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GoblinQueeenTips to Critque on DA

Published: 2005-03-13 10:57:29 +0000 UTC; Views: 120592; Favourites: 1798; Downloads: 16888
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Description It seemed to me that more and more so lately, I'm noticing disharmony between artists here on dev relating to the critique system. I don't think it's that artists don't want honest critques, I think it stems more from miscommunication and perhaps not everyone understanding how to give a helpful critque. In any case, I didn't think it would hurt to throw this guide together and just maybe, it might help improve communication between each other.

Now, I don't want to sound preachy, either. These are just thoughts and techniques I have found work well for me. Like any other tutorial, you may find some work for you and some don't. Just take from it what you like and leave the rest behind

*Edit 3/13/05: re *tigrin 's suggestion, I went back and added some general and brief definitions for the formal elements.

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Critique. It’s one of those words that society has taken into one of the most negative connotations, and yet, it’s not meant to be a negative at all. In the art world, the idea of a critique is to examine the formal elements of a particular piece of art. It has absolutely nothing to do with passing judgment or assessing its validity, it is just a way to look beyond the obvious. It is an invaluable process within the artistic community and the responsibility to handle it properly should not be taken lightly.

Now, personally, I was introduced to the process at a very young age. Back in grade school, we had a woman that would come in once a month and we would go over several pieces and review the formal elements involved. Of course, my level of understanding at that age was not what it is now, but still, I knew the basics and if asked, how to approach a proper critique.

It has come to my attention that many people were not likewise exposed and are relatively new to the concept of critiquing the works of others. There seems to be a bit of high tension lately as some people are presenting things in a less than tactful way, upsetting artists, and in turn, getting upset and thinking that the artist does not want an honest critique. Well, I can’t speak for everyone, but I know for myself personally that is not the case. I do want an honest critique, but I also appreciate one done properly that shows respect for the work at the same time as examining it.

As many people do not understand the difference between those two concepts and many have not yet been exposed to the proper way to give a critique, I thought a little guide might be helpful. This is especially important here on devArt as if you are going to participate in the critiquing/commenting process, it’s best to do so with a full understanding of what is and is not considered good form.

First and foremost, the formal elements of art I mentioned include but are not limited
to:

Theme – the idea, emotion, or motif behind the piece.

Expression – how the theme is carried out in a piece on a technical level. What elements are employed to express the theme and how well does it read.

Line – how lines are used in the piece, both in the literal lines you can see and in the implied ones created by objects and directional movement.

Color – how color is used, including, but not limited to the tonal palate (warm tones like reds, oranges, browns versus cool tones like blues and greens), use of contrast and complimentary, and also how the color has been used to render and draw focus.

Form – how the artist has used rendering techniques to create a dimensional feel and how those forms then register and relate to each other.

Repetition – how shapes, colors, and lines can be repeated throughout a piece to create unity, pattern, balance, and/or rhythm.

Composition – how the different elements of the piece are arranged to give and specific effect or mood. The actual staging of a piece.

Balance – a more surreal term, does the piece feel balanced and well grounded where it is? Are the objects centered, or all to one side? Does one side seem to feel more pull than another?

Direction – somewhat related to balance, how the elements combine to create a pull to a common point in space.

Movement – similar to energy, but also including literal movement within a piece. How alive a piece feels, both for abstract and representational works.

Energy – the dynamics of a piece. Do the different elements like color, line, and pattern create a calm state or a more energetic one.

Rhythm – how elements like pattern, repetition, and flow work together to create an overall unified feel.

Flow – how the eye moves around the piece and how well the different elements relate to each other.

Focus – how the artist has used to formal elements to guide the viewer to a main subject area.

Depth of Field – how the literal focus has been adjusted to create depth in the piece, i.e., objects at a closer range are more/less in focus than those at a distance.

Emotion – also related to theme, but the emotional level or idea in a piece. Also the emotional response it elicits from the viewer.

Symbolism – elements of the piece that involve a subtext beyond their outward appearance. They are what they appear to be at first glance, but they may also be representational of an idea, a person, or an emotion.

