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Published: 2014-09-13 23:59:22 +0000 UTC; Views: 2505; Favourites: 25; Downloads: 7
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Description
Hey guys, I wasn't really posting much of my work lately, but here it is, I've ran into some health issues past month, and I've been busy with other things, so now it's kinda ok i guess.I actually post more of my stuff on my facebook page, so I'd be glad if you like it and continue following me there, because here it takes me longer to post a work and yea. I hope you'll like this guy. He's still a wip and I am not really supposed to show him but yea, there he is
And I suppose from now on I'll mostly put Final Work and probably Breakdowns and turnarounds, we'll see...
Software used: ZBrush, Marvelous Designer.
Catch you later guys
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Comments: 14
TrickArrowDesigns [2015-06-17 19:26:44 +0000 UTC]
Hey man, digging the work...I was wondering if there is any chance of you doing some work for a pretty big project Iβm doing known as βProject GLβ. Said project involves me mock casting, budgeting, scoring, writing a pilot, etcβ¦ for a CW Green Lantern TV show that I then plan on pitching to the network (I do have a way to get it to the execs of Arrow/The Flash)β¦if you can/will help just shoot me a message at thearrowverse@gmail.com with the subject line βProject GLβ, and then a link to your dev. art! (or the username) Thanks! -Arrowverse
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EvilOverseer [2014-09-18 18:13:31 +0000 UTC]
Definitely like the work that has been done so far on the upper chest armor
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eXecutex In reply to EvilOverseer [2014-09-18 22:31:30 +0000 UTC]
Thanks, It's still not very well polished but I suppose soon it'll be
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Hanimetion [2014-09-15 08:07:05 +0000 UTC]
All the clothing folds are actually modelled and not just bump maps? sweet
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eXecutex In reply to Hanimetion [2014-09-15 14:45:03 +0000 UTC]
Yea, actually the cloth is simulated and I just modified it and sculpted additional details, so that way it looks better
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Hanimetion In reply to eXecutex [2014-09-15 17:50:20 +0000 UTC]
How long did that take?
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eXecutex In reply to Hanimetion [2014-09-15 19:09:39 +0000 UTC]
about 3 hours or something like thiat
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Hanimetion In reply to eXecutex [2014-09-16 17:18:47 +0000 UTC]
How tricky of a process is it? I've only ever used 3D Studio Max so I don't know how user friendly ZBrush is.
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eXecutex In reply to Hanimetion [2014-09-18 01:03:31 +0000 UTC]
Hehe, tricky enough. I honestly worked my ass to get to this point, but I'm still trying to study things.
Zbrush is not really user friendly with 3DS Max, You might want to try Mudbox because it's Autodesk program.
But if you really want to learn ZBrush, then you really need to study it long enough to understand it's options because it's the best thing out there
So I'd recommend you to practice a lot in zbrush and watch different tutorials, speedsculpts and such, as well as join the ZBHO nation
Search for ZBrushHangout and you'll find it. A lot of people go there to learn and make fun of each other ^^
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Hanimetion In reply to eXecutex [2014-09-18 08:35:25 +0000 UTC]
Alrighty, thanks for the advice ^^ , I just need a proper computer before I get ZBrush because at this moment in time, I only have a laptop, and it's not really built for this sort of intensive modelling.
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eXecutex In reply to Vital-Ire [2014-09-14 11:54:30 +0000 UTC]
Thanks, I'm glad you do
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eXecutex In reply to MoonGoneDark [2014-09-14 00:10:07 +0000 UTC]
Thanks, glad you like it
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