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Daimyo-KoiKoi — Alchromy of the Nine Colors Chart

#alchemy #colorpalette #colors #colorwheel #elementalmagic #elements #ice #kirby #magic #metal #paint #poison #pokemon #primarycolors #psychedelic #rockpaperscissors #secondarycolors #spark #stone #water #wind #wood #paintmixing #tertiarycolors #wuxing #classicalelements #chinesealchemy #art #fire #spiritualalchemy
Published: 2020-04-12 19:53:08 +0000 UTC; Views: 3769; Favourites: 32; Downloads: 0
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Description This took me so long to do...

The Primary Elements of Fire, Wind, and Water are most common. Their emphasis is on attack, and are based on the primary colors red, yellow, and blue.

The Secondary Elements of Stone, Spark, and Ice are less common. Their emphasis is on defense, and are based on the secondary colors of orange, green, and violet. An Alchromist can mix two primary color paints together to produce Secondary Elements.

The Tertiary Elements of Metal, Wood, and Poison are least common. They are balanced between attack and defense, and are based on the tertiary colors of gold, cyan, and magenta. An advanced Alchromist can mix a primary paint with a secondary paint color of a separate category to produce Tertiary Elements.

The psudo-tenth element is a combination of Void (black) and Soul (white). These are practically unknown esoteric forces that are only rumored to exist. Maybe I'll elaborate on Void/Soul in the future, if I can ever get my comic going again~

The chart itself is overflowing with color, and is definitely more complicated than I wanted it to be. Yet, it's thoroughly extensive enough to allow for a ton of variety and (hopefully) logical interaction between elements. Please see the latter images for a breakdown of the chart, if you're interested. Also, shout-out if you'd fancy a downloadable (poster print) version of this chart, and I'll post it to my Etsy 😊 Thank!

...Welp, that was a lot of time spent! Now back to sculpting!

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Comments: 6

cacturnespook [2024-11-17 19:16:22 +0000 UTC]

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Master-Kankuro [2020-04-13 22:39:52 +0000 UTC]

ZOMG what for an explosion of colors, but in quite an aesthetic regulair way.
Similiar to your price charge post for your comissions it took some time for me to get anything BUT it does have it´s logics for sure.
Basically I mainly need to thing like "Pokemon types" tbh, but as an alchromist, you´re an "elemental summoning alchemy painter" here?
Means with certain colours you´re also creating the fitting element here?
And surely by mixing them, you´re creating the sub-elements like the real life "color circle"?
About the "gold, cyan and magenta" part it physically isn´t possible to "mix" these colors, so does you have help with light?
Because the mixing way of light and body colors is somehow reversed as you surely get it?
Like the YCMB/RBG channel?
Surely it´s in your comic, but the light/body color attribute COULd be an additional interesting aspect or? Or do you preffer to mainly concentrate on "brush clors"?

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Daimyo-KoiKoi In reply to Master-Kankuro [2020-04-14 06:53:01 +0000 UTC]

Thank you for the thoughtful comment 😃 You touched on a lot of great points!
Very astute of you to notice the improbable tertiary colors I have here ^^ At first, I actually considered using the RBG scale of color mixing, where the inverse colors would become CMY(K)-- but somehow it didn't work out to how I wanted the elements to flow, and I needed more colors than that scale would allow. So then, I decided that since the basis of the magic is paint, true physical colors should be used instead of those on the light spectrum, and that's what yielded ROYGBV. However, I still might go with magical light color in the future, IDK lol the "light+dark" aspect is very interesting~

To tell ya the truth, I just wanted shorter names for the tertiary colors than saying "blue-green" for cyan, "red-violet" for magenta, and "yellow-orange" for gold hahaha
Sure, I love the idea that mixing the primary elements together could produce seconday, as in mixing paint, but I feel like my idea falls apart in practice No way water+fire would make ice, for example 😜 I'm afraid I'll have to revisit this idea in the future to get better results. Perhaps all it will take is rearranging a few of the colors?
Oh yeah, now that you mention it, the layout and color is similar to my commissions chart 😂 I am a madman for canvas economy/ real estate ^^

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Master-Kankuro In reply to Daimyo-KoiKoi [2020-04-16 19:48:26 +0000 UTC]

Sure thing.
With all the overflowing details may too many though have been spilled here to you.
And since I know the color-mechanics quite well too, some aspects drew my attention by an instant.

And that you got some good fair points here with the physical way of colors.
But maybe a counterpart like character using light would be interesting too or?

Well for anything which isn´t fitting truly logical, you can say it´s magic, right?

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Daimyo-KoiKoi In reply to Master-Kankuro [2020-05-05 21:28:15 +0000 UTC]

I think this is going to be a long-term work in progress It's magic!

Thanks thanks!

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Master-Kankuro In reply to Daimyo-KoiKoi [2020-05-06 18:29:14 +0000 UTC]

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