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ExplodingSeashells — Skyrim Axe

Published: 2011-12-15 05:31:38 +0000 UTC; Views: 670; Favourites: 13; Downloads: 4
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Comments: 10

iyulian [2011-12-15 12:02:08 +0000 UTC]

great .. can I have it in the game ... I mean : is it a free mod ?

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ExplodingSeashells In reply to iyulian [2011-12-15 21:12:40 +0000 UTC]

hey, yep of course. I'll hopefully have it released around feb2012, as I have to wait for the creation kit!

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iyulian In reply to ExplodingSeashells [2011-12-16 14:07:51 +0000 UTC]

hmm .. is it hard to do an weapon mod ... because I would like to have a sword made by me too in skyrim
do u have any tutorials ?
or this is just made in zbrush and it will be made with the creation kit ?

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ExplodingSeashells In reply to iyulian [2011-12-18 00:19:19 +0000 UTC]

the way it works is the way most art assets are made for games.

1. Build model using 3d package.
2. Build texture using 2dpackage.
3. Export both in a format supported by the target game engine.
4. Use said game engines mod tools to import.

I can't say whether it's hard or not as that depends on the skill level of the artist. It's like asking a pianist if playing music is hard I guess. I don't have any tutorials. I tutor people over skype directly.

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iyulian In reply to ExplodingSeashells [2011-12-18 11:10:35 +0000 UTC]

and are there any 3d package for skyrim ... or here u use Zbrush

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ExplodingSeashells In reply to iyulian [2011-12-18 22:43:39 +0000 UTC]

3d packages are not limited to game engines. I use Maya and Zbrush.

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iyulian In reply to ExplodingSeashells [2011-12-19 13:17:24 +0000 UTC]

ok .. thx ... I will contact you later after I will make an sword ... and maybe u can give me some advices .. is that ok ?

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ExplodingSeashells In reply to iyulian [2011-12-19 20:14:26 +0000 UTC]

I'll do my best!

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iyulian In reply to ExplodingSeashells [2011-12-20 12:37:47 +0000 UTC]

thx .. happy holidays

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STIKS-1969 [2011-12-15 07:27:00 +0000 UTC]

cool

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