HOME | DD

DanielHasenbos β€” Fury-Class Imperial Interceptor

#concept #deck #fantasy #fiction #game #kotor #plan #republic #science #star #wars #old #art #map #scifi #spaceship #starship #swtor #swtorfanart
Published: 2017-06-14 14:17:23 +0000 UTC; Views: 24448; Favourites: 288; Downloads: 467
Redirect to original
Description Part of my Star Wars - Ships of the Old Republic series
Related content
Comments: 18

SerialKiljoi [2024-01-02 12:51:32 +0000 UTC]

πŸ‘: 0 ⏩: 0

AnonNecross [2021-04-18 03:02:19 +0000 UTC]

πŸ‘: 0 ⏩: 1

Boskov01 In reply to AnonNecross [2023-02-12 20:38:30 +0000 UTC]

πŸ‘: 0 ⏩: 0

davbla [2020-12-26 04:02:08 +0000 UTC]

πŸ‘: 0 ⏩: 0

Endwyn [2020-02-27 13:37:09 +0000 UTC]

πŸ‘: 0 ⏩: 0

schnebot [2019-12-28 16:13:55 +0000 UTC]

i like the slight redesign and addition of the second reactor/engine room. not sure how much space there would be on the port side with the crew quarters right next to it. i sometimes wanted to remove the conference room as the main hold would fit that role as well and replace it with additional crew quarters(given the fact that ingame you have a lot of companions)

πŸ‘: 0 ⏩: 0

Narsayden [2019-09-08 11:54:31 +0000 UTC]

πŸ‘: 0 ⏩: 0

davidbass67 [2019-06-21 02:43:59 +0000 UTC]

Nice ship but... Have you ever think about toilet needs?!?! We all need to use it!!

πŸ‘: 0 ⏩: 0

amtboyce [2018-11-10 09:14:14 +0000 UTC]

best redesignedΒ 

πŸ‘: 0 ⏩: 1

DanielHasenbos In reply to amtboyce [2018-11-15 08:58:21 +0000 UTC]

Thanks!

πŸ‘: 0 ⏩: 0

Daniel-McKnight [2017-12-18 09:35:22 +0000 UTC]

Just found this. What's your opinion, Mr. Hasenbos?
i.imgur.com/hhwAEUA.jpg

πŸ‘: 0 ⏩: 1

DanielHasenbos In reply to Daniel-McKnight [2017-12-20 09:38:42 +0000 UTC]

I don't like that design too much. Apart from some minor flaws I think the original game designs were very solid. This map seems very chaotic to me, which clashes with the symmetrical design of the ship.

πŸ‘: 0 ⏩: 1

Daniel-McKnight In reply to DanielHasenbos [2017-12-21 07:42:01 +0000 UTC]

True there. Let's speak theories.
tord.mmo-fashion.com/koth-shut…

There's this shuttle. In just a basic description, what could you bring out of this as deckplan? I, for one could imagine two bunk bed, a little lounge area (with a small, basic kitchen, aka food and drink processor). This small lounge area has a dejarik table with two seat and a six person dining table. Then, a little cabin of all in one bathroom (for a quick shower). The dejarik table also serves as a holoterminal.
This shuttle is in SWTOT KoTFE and maybe KoTET. Here's a scene of ingame interior to go on.

Until the end of this video. Also in this from 15:40 you can see the entry ramp as Lana and Tristan get aboard. (just a little headcanon of mine to call the canon male Knight Tristan Adigard)
youtu.be/IHCH_Bz75hg?t=16m7s

πŸ‘: 0 ⏩: 1

DanielHasenbos In reply to Daniel-McKnight [2017-12-24 08:29:26 +0000 UTC]

Hmm, I've had a look at the ship and it seems rather like a transport shuttle to me, for either cargo or troops. From what I've seen I get the impression that there wouldn't be a lot of facilities on board, apart from the cargo hold, and probably engine or tech room.Β 

πŸ‘: 0 ⏩: 1

Daniel-McKnight In reply to DanielHasenbos [2017-12-25 07:40:17 +0000 UTC]

True. But with some goodwill those what I said could be stuffed in. If you have time, could you give the ZKL - T71 (the above shuttle) a try as lineart?
Like this
i.pinimg.com/736x/82/56/89/825…

πŸ‘: 0 ⏩: 0

Daniel-McKnight [2017-09-25 20:49:39 +0000 UTC]

You know, I always wondered... with a wingspan of this big and the turrets are on the side, how they can hit the target that is flying at the middle, out of range for the turrets?

πŸ‘: 0 ⏩: 1

DanielHasenbos In reply to Daniel-McKnight [2017-09-27 13:36:12 +0000 UTC]

Assuming that the turrets can change their angle and shoot along the wings they can actually shoot pretty close in front of the ship. There's only a very small area that's not covered.Β 

πŸ‘: 0 ⏩: 1

Daniel-McKnight In reply to DanielHasenbos [2017-09-27 17:16:55 +0000 UTC]

I see.

πŸ‘: 0 ⏩: 0