Iconography – a type of symbolism related to specific images or objects the viewer should use to understand a piece. For instance, placing a heart over a person’s head would be an iconographic reference to love.


How an artist has chosen to use these elements should be the central issue, not whether or not you care for the particular subject, style, etc… What follows are some tips on how to keep that focus.


1) A critique is not just about what is ‘wrong’ with a piece. This is an unfortunate misunderstanding that I have seen perpetrated all too often. Simply pointing out each and every thing you consider to be a flaw in a piece of art is not a good critique. A good critique is balanced and addresses many if not all of the formal elements, expressing both good and bad, what you feel works, and what doesn’t. This may seem to be an overly ‘pc’ approach to some, but if you focus on the negative, the person you are trying to help is likely to tune you out without taking in your meaning which accomplishes nothing for either of you. Remember, this is something the person has likely poured hours of work into and understandably, they may be rather attached to it and if all you have to say is negative and they see some good, they may discredit your perfectly valid points. A balanced evaluation is the best and most proper approach. Try to address the elements you think were carried out well in addition to the one’s you felt maybe could use some work.

2) Remember to leave your personal tastes behind. If you are going to evaluate a piece of art, you have to be able to approach it from a totally neutral perspective. If you don’t care for a particular genre or style, to give a good critique, that needs to be left out of it. That is not to say you are not entitled to that opinion, but I’m sure the artist is well aware that there are those that will not care for the style/genre of their work and there is no need to say so again. As mentioned before, you want the person to be receptive to what you have to say and if you start out with an obvious prejudice, they will likely discredit anything else you may have written. Again, this is of no help to anyone and defeats the purpose of the critique.

3) Be constructive with your criticisms. Unfortunately, this is a very ambiguous area. How do you say something bad in a good way? Well, to start out with, saying something is ‘ugly,’ ‘annoying,’ and/or ‘bad’ is not constructive. It gives the artist nothing to help them improve. Again, your ultimate goal is to help the person you are lending your time to and if all you do is slander their hard work, they are unlikely to listen. If per say you find something lacking in a piece, it is far better to try to focus on why you find it lacking and express it that way. Saying a color feels a bit too bright is far more helpful than saying it is ugly or wrong. By focusing on the source of your gut instinct, you are both helping the artist because it is much harder if not impossible for them to try to guess why you had a certain reaction.

4) Similarly, do try to be honest. It’s all well and good to be polite, but also not to the point where you are being untruthful. Don’t hold back your opinion, just try to keep in mind how you would like it expressed to you if it was your own artwork being commented on.

5) Also important specifically here on devART is the level of critique the person has indicated they desire. Obviously, if they say ‘do not critique,’ they do not want it critiqued for many possible reasons. If they ask for an ‘advanced critique,’ then fire away, but still keep in mind that you want to be respectful in doing so. More ambiguous is the ‘critique welcome’ option. Keep in mind, this is the only middle ground deviantART has set up. While the person is not asking you to refrain from a more in-depth look at the work, they are also not specifically requesting it, so try to keep that in mind.

6) Use maturity and tact in your comments. Of course, this may fluctuate depending on the age of the artist that produced the work, but if you are evaluating a serious nude, then it is not generally good form to make jokes about body parts, etc. Understandably, one of the most natural responses in people when they are nervous or uncomfortable about something is to make a joke, but think first about whether it is appropriate or not. If not, it might be better to say nothing.

7) Saying nothing is perfectly alright. If you really just don’t like a genre like anime, or abstract expressionism, or portraiture and do not think you can comment without those prejudices influencing you, it is perfectly alright to say nothing at all about the piece. To have an opinion does not mean it has to be expressed at every opportunity. As mentioned before, the artist already knows that there are those that do not share their same interests. Simply telling them again with no consideration for the formal elements of the work does not help them at all and isn’t the end goal to help the artist?

8) Be prepared that the artist may not agree with you. That does not mean that they do not respect your opinion, but just as you do not necessarily agree with the choices they made, they might not agree with yours. In the end, art is very subjective and each person will have their own taste. You can offer a suggestion, but don’t take it personally if the artist decides against it. It is not that they are unwilling to hear criticism, they just don’t happen to agree with that particular suggestion. Remember, all you are offering is an opinion. It may be an opinion shared by many, but in the end, it is only an opinion and the artist is the one with the end say.

