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doubleleaf — Bioshock Infinite

Published: 2013-04-02 02:38:28 +0000 UTC; Views: 177163; Favourites: 9007; Downloads: 2091
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Description Played few hours of the game, having much fun so far
Elizabeth gracefully collects coins and ammos during intense battles without getting hurt, I guess she learned how to do that too while she was locked up in the tower.

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Comments: 571

GeotrixQueen In reply to ??? [2013-04-03 20:34:18 +0000 UTC]

Better pandemonium or a Handyman than Songbird. Not only is that bird lazy, but he makes a real mess out of everyplace he visits.


At least Handymen have manners. They ask "please", wear clothes and oftentimes try giving you a "hand" when you're stuck in a jam.

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Genesis-Omega In reply to GeotrixQueen [2013-04-04 00:49:24 +0000 UTC]

No kidding. War balloons beware, abandon your homes, and don't get on that skyrail, or you're done for.

Very true. They'll kill you, but they'll apologize before doing so. 'I am terribly sorry Mr. Dewitt, but I am afraid I have to murder you. I do not wish to, but, sadly, such is life. Feel free to struggle and fight all you wish, I wouldn't want you to die without giving it your all, sir, but I shall, in kind, show no quarter. Again, I am dreadfully sorry about this turn of events.'

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GeotrixQueen In reply to Genesis-Omega [2013-04-04 04:10:31 +0000 UTC]

There had better be a Handyman with a mustache that says something like that in a DLC, or so help me I'll tickle Ken Levine to death.


Or have a Handyman do it. They're fingers are better at tickling than mine.

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Genesis-Omega In reply to GeotrixQueen [2013-04-04 04:30:16 +0000 UTC]

Why not have Songbird lend a hand? I'm sure he'd be good at tickling. Or at least holding him down to be tickled.

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GeotrixQueen In reply to Genesis-Omega [2013-04-04 05:53:26 +0000 UTC]

His fingers are too fat. Plus he has those steel knuckles of his.


The Handymen don't even have legit nails. Or maybe they have retractable claws for climbing.

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Genesis-Omega In reply to GeotrixQueen [2013-04-04 15:06:07 +0000 UTC]

Holding duty it is.

They're like gorillas. They don't need claws. They find a gap, introduce fingers, widen gap with fingers, reach up and repeat the process through sheer size, power, and gentlemanly refinement (Terribly sorry about the window, I shall have it replaced as soon as I am finished with Mr. Dewitt. If you will kindly excuse me, I must be off.).

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GeotrixQueen In reply to Genesis-Omega [2013-04-04 15:38:11 +0000 UTC]

I'd like to see a Handyman with claws. Their grip must suck since they only have two joints in their fingers.

A good grip needs 3 joints, like a full human. The Handy's only have joints in the upper palm and center portion of their fingers. Plus the Handyman in the first demo video (the one that had the mustache) loses his grip very easily before plummeting off the bridge.

With claws built like climbing hooks, he might have been able to dig into concrete or steel and avoid the ultimate drop.

Just think on how gargoyles climbed buildings in the cartoon Gargoyles. Only 50 times bigger and nastier.

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Genesis-Omega In reply to GeotrixQueen [2013-04-04 17:54:52 +0000 UTC]

He'd have to be careful to tip his hat though, or fix his mustache.

I remember that cartoon, but I haven't seen it in a long time. They need to bring back good cartoons like that, and SWAT Kats.

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GeotrixQueen In reply to Genesis-Omega [2013-04-04 19:10:01 +0000 UTC]

Retractable claws are a Handyman's best friend. Plus it lets him get to places his fat fingers won't let him get through.

Freaking love SWATkats. Sometimes I watch episodes on Boomerang. My favorites are the ones with the PastMaster, and the Pyramid of Katchupichu.

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Genesis-Omega In reply to GeotrixQueen [2013-04-04 20:15:31 +0000 UTC]

I just looked at a Handyman, and I saw three joints. But maybe jetison the finger covers and it might be easier for him. Terminator hands. Scary, yet awesome.

Same, I'm working on a fanfiction for it right now, OC Enforcer brings up the skill level in general, can't decide on a love interet. Caught between Callie and Felina at this point, because the few other female kats weren't given enough screen time to get to know them all that well. Not sure when I'll post it (On fanfiction.net (*Cough*Shameless-self-promotion*Cough*))

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GeotrixQueen In reply to Genesis-Omega [2013-04-04 23:33:17 +0000 UTC]

Where's the 3rd joint?


