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Published: 2010-08-14 21:01:11 +0000 UTC; Views: 700; Favourites: 2; Downloads: 22
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Description
This is a render for a A-10 Tunderbolt II I made for my Principles of 3D modeling class. The assignment was to render an airplane using polygons. I got permission to do the slightly harder A10 instead of the WWII Corsair the teacher provided reference images for.As far as assignments go its done, but im rather proud of it and plan to keep working on it, adding little details to it here and there and eventualy skinning it when I learn how.
Done in Autodesk Maya 2010
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Comments: 9
SleepyDoodler [2010-11-15 03:15:17 +0000 UTC]
Oh, that is pretty. If you're still working on it, I'd love to see the finished product.
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GeekyGothGirl In reply to SleepyDoodler [2010-11-15 03:49:40 +0000 UTC]
Knowing what I know now, it would be better to start from scratch... tho most of my teachers say thats a good way to learn, starting over I mean. Still I know things about topology and poly count etc now that make me cringe in horror looking at the mesh on that model.
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SleepyDoodler In reply to GeekyGothGirl [2010-11-15 05:07:31 +0000 UTC]
ah, yeah I know the feeling.
Still happens with drawing. Which is why I'm trying my current approach of trying to finish things as quick as possible before I look at it again and give up on it because I think it's horrible.
I'll probably be checking my deviation lists more often from now on, so looking forward to seeing your new stuff~
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GeekyGothGirl In reply to SleepyDoodler [2010-11-15 05:33:04 +0000 UTC]
doesnt help my first modeling teacher didnt teach up proper topology, she just showed us the tools and said "Now model and airplane" the second teacher showed us how to modle it to scale, with proper topology, efficiant polycount, symmetrical modeling, etc..
I cant count the number of times I was like "why the hell didnt she show us that?!"
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SleepyDoodler In reply to GeekyGothGirl [2010-11-15 05:46:33 +0000 UTC]
heh oh dear.
The closest comparison I can make are the advanced and regular physics courses offered back at the university. guys from the regular course often went to advanced course students and even the professor to ask questions.
"Why the hell didnt she show us that?!" indeed. I never liked introductory courses. The stuff that I needed to know for later courses could probably be easily put into a month or two. If even that. Teachers can make someone love or hate a particular topic, especially in the beginning.
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GeekyGothGirl In reply to SleepyDoodler [2010-11-15 06:21:42 +0000 UTC]
Im a big fan of learning things the right way the first time. Leaving info out because you think it will confuse me will only serve to confuse me later especialy in a program as complex as maya
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