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Published: 2019-01-09 23:04:04 +0000 UTC; Views: 17052; Favourites: 32; Downloads: 0
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Hello! Long time no see! I'm Octobertiger , and about 8 years ago I wrote a journal with Tips on How to Get Commissions , which has continued to get new comments up until today, so I figured people are looking for and appreciate some advice on commissions. I've been taking art commissions for well over a decade now, and am currently living off my freelance work. In the last 2-3 years I've really boiled down what it takes to maintain demand, stay organized and be successful as a "professional" artist without having gone to art school. I decided to revisit my tips, and add some new ones based on my experiences since writing that first journal!
First off...what are your goals?Okay! So, you're an artist. And you want to take commissions. First off, decide what your goal is. Why are you taking commissions, instead of offering requests or trades? Usually the key factor there is money- you'd like to be paid for your time. Are you trying to save up for something, or do you dream of living off your art?
If you're just trying to save up for something, (depending on how much that thing costs) you may not need to focus as much on building a sustainable platform off which you can earn money for years to come. But if your ultimate goal is to live off your art, you have a lot of planning to do to get there!
Come up with a plan, think seriously about whether you're going to have time to take as many commissions as you'll need to meet your goal, and make sure you understand the size of the undertaking you're considering.
If you just like drawing for other people, and want to be paid for your time, these tips will also help you, but most of my focus is on the long-term goal of living off my art, and so that's where my advice will be coming from.
Question number two... Has anyone ever asked you for a commission?If yes, then you've probably built a brand, and formed enough of a following to have a devoted fan who wants your art.
If not, then you've probably got some work to do! The best way to start if you think you have a decent following is to actually offer commissions. Post a journal with 1-2 options and see if you get any business. If no one bites after a week or two, you have one of three problems:
Building an AudienceYou need customers to buy your art, and more often than not, these will be people who have been following you for a while, like your art and want to get some for themselves. The wonderful thing about being an artist is often times your customers want your art. Your style. So you will have to compete with other artists, but thankfully not as much as in other industries.
But first you have to collect a following, and that's far easier said than done!
Build Your BrandWho are you? What is your brand? That's often hard to define, but it's whatever makes you unique. It's a combination of your style, personality, and preferences.
A brand for an artist often times just comes down to constancy: drawing the same types of things, using a skill they're particularly good at, and interacting with their fans in a certain way over time. Sometimes it's personal flair, or following a certain set of personal rules: for instance, I never draw outlines for my backgrounds. I always color my lineart. That's just a random thing I choose to do with my art.
My brand is Octobertiger: I draw felines big and small. I started with, and am returning to Warriors fanart. I draw comics, and have lots of OC's. I have multiple styles from cartoon-y to painted, but I have a very defined style of drawing cats that is fairly unique. My following tends to be other Warriors artists, and other artists in general. My work is often cute and appeals to younger people and women in particular.
As an artist you will experience phases and growth, but you'll find that your audience may not follow you if you start drawing different subjects- and that's okay! Just be prepared for it, and aware of why it happens. I unwatch artists who start drawing only fan art for something I'm not a fan of. It doesn't mean I don't like them anymore, but there's no draw for me to stay if I like one thing they used to draw, and they aren't drawing it anymore. Don't feel bad if this happens to you, it's just a transition and you'll gain new followers! It's a chance to refresh your following.
Something I'll discuss later on in this series is branching out and maintaining multiple accounts that focus on different topics. It's a great way to draw new business and keep your old following, but it's a lot of work, and not for everyone.
If you don't know what your brand is, consider what you like drawing the most, and what styles you use and what habits you follow. Your brand will develop over time on it's own, but it's a good idea to consciously consider what makes your gallery unique, and what people are following you for.
ActivityA big part of building an online presence is to actually be... present.
This is very much a hobby where you get equal to what you're willing to give.
If you can't make a weekly post, you may find that activity on your account will slow down and eventually die- then you'll have to build it up again. And if you can't handle weekly posting, will you have time for commissions?
If you're working a job or going to school and you only have a couple of hours a day, make sure you use them. If that's too much, you may want to consider making extra money another way, because commissions are very time intensive, and there's no real way around that.
I recommend posting at least once a week- even just a sketch. The best method is to have a variety of posts and to have a backlog for when you'll be busy. I like to post one fully finished image- with a background, once per week with a bust/portrait on another day and a few small images for usually a total of four uploads per week.
It's also good to post at the same time every day because then people come to expect your art at a certain time, but there are benefits on sites that have a traffic window to posting at different times because you'll attract different people.
The best method to figure out optimum posting practices is to experiment and keep track.
IconsOne of the big things that seems to define an artist's brand is original characters. Sometimes this is a sona they use to represent themselves, sometimes it's just a set of character that are iconic to that artist.
A great way to build your brand is to develop something iconic- and then use that as your mascot, your icon. You want that thing on your profile page, in your journal CSS, as your icon, anywhere you can put it so it becomes memorable. You want people to see you out in the world of the internet and remember you for that thing.
For me that's likely October . She's not my sona, but I first designed her back in 2005 and she's only changed slightly since that time.
Surface AreaOkay, you have a hook, something to draw people in, and remember you by. Now you need some billboards!
If you're here, you're likely a digital artist with a gallery on the internet. So you already have some surface area. Your name can be searched, your art can be found. It's not hidden away in a box.
This doesn't mean you're on easy street. You still have to get people to visit your gallery.
Participate!Interact with people! Make some friends! If you're a wall flower, no one will know who you are! Just have fun with this step!
You can...