9) Do not try to pass judgment on the ‘validity’ of someone’s chosen means of expression. There many different forms of art out there, some I like and some I don’t, but if it is of no harm to others, then I have no right to say what is and isn’t ‘art.’ Someone else might choose a different means of expression than I would, but that does not make those feelings they are expressing any less valid.

10) Try to look at the age and level of the artist. On devART, there are many different ages and skill levels. The scale ranges from professionals to amateurs to hobbyists. You may want to be a bit less harsh with a 12 year old or someone that is just doing art for fun than with an aspiring professional that is trying to hone their skills to break into the field.

11) Be willing to put your money where your mouth is. It is not a necessity, but a very nice addition if you can see that the person offering suggestions understands what they are talking about and can demonstrate it in their own work. As I said, this is not a necessity, but I’ve always found I’m far more receptive to taking suggestions from professors and other artists whose work I respect. It shows that they understand what they are saying on both a theoretical and practical level.

12) Do not, I repeat do not use the critique/comment area for promoting your own work. That is extremely bad form. That’s like coming into someone else’s gallery show with fliers for your own or coming to someone’s wedding and trying to upstage the bride, it’s just not done. Mentioning that you have dealt with a similar theme/character and even comparing and contrasting the two is generally accepted, but to use the space to link up your own work is very disrespectful. Obviously, if the artist is interested (and I would hope they are as I’m always interested in seeing how different artists have approached the same subject), they can come over and find it in your gallery, but it is impolite to impose.

13) If you are going to ask a question, be respectful of the artist’s time and read the description first. Nine times out of ten, the question has already been answered there. After all, they were nice enough to take the time to provide all of the information you might need to properly understand a particular piece, if you ignore it, then you are showing disrespect for that original time spent and the time they now must spend answering it again.

Now, in the end, these are only suggestion to help both you and the person who you are critiquing. Just like with a critique, you might agree with some or none of these and ultimately, how you approach it is up to you. These are just my own observations and things I have found help me from both ends in terms of understanding where someone else is coming from in offering a critique and helping them understand where I’m coming from when I am offering one. Maybe these tips will prove useful for you and maybe they won’t, but it’s something to think about in anycase.
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Comments: 567

dark--hedgehog In reply to ??? [2005-03-14 11:05:03 +0000 UTC]

God bless you, you don't know how many people think its so fine just to deteriorate others works..I think.
You have my honor.

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theNekk In reply to ??? [2005-03-14 10:42:17 +0000 UTC]

Ok, its just before 6AM...I'm rushing for work, but I -got- to say ^^ ARIGATO! I think its so helpful, and humorous, that you would post this...not to mention took all the time out to write this. :gasps:

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Dinks-Designs In reply to ??? [2005-03-14 10:24:53 +0000 UTC]

Thanks for writing this i will be reading and re-reading it, i might even try it out

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EmeralddeLeeuw In reply to ??? [2005-03-14 10:11:37 +0000 UTC]

Extremely well put together, you must have put a great deal of time and thought into this.

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s91 In reply to ??? [2005-03-14 10:11:00 +0000 UTC]

thank god I'm not the only one who says that ff.net has a big problem with people who think good crit is "over all this story sucks" *favs and keeps link handy*

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steve20 In reply to ??? [2005-03-14 10:01:15 +0000 UTC]

Who has the time to read that honestly?

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Lain-Luscious In reply to steve20 [2008-01-02 15:33:27 +0000 UTC]

If only half of the people who viewed this read the whole text, then about 21.500 people HAS the time to read it.
I hope this answers your question

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Porphyria-Kris In reply to steve20 [2005-03-14 16:43:07 +0000 UTC]

Erm... I don't mean to butt in, since this is GoblinQueeen's deviation and all but... it might help you if you read at least #6.

