009-10-30 14:14:05 +0000 UTC]
Visual Studio 2005. I never use it bells and whistles as much as I should though. Dx Library wise, I use SDL + OpenGL for the windowing, graphics, input, music, and such.
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flashygoodness In reply to Clairvoire [2009-10-30 23:54:53 +0000 UTC]
Ahhh. Man, I really need to get into this stuff myself. So far I've mainly programmed games in Flash, but I'm planning to transition into C++ eventually. Thanks for the info!
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Clairvoire In reply to The-Feline-Ninja [2009-10-26 21:03:21 +0000 UTC]
I-I'm not sure now! D;
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Garagos [2009-10-26 12:38:23 +0000 UTC]
*u* Lookit her gooo~ Runnin into the sunset~ Also fwahhhh I'm so excited to play this for reals. > w< CLAIRGAMES FTW.
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ColonelCheru [2009-10-26 06:56:31 +0000 UTC]
o Ao it looks good...aaaa I can't wait for it to be playable
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AtomicStoney In reply to Clairvoire [2009-10-26 22:45:13 +0000 UTC]
I need to make an excited Stoney icon. :I
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