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hfbn2 β€” BellMan Sprite Sheet

Published: 2010-03-09 20:18:52 +0000 UTC; Views: 3610; Favourites: 23; Downloads: 41
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Description Hello this is a sprite sheet I made for my robotmaster BellMan.
BellMan is running, and jumping around in the room trying to hurt megaman.
One of his tricks is to make his head bell ring and the sound from it will make megaman run towards BellMan.
If Megaman isnt far away when he does this Megaman will be hit.
BellMan can also throw his head bell which goes for Megaman and follows his every move.
The weapon Megaman gets is the Hypno Bell which floats in the air and the sound attracts enemies so they will follow it untill they run into it, it disappears from the screen or hits a wall.
Enjoy
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Comments: 121

CrossoverGamer [2010-03-17 19:58:59 +0000 UTC]

Cool I like it

πŸ‘: 0 ⏩: 1

hfbn2 In reply to CrossoverGamer [2010-03-17 20:03:29 +0000 UTC]

Glad you do ^^
Bell: And what does Spice think l3

πŸ‘: 0 ⏩: 1

CrossoverGamer In reply to hfbn2 [2010-03-17 20:03:53 +0000 UTC]

Spice: I think its cool ^^

πŸ‘: 0 ⏩: 1

hfbn2 In reply to CrossoverGamer [2010-03-17 20:06:27 +0000 UTC]

Bell: Glad you like it honey l3

πŸ‘: 0 ⏩: 1

CrossoverGamer In reply to hfbn2 [2010-03-17 20:12:41 +0000 UTC]

Spice: Yea <3

πŸ‘: 0 ⏩: 1

hfbn2 In reply to CrossoverGamer [2010-03-17 20:14:20 +0000 UTC]

Bell: Well how have you been honey?

πŸ‘: 0 ⏩: 1

CrossoverGamer In reply to hfbn2 [2010-03-17 20:22:00 +0000 UTC]

Spice: Ive been good, you?

πŸ‘: 0 ⏩: 1

hfbn2 In reply to CrossoverGamer [2010-03-17 20:24:47 +0000 UTC]

Bell: Ive been good as well.
But I have missed you <:3

πŸ‘: 0 ⏩: 1

CrossoverGamer In reply to hfbn2 [2010-03-17 20:27:20 +0000 UTC]

Spice: Ive missed you to hun <3

πŸ‘: 0 ⏩: 1

hfbn2 In reply to CrossoverGamer [2010-03-17 20:29:22 +0000 UTC]

Bell: I missed all four of you l3

πŸ‘: 0 ⏩: 1

CrossoverGamer In reply to hfbn2 [2010-03-17 20:35:55 +0000 UTC]

Spice: 4?

πŸ‘: 0 ⏩: 1

hfbn2 In reply to CrossoverGamer [2010-03-17 20:38:33 +0000 UTC]

Bell: You, the twins and you know

πŸ‘: 0 ⏩: 1

CrossoverGamer In reply to hfbn2 [2010-03-17 20:41:11 +0000 UTC]

Spice: Oh I know

πŸ‘: 0 ⏩: 1

hfbn2 In reply to CrossoverGamer [2010-03-17 20:42:08 +0000 UTC]

Bell: Oh I missed you all soo much l3

πŸ‘: 0 ⏩: 1

CrossoverGamer In reply to hfbn2 [2010-03-17 20:42:36 +0000 UTC]

Spice: Awwww

πŸ‘: 0 ⏩: 1

hfbn2 In reply to CrossoverGamer [2010-03-17 20:44:35 +0000 UTC]

Bell: *kisses Spice*
And you have missed me as well havent you l3

πŸ‘: 0 ⏩: 1

CrossoverGamer In reply to hfbn2 [2010-03-17 20:46:07 +0000 UTC]

Spice: Yes alot.

πŸ‘: 0 ⏩: 1

hfbn2 In reply to CrossoverGamer [2010-03-17 20:48:03 +0000 UTC]

Bell: Oh I just want to take you home and have some fun l3

πŸ‘: 0 ⏩: 1

CrossoverGamer In reply to hfbn2 [2010-03-17 20:50:08 +0000 UTC]

Spice: Hmm okay

πŸ‘: 0 ⏩: 1

hfbn2 In reply to CrossoverGamer [2010-03-17 20:50:43 +0000 UTC]

Bell: Then lets go ^^

πŸ‘: 0 ⏩: 1

CrossoverGamer In reply to hfbn2 [2010-03-17 20:52:22 +0000 UTC]

Spice: Okay

πŸ‘: 0 ⏩: 1

hfbn2 In reply to CrossoverGamer [2010-03-17 20:53:38 +0000 UTC]

(Ill send note)

πŸ‘: 0 ⏩: 1

CrossoverGamer In reply to hfbn2 [2010-03-17 20:57:19 +0000 UTC]

(k)

πŸ‘: 0 ⏩: 0

Alex-the-Irregular [2010-03-15 18:35:19 +0000 UTC]

Great job with the sprites, the design and all could work for an 8-bit game.