You can try doing something with the past ancestor of Calllie. Nothing was ever really done with her; more references and the Pastmaster confusing the two.

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Genesis-Omega In reply to GeotrixQueen [2013-04-05 01:22:28 +0000 UTC]

Never mind. I saw a fist and thought there was another joint when he sent me flying back. Optical illusion, and I couldn't confirm due to his body disappearing in the heat of combat (Which sucks when it happens, because they carry a good amount of Silver Eagles.)

I could try for that, as I am planning a segment where the OC ends up in the past around that time, a few years after the SWAT Kats killed the dragon and the two giant cyclops.

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GeotrixQueen In reply to Genesis-Omega [2013-04-05 04:11:18 +0000 UTC]

I still wish there was a spare function in this game. If a Heavy Hitter that is sentient to a degree, like a Handyman, is one blow away from death, you can save him or kill him by choice.

Then there'd be a 50 percent chance that they'd either attack you, or just walk away or leave or something.

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Genesis-Omega In reply to GeotrixQueen [2013-04-05 04:36:13 +0000 UTC]

If I could save the people that attacked me, Columbia might have had a chance at becoming a half decent place. Then again, if sparing led to them being an ally, I'd probably just kill them anyway, because they're fodder at just about any point in the game.

I think that having dealt with the SWAT Kats, they'd view his jet as a sign that the Pastmaster is yet again up to no good and has sent another unwilling victim to their time. After all, Queen Callista is Callie's ancestor, so if that's any indication, she'd definitely be friendly to someone that knows the SWAT Kats (Given that the OC is an Enfocer, they're definitely going to be working together, a lot).

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GeotrixQueen In reply to Genesis-Omega [2013-04-05 05:05:37 +0000 UTC]

Not unless they can help you later on. Sort of like how the couple gives you a gear or infusion if you chuck the ball at Fink instead of them. Maybe a Handyman can give you a unique vigor, maybe something on the lines of what I called Shift Shape/Tower of Babel (an idea I wanted to submit in an Irrational original vigor contest, but was too late to send it in.)

You either appear like an enemy and sneak in amongst enemies without them attacking, with an upgrade being you can emulate the form and a diminished version of a Heavy Hitter attack or defense.

Ex. Sonic Scream to knock back enemies ala Boy of Silence. Mass weapon attack like a suped up Weapon Slave for the Siren. A Handyman would probably have a wide spread electrical field that can decimate all enemies in one area at the cost of a mass amount of Salt and short duration time. However, which enemy attributes you get are completely random, like the random plasmid sequence of Code Yellow in Bioshock 1.



I'd find it neat if Queen Callista turned out to be an enemy as well and that Kats had to decide to either side with Pastmaster to stop her or visa versa, or have to just survive the two battling each other in a one-sided lovers' spat.

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Genesis-Omega In reply to GeotrixQueen [2013-04-05 05:38:17 +0000 UTC]

If I had suggested a vigor, it'd be decidedly combat oriented. Something along the lines of one that costs the original full bar, but it instantly kills every minor enemy and nearly kills every heavy hitter, leaving them vulnerable and unable to move for five to ten seconds, but also does a little damage. That said, I found out about a piece of Gear that lets you use Vigors with your health when you're out of Salts. Cast from Health? I don't mind. My shield takes the brunt of any assault anyway. Might as well use the red bar, let Elizabeth heal me, and keep casting from my hit points until I'm too weak, take cover, and start the dance again.

I'll keep her true to character, though a moment where she believes them enemies before she sees their jet could lead to a moment of awesomeness with a battle between modern kats versus the medieval kats in spectacular fashion, considering the OC's past. If they fight the Pastmaster in the past, he's going to meet his final end with the OC flinging him through a portal and into a volcano in the time of the dinosaurs. Or some other method that puts him down for good.

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GeotrixQueen In reply to Genesis-Omega [2013-04-05 05:48:57 +0000 UTC]

Only got some gear (the others where either too hard to find or I wasn't looking hard enough after butchering a Handyman and breaking his heart jar), so I still need to find more of them. Plus I want to try to find the Voxophones and Sightseerers I missed.


Plus execute more combos. My favorite so far is a Tesla coil, Shock Jockey, Devil's Kiss and UnderTow combo.