- Favorite art
- COMMENT- This should be a no-brainer. It's nice to get comments, and I have been known to check out galleries based on a cool icon I saw in a comment thread.
- Donate Points- A small bit of charity that has two benefits- if that person's point pool is public it's a small billboard for donors, and the person you donate to might check your gallery out.
- Give people llamas
- Free Requests- This might seem like a backwards step from commissions, but when people get art, they often share it. It's a good way to get your name out there, although it is a lot of work.
- Art Trades- This means another artist will be exposing you and your characters to their following!
- Draw fan art for other artists- It's often featured on their page somewhere.
- Hold contests
- Commission others- This might also seem like step backwards but again, another artist is exposing your characters to their following.
- Submit to DA groups
Websites and CommunitiesYou as an artist stand to benefit immensely by having accounts on multiple social media sites. People have different preferences, but if you want to have steady business, you need to be open to different platforms to catch the orders from people that only use Twitter or only use FurAffinity. Different platforms also have different benefits and allow for growth at different speeds. (Hint: DeviantArt is no longer the best place to grow an audience quickly.) These are the sites I recommend using and why. The only one I should have and don't is Instagram and that's just because I haven't spread that far yet. (Any input you guys have on that would be helpful.)
(My opinions are based on experience as an animal/furry/human/NSFW artist on these sites.)
DeviantArt
The suggestions on the side of deviations seem to help spread the traffic around and the functional search features make it easy to look up content, so you don't have to rely on peak traffic hours to get your work seen- just make sure you include plenty of keywords on uploads.
FurAffinity
That being said, certain content does best on this site and that would be furry and NSFW (if that wasn't obvious). Other work does okay, but you may not experience the success of the true furry artists. This site also has a pretty unforgiving window of opportunity for uploading. The best times are between 4-11pm Mon-Thur EST. Other times the site will seem pretty dead. This is important because last I knew, the search feature doesn't work, so you want to be uploading during prime times when the most people may see your art in the recently uploaded category, otherwise you'll have to depend almost 100% on people finding you through favorites.
The other reason this site is so good for artists offering commissions, is the ratio of non-artists to artists, and the fact that the non-artists upload commissions to their own galleries and are fantastic about crediting artists. I often get 5-20 watchers every time a commissioner uploads my artwork to their gallery. It's an excellent method of advertisement and the greatest part is you usually don't have to ask- they love to share the work they've purchased.
Tumblr
ArtStation
Weasyl
Last ThoughtsAlright, so that's all I've got for step one! If you're doing well you'll probably get commission requests without having to advertise slots. If you're struggling, just keep working and drawing and posting and interacting with people. Your skills will improve and people will start to take notice!
Keep an eye out for more tips including pricing (yes, I'm going to give you a solid method to price your work with), sustainability, presentation, running a Patreon and more!
Feel free to ask questions!
Related content
Comments: 13
WestaliArtOld [2021-01-29 02:51:46 +0000 UTC]
👍: 1 ⏩: 0
AshNoodlesDraws [2020-01-04 03:44:41 +0000 UTC]
👍: 0 ⏩: 1
Octobertiger In reply to AshNoodlesDraws [2020-01-13 12:54:00 +0000 UTC]
20 points = 25 cents. I'd say if you feel like you can't get commissions for under $5, you may not be ready to take commissions. I know it sounds harsh, but at under $5 you're basically offering your time for pennies, and you would actually be making more progress by offering your services via art trades. Art trades are nice because they can get you a little exposure, and you get art -hopefully equal to the time you're putting in on your own work, and thus more worth your time than working for less than a $1.
👍: 0 ⏩: 1
AshNoodlesDraws In reply to Octobertiger [2020-01-13 19:49:45 +0000 UTC]
👍: 0 ⏩: 0
lifewatery [2019-12-27 22:08:48 +0000 UTC]
I think you use PAypal for commissions.. Do you know any other place for commisions or any other payout place,other than Paypal?
👍: 0 ⏩: 1
Octobertiger In reply to lifewatery [2020-01-13 12:55:35 +0000 UTC]
There are multiple other services out there, but I have no experience with them and honestly, Paypal is the only service I've ever heard of artists using.
👍: 0 ⏩: 1
MalVintage [2019-07-19 09:45:48 +0000 UTC]
if you could help me price my art thatd be great! if you see this, please tell me how much youd pay for my art!
👍: 0 ⏩: 1
Octobertiger In reply to MalVintage [2019-07-24 21:48:30 +0000 UTC]
Very nice!
You should be pricing your work somewhere between $10-15 per hour to start with. Honestly it's probably worth more like $20ph, but if you're struggling to get commissions, unfortunately you'll have to start a bit lower. I don't know how long you spend on commissions, but you should be timing yourself on the different types of art you're creating, figuring out an average for each thing, and then determining your price based on that. So if a bust takes 2 hours and you think you want to start at $15ph, charge a base price of $30. If you struggle at your first price, do some of the things I suggested above and try to hold your ground. Lowering your prices will just look like you don't value your time, and won't get you customers. Sales are a valid way of drawing people in on a temporary basis, but if you're still struggling, honestly time, and interaction with the community are the best options to bring in an audience.
👍: 0 ⏩: 1
MalVintage In reply to Octobertiger [2019-07-25 06:50:36 +0000 UTC]
Thank you so much for the advice!!! owo this helps so much >///<
👍: 0 ⏩: 0
Deeredful [2019-06-17 03:32:00 +0000 UTC]
Wow this is pretty neat, actually! I’ll totally take this into account!
👍: 0 ⏩: 0
Nimure [2019-01-10 14:53:50 +0000 UTC]
I just wanted to say that you're the best.
Seriously.
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