HOME | DD

#arpg #esk #seventh #twmm #arpggroup
Published: 2020-04-19 16:27:25 +0000 UTC; Views: 388; Favourites: 28; Downloads: 0
Redirect to original
Description
I'm having a stab at those wanderer prompts in-between doing origin prompts for my 1st Esk Sooth - I want to build up some AP and work towards my first transformation slot (and bring forth a nice fresh waters biome esk from it!). For each prompt I'm going to try a different fresh waters environment, and for the last story prompt I might have a stab at writing. 1. Biome
Tell us about Seventh's relationship with its biome.
I imagine it has a very complicated relationship with its biome. Seventh seems very much like a completely neutral being, and as such it isn't all to concerned about the effect it has on its biome as it travels it. The way I see it, when it's cold already, the effect it has is less profound, though when it's spring or summer I imagine its biome suffers a little when it begins to freeze the plants and chill the animals. The scene above depicts it moving through its biome close to the springtime, the birds have gone silent at it's presence and the sudden chill it has brought with it, while the pond and plants freeze and the sky becomes overcast with the threat of rain.
AP = (Shaded, Fullbody, Scenic Background, Wanderer Prompt, NPC, Personal, Elemental)
= (10 + 5 + 20 + 10 + 20 + 5 + 5)
= 75 Total AP