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steve20 In reply to Porphyria-Kris [2005-03-14 22:29:16 +0000 UTC]

ok

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waikikimiki In reply to ??? [2005-03-14 09:56:26 +0000 UTC]

I wish ppl would give me helpful critiques like that, or at least be honest

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tiinateaspoon In reply to ??? [2005-03-14 09:47:45 +0000 UTC]

Thank you for sharing this well written piece. I found it clear, concise and very helpful indeed.

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rickrd In reply to ??? [2005-03-14 04:19:56 +0000 UTC]

I appreciate your time to writing this!!

I may say that I feel like not good enought to make a critic about some other artist's work, So I use the classic one, "If I hadn't
something nice to say, say nothing." But if someone really ask me for an opinion, I do.
For the other side,, there is the language problem. Is always a hard time trying to express something in the correct way when your native language isn't english. lol.

Well, again, thnaks for sharing this to us. I would take it into consideration the next post I'll do.

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GoblinQueeen In reply to rickrd [2005-03-14 06:07:54 +0000 UTC]

True, the language barrier does unfortunately become a problem in both expressing your own thoughts and understanding the thoughts of others.

And yeah, I do the 'say nothing' thing a lot, too

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twosilverstars In reply to ??? [2005-03-14 02:28:36 +0000 UTC]

#12 had me laughing, those are the most annoying comments. Especially when people leave them on your main page and all it says is 'come look at my gallery, i think you will like what you see'....

Anyway, this is a great tutorial! Do you mind if i link to it in my next journal? I personally only give critiques when i am specifically asked to. I have seen too many explosions and it is really sad but i just can't handle the drama. I had some guy leave a very polite critique on one of my pictures (at least i thought it was), and before i could thank him a bunch of people decided to give him a hard time. It deteriorated to the point where he ended up insulting me out of his frustration with these people, and i hadn't said a thing. It is really a shame that people have to take things so personally, and over-react so easily.

Anyway, i wouldn't have grown as an artist without the honest constructive criticism that i have gotten on my work. I think you did a wonderful thing with this

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GoblinQueeen In reply to twosilverstars [2005-03-14 03:55:02 +0000 UTC]

lol, yeah, I have to admit, that's a little pet peeve of mine. Personally, I always try to return gallery visits, but to be told how to spend my time, especially when it's in short supply feels wrong. It makes it feel like the only reason they came to my gallery was to get something in return. It's like giving a gift only to get one back. You hope the person would be considerate enough to come through, but you can't expect it.

That's really too bad about that poor guy that gave you the critique. I'll admit, sometimes I don't agree with things I see other people have said on a piece, but that's between them and the artist. I may mention in my own comment that I feel differently, but I'm not the 'critique police' and it's certainly not my place to get on someone else's case

As for linking in your journal, by all means, feel free. Not to say I think everyone needs it or it's the definative guide, but I just thought it might be helpful

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Anathoz In reply to ??? [2005-03-14 01:44:05 +0000 UTC]

lol?

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KeyshaKitty In reply to ??? [2005-03-14 01:23:28 +0000 UTC]

You took the words right out of my mouth on all the subjects I've come across in the past when dealing with crits from both others, and trying to give them myself. This is a very useful guide that I hope others will read and take note of too. With that, I fave it in the hopes of getting at least one or two others reading. Good job!

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GoblinQueeen In reply to KeyshaKitty [2005-03-14 04:08:36 +0000 UTC]

yeah, I've seen this kindof thing happening all too frequently lately. I actually wrote this awhile ago, but hessitated about putting it up. Some of it came from an even earlier bit I wrote on using DA in general (things like 'please use the description space. If you can't even talk about your own work, why should the viewer.' and things like that) but in both cases, I woried it might come off too preachy. After all, I'm certainly no expert, just tossing in my own two cents.

