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#3d #taum #happysorry #taums #closedspecies
Published: 2017-09-27 04:39:34 +0000 UTC; Views: 702; Favourites: 54; Downloads: 7
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Uhh! spent around what was 3-4 hours making this! I learned a new way to texture and it just made my life a whole bunch easier with blender.Not currently selling these X//d sorry folks! but its a good start!
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Comments: 25
Crimson-Wolf2323 [2019-09-19 05:31:08 +0000 UTC]
This is so we'll done!! Holly molly happy ^^
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Hap-py In reply to Crimson-Wolf2323 [2019-09-19 23:12:53 +0000 UTC]
AHH THANK YOU its one of my older models!!
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Crimson-Wolf2323 In reply to Hap-py [2019-10-01 03:11:47 +0000 UTC]
No prob C:
Well its very nice ^^
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xXGrinsekatze [2017-09-29 15:16:23 +0000 UTC]
AMAZING????
wow happy your 3D models are so cool X3
also sorry for my inactivity ....life is a bitch ;o;
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Hap-py In reply to xXGrinsekatze [2017-10-01 04:47:08 +0000 UTC]
X//d its okay and yeah they are starting to look better
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Cinnmandias [2017-09-27 21:34:57 +0000 UTC]
Oh my gosh this is so cool!
(Their gonna get dizzy real fast)
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Hap-py In reply to Cinnmandias [2017-10-01 04:47:15 +0000 UTC]
spinning is what they love to do
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GAMERSTYLE73 [2017-09-27 15:58:23 +0000 UTC]
So cool :0 I love how you make this models look ;;. I hope we can see more of these models xD
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Hap-py In reply to GAMERSTYLE73 [2017-09-27 18:32:18 +0000 UTC]
thank you X//d and me too! it's new so it's gunna be a little clunky until i get a little more hang of it!
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CowardForward [2017-09-27 13:52:27 +0000 UTC]
Beautiful!
I think that the body texture is a little bit too glossy, but the mesh is really well made.
I can totally see this being in a game like toca nature~
so cute <3
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Hap-py In reply to CowardForward [2017-09-27 18:32:34 +0000 UTC]
yeah your right i wonder if theres an option for me around on blender to fix that!
Thank you!
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CowardForward In reply to Hap-py [2017-09-27 18:50:12 +0000 UTC]
Hmm... I don't know which settings you have. But you might be able to fix it by going to the material settings under *specular, and lower the intensity slider. Or you might get it to work by playing around with the roughness value, and maybe darken it and desaturating it a little bit.
But I don't know if I'm just messing things up for you.
No matter what it's a great piece
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Hap-py In reply to bitonic [2017-09-27 18:32:54 +0000 UTC]
DUN DUN DUnnn X//d it's rusty but it's there i jsut have to figure out the rest of the program .
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Iionteeth [2017-09-27 11:33:58 +0000 UTC]
Oh gosh too cute !! Howd you make this? 0: I have blender but ive no idea how to like, form the shapes into actual creatures like this
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Hap-py In reply to Iionteeth [2017-09-27 18:33:59 +0000 UTC]
OH! there's a tutorial i've been watching that's been helping me with low poly works though you have to be careful cause he skips steps thinking you already know how to do stuff X//d
so here: youtu.be/JjW6r10Mlqs
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Hap-py In reply to bluwish [2017-09-27 18:35:44 +0000 UTC]
In blender! I used a little guide from this youtube video : youtu.be/JjW6r10Mlqs
With blender program it's best ot learn how to move around in it but! once you do then you can do a lot of things X//d.
With this tutorial and a bit of googling 'how do i uv map, how do i delete keyframes' etc etc I was able to make this little monster!
In time when i get better at it and optimize my time i'll make a tutorial!
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bluwish In reply to Hap-py [2017-09-28 01:04:08 +0000 UTC]
Thank you!! ^^
It'll be fun to do stuff like this 😀
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Hap-py In reply to juunc0 [2017-09-27 19:48:24 +0000 UTC]
thank you so much!! X//d i'm getting the hang of it!
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