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Genesis-Omega In reply to GeotrixQueen [2013-04-05 14:32:52 +0000 UTC]

Some gear can be pretty awesome. Sheltered Life, as is mentioned, is somewhat overpowered (Invulnerability for ten seconds by eating food or healing), Ammo Cap (Reloads a magazine without the animation forty percent of the time, so when you're blasting away with a machine gun with a seventy round magazine and all of a sudden you fire 140, your enemies learn to fear you), and then one that increases reload speed by thirty percent (And with the shotgun reloading upgrade, you cut that down to a fifth the time needed) combined with one that increases all weapon magazines by fifty percent? Just hose down the area with lead and high explosives. With Liz on rearming duty, you're never running out of ammo. Ever. There are some that are awesome, and some that are fantastic, and just a few that make you go 'how did that get past testing, that's just too powerful'. I can get a hand cannon to fire nine times with only six bullets, and a Heater to fire twice with one shell, and a machine gun, to me, holds one hundred and five rounds with a thirty five round mag. Let the lead wind blow.

I've got seven out of the eight. I don't know what the eighth is just yet, but I think it's to do with either Possess or the crows. Fire plus crows, lightning plus crows, fire and possess, lightning and possess, octopus hand water grip plus lightning... I think I might only be five for eight, but I don't know. I need to find a list. I want that achievement!

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GeotrixQueen In reply to Genesis-Omega [2013-04-05 19:09:38 +0000 UTC]

I want to try to figure it all out on my own. It's why I try to ignore the how-to's on the Heartbreaker achievement.

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Genesis-Omega In reply to GeotrixQueen [2013-04-05 21:14:29 +0000 UTC]

I got that by accident. I probably shouldn't have gotten it, but apparently I've got good luck. Because I was using the hold version of Undertow and Murder of Crows, and still got it.

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GeotrixQueen In reply to Genesis-Omega [2013-04-05 21:35:32 +0000 UTC]

I've been trying to aim for the heart like crazy. But my grenades literally bounce off, all the while the Handyman's begging me to shut him off.

How the heck can I humanely put down a Handyman if his armor bounces off my attacks and constantly hops around worse than the Real Sugar Baby song.

[link]

(The fact that I can see the Heavy Hitters pulling off a music video of this proves that I am doomed for gamer Hell in the future. XD)

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Genesis-Omega In reply to GeotrixQueen [2013-04-05 21:48:04 +0000 UTC]

That's why you stick to bullets, semi-auto or hand cannon. Anything else either hits far and away or does damage only to the body (I don't think explosives can score 'critical hits', which is what you need to get the achievement, as the heart is the 'critical' area on a Handyman).

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GeotrixQueen In reply to Genesis-Omega [2013-04-06 00:43:59 +0000 UTC]

I hear the best way to get his heart is to wait for him to shock the lines. I try delaying the fight a lot to hear his quotes (since there hasn't been audio put up yet of their comprehensive dialogue), and it seems every few seconds he jumps to the wires and electrocutes them.

I need to play around with Undertow more. Either to see if I can knock a Handy off the edge, or to give him the send off that they're always begging for from me.

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Genesis-Omega In reply to GeotrixQueen [2013-04-06 01:26:37 +0000 UTC]

He electrocutes them the most often when you're on them. It's a tactic to shock the whole rail and do a lot of damage to you. That is a good plan though, as he'd be exposed for a good couple of seconds to get in a sniper shot, if you slowed down to a crawl to scope.

Actually, I notice they seem to drop Gear when they die, as you only seem to find three throughout the game. Or at least, the third one drops Gear. I know that, but the first time I couldn't find it.

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GeotrixQueen In reply to Genesis-Omega [2013-04-06 19:18:41 +0000 UTC]

They always drop gear, but usually I think in a lockbox.

Where they stick those lockboxes I have no idea.

Chances are I really don't want to know where a Handy keeps his box.

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Genesis-Omega In reply to GeotrixQueen [2013-04-07 00:18:49 +0000 UTC]

No, gear drops in a separate box of its own. Sometimes it might fall over the edge. Like it nearly did with the third. He hated me. I threw him off of a piece of architecture onto his face after shooting him with a Carbine.

I often wonder the same, but in Bioshock 1 and 2, the dead did the same if you left them long enough without looting.

A Handyman would likely keep it somewhere in his upper chest cavity, near his heart. Perhaps under the left shoulder, possibly under the primary pneumatic for the wrist.

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GeotrixQueen In reply to Genesis-Omega [2013-04-07 00:47:06 +0000 UTC]

Or else it's less an actual box and more you scavenge "body parts" from them. Sort of like how you find the wires on a Big Daddy.