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KeyshaKitty In reply to GoblinQueeen [2005-03-14 04:34:01 +0000 UTC]

Well, we obviously like what you've done, going by the comments that you've recived (I even saw it on the Today main page, which is great!) so it looks like the word is getting out. I'm jsut thankful you did take the step and ended up posting it. :3

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GoblinQueeen In reply to KeyshaKitty [2005-03-14 12:44:03 +0000 UTC]

lol, well, there's a couple of people that aren't as happy, but that's ok, I can live with that Really, I'm utterly shocked and heartened at the response. Granted, if other people did not feel the same, it would not change my opinion, but it's nice to know I'm not alone

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BlackWolf-Embers In reply to ??? [2005-03-14 01:12:56 +0000 UTC]

that was really nice of you to take all that time to make a helpful list to many artists (and myself) to understand how to give a critique and not totally rip apart a picture. ^^ i thank you.

I just wish some of the other people that i've come across a while ago would have read this. I agree with all that you said in there, and if people would just formulate a critique correctly, it would be so much better. <3

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born2playmusic In reply to ??? [2005-03-14 00:40:00 +0000 UTC]

Great tutorial. I hope it helps the DA community.

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TSOS In reply to ??? [2005-03-14 00:34:09 +0000 UTC]

Wow, Very good GQ, You're so smart o^.^o but you Missed one small Point: The People who Don't Critique in ANY form, just Say things like 'Wow, That's really Nice.' which is wonderful for the Artists' Ego, but it dosen't Help Much >.<

Whenever I crit, I akways give ways to get Better & Good Points, Otherwise it's a COMPLETE waste of time, like you said ^^

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GoblinQueeen In reply to TSOS [2005-03-14 01:01:12 +0000 UTC]

Actually, I kinddof had that more in mind with #4, though I did not specifically address that point.

I don't really have a problem with people who leave short comments like that, though I know a lot of artists do. I do of course prefer it when someone can articulate why they like something if indeed they do, but I also know sometimes time constraints prevent people from saying more and at least they took the time to say that much

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TSOS In reply to GoblinQueeen [2005-03-14 10:39:25 +0000 UTC]

Good Point ^^

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MyBlankPages In reply to ??? [2005-03-14 00:18:57 +0000 UTC]

seemed like common sense to me, but I can see where some people would need that kind of advice. Thanks for taking the time to write this.

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NezumizDarkWish In reply to ??? [2005-03-14 00:17:59 +0000 UTC]

Power to you! DA really needed a tutorial on giving good critiques. My own strategy is 'praise, correct, then praise' but I really hope to be a better, more detailed critiquer after reading this. ^^ Excellent job, and your writing was really clear and easy to understand.

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DrMrVandertramps In reply to NezumizDarkWish [2005-03-14 08:53:24 +0000 UTC]

That's interesting, as it's my personal style when leaving actual criticism as well.

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justthorne In reply to DrMrVandertramps [2005-03-14 22:02:05 +0000 UTC]

Yeah, it just seems like smart "treat others as you'd like to be treated."

And, besides that, I've noticed that even a mountain of praise feels disappointing when it "ends on a sour note."

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DrMrVandertramps In reply to justthorne [2005-03-14 23:15:29 +0000 UTC]

Exactly my perspective.

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katya-h In reply to ??? [2005-03-14 00:14:51 +0000 UTC]

Thank you for this I see a lot of people wishing for better crits, having a guide to giving them is really, really helpful. Generally artists are pretty thankful when you give a good, well-thought out critique and commentary I want this to spread around DA more. Made a headline or something... though being on the DTF page is really helpful too! You did a great job!

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pochita In reply to ??? [2005-03-14 00:11:33 +0000 UTC]

outstanding!

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funkyalien In reply to ??? [2005-03-14 00:07:17 +0000 UTC]

Thanks for taking the time to write this, it's very insightful and a great this to reference people back to
Great stuff!

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FlawedNoOne In reply to ??? [2005-03-14 00:06:55 +0000 UTC]

This is very helpful; certainly a good resource for dA to expose itself to, I'm glad you took the time to write it out. Being as we are on the subject of critiques, though, in step, "1)" you had an issue or two with pronoun/antecedent agreement, and used "they" as opposed to "he"... I’m sure you just overlooked it.

Thanks again.

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myukiori In reply to ??? [2005-03-13 23:41:09 +0000 UTC]

w00t! Well put.