Can I draw him? I'll credit you of course ^^

πŸ‘: 0 ⏩: 1

hfbn2 In reply to Alex-the-Irregular [2010-03-15 18:36:33 +0000 UTC]

Of course you can
Btw you can draw GenieWoman as well if you want, shes the second robot of my game ^^

πŸ‘: 0 ⏩: 1

Alex-the-Irregular In reply to hfbn2 [2010-03-15 18:39:34 +0000 UTC]

Great
Ok I'll look it up

πŸ‘: 0 ⏩: 1

hfbn2 In reply to Alex-the-Irregular [2010-03-15 18:40:38 +0000 UTC]

You mean GenieWoman?
She wont take too long to find ^^

πŸ‘: 0 ⏩: 1

Alex-the-Irregular In reply to hfbn2 [2010-03-15 18:45:14 +0000 UTC]

Found her XD

πŸ‘: 0 ⏩: 1

hfbn2 In reply to Alex-the-Irregular [2010-03-15 18:46:52 +0000 UTC]

Well what do you think :3

πŸ‘: 0 ⏩: 1

Alex-the-Irregular In reply to hfbn2 [2010-03-16 08:29:40 +0000 UTC]

Den var vΓ€lgjord den med

πŸ‘: 0 ⏩: 1

hfbn2 In reply to Alex-the-Irregular [2010-03-16 08:53:20 +0000 UTC]

Tack

πŸ‘: 0 ⏩: 0

ToyoRai [2010-03-10 13:34:25 +0000 UTC]

Nice. However I found that bell ringing move quite cheap.

πŸ‘: 0 ⏩: 1

hfbn2 In reply to ToyoRai [2010-03-10 13:38:46 +0000 UTC]

Oh so you wanna talk cheap do you?
BrightMan is the cheap one.
Its impossible to not take any damage. Impossible, at least you can get away from BellMan's attack.
And if you in middle of an jump the other way Megaman wont change direction untill he hits the grund.

πŸ‘: 0 ⏩: 1

ToyoRai In reply to hfbn2 [2010-03-10 13:50:09 +0000 UTC]

Well it can be hard to know when he ring the bell if the effect activates right away. And I have seen no hit run of BrightMan and how he uses Flash Stopper even.

πŸ‘: 0 ⏩: 2

hfbn2 In reply to ToyoRai [2010-03-10 13:58:11 +0000 UTC]

Wait its like with ToadMan right.
If you shoot him precisely before he uses the Flash Stopper it seems like he wont use it.
But either way BellMan's Bell Ring wont be that hard to dodge.

πŸ‘: 0 ⏩: 1

ToyoRai In reply to hfbn2 [2010-03-10 14:13:39 +0000 UTC]

Yes. And using Charge Shot on after he suffered 11 damage, 19 damage and 23 damage (12, 20 and 24 are when he uses Flash Stopper) will obilirate danger.
And that's good to hear

πŸ‘: 0 ⏩: 1

hfbn2 In reply to ToyoRai [2010-03-10 14:15:08 +0000 UTC]

Yeah, im not trying to do cheap things.
Its just cheap.
But those enemies that comes up from pits will be in.

πŸ‘: 0 ⏩: 1

ToyoRai In reply to hfbn2 [2010-03-10 14:19:29 +0000 UTC]

Well, hey are not too much problem if you're careful. And one pit enemy really much warns you.

πŸ‘: 0 ⏩: 1

hfbn2 In reply to ToyoRai [2010-03-10 14:23:46 +0000 UTC]

Well after you have falled down a pit once thanks to those you know where they are.
If theres a pit you jump but goes back and then jumps over to avoid getting damaged.

πŸ‘: 0 ⏩: 1

ToyoRai In reply to hfbn2 [2010-03-10 14:29:22 +0000 UTC]

Less suicidal way is to get edge of platform and wait until it comes up and wait until it's enough low or shoot it if it's killable

πŸ‘: 0 ⏩: 1

hfbn2 In reply to ToyoRai [2010-03-10 14:32:28 +0000 UTC]

Well that is what I was supposed to say but whatever.
You know the ones from CommandoMan's stage.
I like those since they are quite original because they follow the sandstorms.
Annoying but still.

πŸ‘: 0 ⏩: 1

ToyoRai In reply to hfbn2 [2010-03-10 14:38:23 +0000 UTC]

It's sorta like new Parocket (it will launch up and parachute down).

πŸ‘: 0 ⏩: 1

hfbn2 In reply to ToyoRai [2010-03-10 14:42:45 +0000 UTC]

Yeah really.
What I have in mind for an up popping enemy is it that it first flies up then shoots bullets that are aimed at megaman no matter where he are.
But they arent homing of course.

πŸ‘: 0 ⏩: 1

ToyoRai In reply to hfbn2 [2010-03-10 14:45:54 +0000 UTC]

Good think. Beside, who gives homing shots to normal enemies anyway?

πŸ‘: 0 ⏩: 1

hfbn2 In reply to ToyoRai [2010-03-10 14:50:08 +0000 UTC]

You dont do that.
Its just ceap.
But maybe if there would be a slight diffrence from the stage if you play as megaman or as protoman.
Protoman has his shield after all.
And homing attacks can work if theydisappear or something if they go too far or if the enemy that shoot it gets destroyed.

πŸ‘: 0 ⏩: 1

ToyoRai In reply to hfbn2 [2010-03-10 15:02:18 +0000 UTC]

Maybe, maybe.

πŸ‘: 0 ⏩: 0

hfbn2 In reply to ToyoRai [2010-03-10 13:54:33 +0000 UTC]

How is there a non hit run?
Hmm when I think about it I have been thinking of trying to use Skull Shield right before he uses the Flash Stopper.
Did they do that in the video?

πŸ‘: 0 ⏩: 1

ToyoRai In reply to hfbn2 [2010-03-10 13:59:25 +0000 UTC]

No, because it's also only with buster.
The staregy what I get is in current parts of his health he gonna use Flash Stopper. At that point, shoot two quick buster shots at him.
And user who did the perfect run what is really called is RoahmMythril

πŸ‘: 0 ⏩: 0

Sonic-chaos [2010-03-10 00:46:15 +0000 UTC]

Don't you mean Bell Boy?

πŸ‘: 0 ⏩: 2

hfbn2 In reply to Sonic-chaos [2010-03-10 01:54:29 +0000 UTC]

Wait now I get it.
A bell boy XD

πŸ‘: 0 ⏩: 1


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