The upper chest cavity isn't really a cavity. It's a tank that holds all his organs (heart, lungs, probably parts of a stomach etc.) The heart is visible probably as an emergency "stop button" in case the Handyman went more ballistic than they regularly would.

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Genesis-Omega In reply to GeotrixQueen [2013-04-07 02:35:14 +0000 UTC]

Hmmm... That's possible, for when they exist, so you just look through their pockets, but when they turn into a lunchbox... Must be the Crime Scene Fairy.

They'd need some areas to hold the pneumatics and other parts that run the lower body. Wherever that is, the box that holds his extra stuff is on the left side. I'm sure of it.

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GeotrixQueen In reply to Genesis-Omega [2013-04-07 05:59:56 +0000 UTC]

From what I've seen in early designs, the Handy's have basically a steel pelvis that screws into the tank holding their guts. Wires most likely run through the tank from the legs and arms and into the spine (or what's left of it) and into the battery packs on their backs.

So by the looks of things the only thing keeping the Handymen alive isn't necessarily their hearts. It's the battery current that feeds from the back and into the body, which would force the heart to keep beating and keep the Handyman alive in the barest sense of the word.

Chances are that maybe the reason they feel so much pain is that their original body parts are the "cores" to their mechanical ones. Sort of like how Mechagodzilla 3 was made from the 1954 Godzilla's bones, maybe the Handymen have these steel limbs drilled and welded into the ruined remains of real arms and legs.

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Genesis-Omega In reply to GeotrixQueen [2013-04-07 06:30:19 +0000 UTC]

I'd say you're on the right track. They're like General Grievous in a sense, just, more unholy. Add in that they didn't know how to turn off pain receptors in the organs, they're likely just sloshing around and hitting one another. He'd only have the necessary organs. The heart to pump blood, lungs to oxygenate that blood, kidneys, liver, and spleen to keep the blood clean, and maybe his throat and voicebox so he can speak, and the spine to communicate to the organs and probably anchor him. Killing a Handyman is granting them a merciful release.

One thing all Bioshock games have in common, is that the big bads, Ryan, Lamb, and Comstock, is that they're hypocrites. For all they believe in, they stand for everything they say they're against.

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GeotrixQueen In reply to Genesis-Omega [2013-04-07 06:47:10 +0000 UTC]

By the way the Handymen bleed, I'd just the gun and say that the blood runs through not their organs, but to the machinery as well. So instead of oil for lubrication, the pistons run on the blood, further straining their hearts and possibly leading to cardiac and respiratory problems. (ex. coughing)

By force they'd need to have some kind of a stomach. Without protein and sustenance, organs begin to feed off of themselves and without liquid, the Handyman would essentially wilt himself to death, regardless of his armor. Since I think their voicebox is artificial (too mechanical sounding IMO), their severed throats probably have tubes forced from the mouth to the stomach, where it then branches off into the organs. But Handymen would probably not be able to handle food like a normal dude; it'd either have to be all liquid, or they'd have to nibble small bites.

But from what I've heard in biology regarding bigger body mass and strain, the Handyman would need a lot of fuel, battery powered or not. Fink probably slaps on a horse feed bag on their faces if they're in need of emergency fuel to keep going.


I just realized...we can totally make our own Handyman with all this speculation. It feels wrong just throwing it out there.

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Genesis-Omega In reply to GeotrixQueen [2013-04-07 17:56:50 +0000 UTC]

It makes sense... The diet would likely be based on a synthetic stomach, run on a slurry similar to baby food, like Robocop. With such a slurry, he probably has eight or nine feedings each day, and a battery change every other day. With this speculation, I think we could indeed come up with something, though the ethics would draw fire forever. It's a matter of minimizing the body that'd be the hard part.

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GeotrixQueen In reply to Genesis-Omega [2013-04-07 19:32:10 +0000 UTC]

8-9 feedings seems a bit much (wee're talking about cyborgs made by Fink for crying out loud. He'd feed them alfalfa if someone told him it was cheaper). Probably 4-5 times a day. But even if a Handyman gets hungry enough to probably try to chew someone's leg off, they'd probably not eat a whole lot. Partly through pain, nausea and psychological distress (like some people in mourning tend to go skeletal).