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minako134 In reply to ??? [2005-03-13 23:03:17 +0000 UTC]

RESPECT!

Absolutely marvelous and well-constructed. I've been waiting for something like this...!

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mpcp13 In reply to ??? [2005-03-13 22:39:51 +0000 UTC]

Hm, I should use this. I've been Mr. Generic Noncomittal Comment for too long since I'm afraid that any critque I give might insult the artist.

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GoblinQueeen In reply to mpcp13 [2005-03-14 00:45:48 +0000 UTC]

Well, it's one of those grey areas. I usually will only get really indepth if they ask for an advanced crit because otherwise, I just don't have the time, but I do always try to focus in on what elements really strike me whether it be the rendering, the sense of movement, the use of color, things like that.

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soulblade35 In reply to GoblinQueeen [2006-03-17 04:20:18 +0000 UTC]

Then was it very useful to set one deviation critique into "Advanced Critiques Encouraged"?. Although one's work had been redone for so many times, and his only purpose is to find out what others think of his work? I have mine set into Advanced too.

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Obi-quiet In reply to ??? [2005-03-13 22:38:43 +0000 UTC]

Excellent tips! Thank you for coming up with the idea! You're the best!

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MochiKome In reply to ??? [2005-03-13 22:31:51 +0000 UTC]

Wow... these are very nice tips. It makes me to think a lot.

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Coidzy In reply to ??? [2005-03-13 22:09:29 +0000 UTC]

It shows a promise of being extremely helpful to those of us who previously knew very little about critiquing except for the pratically obvious politeness and respect clauses. So, bang up job ma'rm!

On another note, thank you.

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crescentlady In reply to ??? [2005-03-13 21:35:17 +0000 UTC]

As noted in number 7 I typically say nothing when I cannot think of anything, but I sincerely appreciate you making this tutoral. I've often given people critques like the one mentioned above and wondered if it was really the right way to go about giving critques since it seems like the only critques I see are, "that's so cute!", etc. And as a note I love the little character gesturing to the words above; well done!

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tigrin In reply to ??? [2005-03-13 21:18:03 +0000 UTC]

I agree that this is all great information for people to know - especially that part about descriptions, man does it bug me when people ask me the same question that's answered in the description - but while you list the formal elements of art, you don't explain them at all. This seems to be more like tips on the ettiquete of critique, and not how to actually evaluate a piece of art. Maybe you might want to explain and give an example of each of the elements you listed? Like you could explain what energy is, and how you might spot it in a piece of art... etc. I think it would be extremely helpful for those who don't have any sort of education in the area to know... I think most of the time people are aware of the basics of the formal elements of art - like I can get a lot of comments about "shading" and "expression" - but I rarely get people who actually comment on theme or symbolism or composition. I think if it was more widely known what the elements are, then it would be easier for people to both use them in their own work and evaluate them in others'.

Just a thought.

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GoblinQueeen In reply to tigrin [2005-03-14 00:48:37 +0000 UTC]

Good point. I did focus mostly on the ettiquete end of things. Probably because that's where I see the most trouble, but if people understand the other, the ettiquete will hopefully take care of itself.

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HabitualFlippancy In reply to ??? [2005-03-13 20:32:57 +0000 UTC]

Thank you. I have never had art education and this will greatly help my comments be well...more helpful. *bookmarked*

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Lyenuv In reply to ??? [2005-03-13 20:07:35 +0000 UTC]

Do you mind if I put a link to this in my journal?

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GoblinQueeen In reply to Lyenuv [2005-03-14 00:49:21 +0000 UTC]

By all means, if this can help anyone out, I'll be thrilled

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RicciG In reply to ??? [2005-03-13 18:37:42 +0000 UTC]

very nicley said

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prudencechan In reply to ??? [2005-03-13 18:36:45 +0000 UTC]

Very nicely put! As someone with no professional art knowledge whatsoever, I'm always afraid of what to say about a deviation... most of the time I think I'm going to hurt the artist, no matter how polite I am. And, of course, sometimes I believe the piece of artwork is simply too perfect for me to say anything besides "amazing".

I'm favving it for future reference!

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