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Genesis-Omega In reply to GeotrixQueen [2013-04-07 20:05:52 +0000 UTC]

Considering the mass and how much energy would be required to maintain efficiency, even Fink wouldn't want to chance them going berserk, thus costing him more money having to make another body, or at least repair the old one and clean it, which might be just as expensive. Even through the pain, they'd likely have ports to force feed them and stuff to keep them from regurgitating it. Fink may be greedy, but he'd be smart enough not to screw with a resource like a Handyman.

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GeotrixQueen In reply to Genesis-Omega [2013-04-08 00:12:59 +0000 UTC]

I don't see any ports, but maybe they pull the old fashioned croc technique; wrap rope (or heavy cloth) over the top of the head and force the mouth open that way. Then just start pouring in whatever you want down the gullet. Usually, like with dogs that have swallowed anti-freeze, a tube is inserted through the mouth and into directly the stomach, where (I think) charcoal is pumped in to induce pretty heavy vomiting.

Something similar could be used, but to insert a formula in the stomach rather than have the Handyman turn into a cybernetic Lynda Blair.

That or you could try the old fashioned funnel, but I'd doubt a Handyman would be able to stomach that.

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Genesis-Omega In reply to GeotrixQueen [2013-04-08 01:07:43 +0000 UTC]

That'd work. And I think it is charcoal. The stomach knows what it is, so it goes 'hey, get that out of here', and sets the whole system to a full reverse. But I still think there's a chance that they'd have something set up to just inject it right to the stomach itself, and the port is hidden in the back under his coat.

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GeotrixQueen In reply to Genesis-Omega [2013-04-08 04:27:00 +0000 UTC]

The only port I can tell is the back part of the tank is exposed glass like the front. Or else that was just a design add-in for the cinematic trailer.

I think the tank can be manually opened though, but that's just me.

I think the logical idea would be to shove food down the throat or the front part of the torso, where the stomach would be more easy to access.

Although how Fink would get a Handyman to sit still for "lunch" is an even bigger question. Maybe a form of Pavlov? I know the Handymen scream sometimes that they can't control their bodies. Maybe Fink can control them manually not to fight back at certain times.

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Genesis-Omega In reply to GeotrixQueen [2013-04-08 06:03:33 +0000 UTC]

It could be just about anything. I think you're right about the back and front of the tank, but you never see a Handyman without something covering his back, do you? If I had to guess, it'd be a combination of the manual control and opening some part of the torso to just inject the 'baby food' directly into the stomach so he gets the nutrients and calories necessary to keep the biological parts active, with a modified digestive system to fully break down the food, so there's no mess to clean up.

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GeotrixQueen In reply to Genesis-Omega [2013-04-08 06:53:44 +0000 UTC]

The tech's still old and even the Big Dads had internal plumbing. So I'm pretty sure that the Hands aren't fully recycling stuff. My guess for the Handy's is something on the lines of an oil change. I know Irrational joked about the previous clawed designs of the Handyman and how they wondered how a Handyman was going to pee with snappers.

Chances are their joking might actually end up being part of the Handyman design, and we just don't know it yet.

👍: 0 ⏩: 1

Genesis-Omega In reply to GeotrixQueen [2013-04-08 08:13:43 +0000 UTC]

Good point. It's anyone's guess. It's all theories and guesswork at this point. Without 'word of god', fanfiction writers and artists are the ones that decide what's what.

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GeotrixQueen In reply to Genesis-Omega [2013-04-08 14:40:43 +0000 UTC]

Yup.


Still fun to guess.

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Genesis-Omega In reply to GeotrixQueen [2013-04-08 18:11:37 +0000 UTC]

Very fun.

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GeotrixQueen In reply to Genesis-Omega [2013-04-09 04:08:27 +0000 UTC]

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Genesis-Omega In reply to GeotrixQueen [2013-04-09 04:54:38 +0000 UTC]

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GeotrixQueen In reply to Genesis-Omega [2013-04-09 05:14:17 +0000 UTC]

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Genesis-Omega In reply to GeotrixQueen [2013-04-09 14:10:34 +0000 UTC]

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GeotrixQueen In reply to Genesis-Omega [2013-04-09 16:52:42 +0000 UTC]

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Genesis-Omega In reply to GeotrixQueen [2013-04-09 20:01:10 +0000 UTC]

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GeotrixQueen In reply to Genesis-Omega [2013-04-10 01:14:55 +0000 UTC]

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Genesis-Omega In reply to GeotrixQueen [2013-04-10 03:17:21 +0000 UTC]

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